Nö, bei mir läuft es mit 100fps, mehr kann mein Display nicht.OK das hat geklappt, aber läuft das Spiel nur in 30fps? Finde auch keinen frame limiter oder dergleichen
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Nö, bei mir läuft es mit 100fps, mehr kann mein Display nicht.OK das hat geklappt, aber läuft das Spiel nur in 30fps? Finde auch keinen frame limiter oder dergleichen
Hab ich gar nicht drauf geachtet, mit wieviel FPS das läuft. Aber sicher mit mehr als 30, dafür ist es viel zu smooth.
Mir gefällts bisher. Ist halt mMn typische Anno-Kost, aber bin auch noch nicht weit und hab ja nur kurz reingeschnuppert. Denke da kommen noch mehr Alleinstellungsmerkmale. Ich würds halt gern, ohne diesen nervigen Beta-Text zocken![]()
Wenn jemand ne Einladung möchte, kann ich ihm gerne eine schicken, geht für Series X, PC und PS5.
Man kann damit bis zum 27.6 spielen![]()
Ne hab alle 4 Codes hier raugegeben, weiß nicht ob die ebenfalls jemanden einladen können.Kannst du noch immer Leute einladen?![]()
Ne hab alle 4 Codes hier raugegeben, weiß nicht ob die ebenfalls jemanden einladen können.
Gratis Demo auf Steam nun verfügbar:
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Graphics-wise the PS5 Pro version feels comparable to “low” settings on PC. When you select characters for a new game the character textures are slow to load in, and background videos in menus look more pixelated than a 360p video on YouTube. It doesn’t look like you’d expect from a current-gen PS5 Pro version. That said, the game always ran at a stable framerate for me.
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Overall, I enjoyed it as much as Anno 1800. If you’re into strategy and city building games, you can’t go wrong with Anno 117: Pax Romana. But if you have a choice between PC and PS5, go with PC.
1800 war ja auch 30fps auf Konsoleich glaub jetzt hab ich mal einen Grund für die ProSelbst auf der Pro ist die Framerate nicht gerade hoch, oder bilde ich mir das ein?
Jup, und wenn man mal eine gewisse Größe hatte waren es noch 20fps1800 war ja auch 30fps auf Konsole
Although Anno 117: Pax Romana is a good game, it struggles with a focus confusion between its strategy and city-building aspects, and fails to paint a more impressive picture than its predecessors.
Anno 117: Pax Romana is a remarkably expansive game that I can sit and play for hours, even with its little notifications telling me to take a break. This is one of the best games I've played all year. There is a great deal of depth and customization that really showcases player choice and creativity, with an unbeatable replayability.
Though not exactly gentle on new players, Anno 117: Pax Romana is not only one of the most stunning city-builders I have ever played, but it is also extremely rewarding.
Anno 117: Pax Romana improves on the older titles and while the campaign wasn't that captivating in the end, the sandbox mode works like a charm and glued us to our pc for hours.
The very best city builders make you want to learn about urban planning, and with Anno 117 it comes with a second benefit – it’ll make you want to learn more about what made the Ancient Roman cities tick as well.
"Anno 117: Pax Romana" is everything I hoped it would be. The campaign is short but entertaining, and the gameplay is easy to learn but difficult to master. Every detail feels well thought out and perfectly balanced. Thanks to countless quality-of-life features, I can concentrate on the exciting things: the layout of my city, efficient supply, and the expansion of my empire. The new mechanics force me to make interesting decisions. I only have two minor criticisms. First, Latium and Albion are pretty and lively, but a little too colorful and exaggerated for my taste. Second, I don't particularly enjoy the combat system with its sluggish controls. However, neither of these points detracts much from my overall impression – for me, “Pax Romana” is the best “Anno” game ever.
There are some pacing issues with the campaign, and I have questions about the longevity of single-player modes, but that does not take away from the fact that this is an excellent city builder that tells a Roman tale with the grandeur it deserves.
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With the return of land combat, warfare takes a somewhat larger role, but never takes over. For players who like to build their empires slowly and optimize every production chain, Pax Romana offers exactly what you expect, and more. The addition of mouse and keyboard, in particular, also allows console players to experience the Anno series as they do on PC. The visual presentation is impressive, the music atmospheric, and the systems well-balanced. At times, the game feels a bit safe, as if Ubisoft Mainz didn't want to take any major risks, but what it does offer is of high quality.
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Anno 117 is, as a whole, a fine game that will allow fans of the series to enter a new era and enjoy mechanics that are more complex than those of its predecessor. The soundtrack is great, and the graphics are very pleasing to the eye. However, I feel that Ubisoft has played it a little too safe and lazy. Although I personally love Anno 1800, I didn't necessarily want the new instalment to be so similar to it.
Rome wasn’t built in a day, and neither was Pax Romana. Every hour of craftsmanship shows in its design, every detail polished to perfection, creating a monument to the genre, crowned with a golden eagle and a banner to match. Flaws remain, of course, with minor bugs serving as reminders that no edifice is perfect. Yet the game still stands tall, and unlike the empire, your own Rome can rise much faster. Some may even expect it in a day.
Whether you're a series veteran or a newcomer, Anno 117: Pax Romana is a delightfully deep time-sink of a game. This gripping historical(ish) city-builder will have you hooked thanks to its complex drama and engrossing gameplay.
Anno 117: Pax Romana is a more measured, relaxed city builder than its predecessor, operating on a smaller scale while reshuffling key elements of the series' well-established formula to varying amounts of success. Both familiar and refreshing, it makes you think differently about how you build your cities.
Anno 117: Pax Romana has utterly stolen my heart, refining the familiar Anno formula with deeper systems, richer choices, and a stunning Roman-Celtic setting that offers players more freedom, smarter progression, and just enough imperfections to remind you that even near-perfection can still feel human.
I donned my proto-capitalist top hat and tails and got to work.
Anno 117: Pax Romana is a gorgeous antique city-builder that sucked me in for dozens of hours as I planned out my next district or simply watched the bustle along my aqueduct-accented boulevards. I think this series and I were always destined to hit it off, but we kept missing each other or meeting up at the wrong times. I really get Anno now, and I could hardly be more enthused. The fantastic, deep trade system with a side of exciting naval combat really seals the deal. I could take or leave the campaign, but I still don't think I've run out of things to do in the highly customizable endless mode. It may not quite be fit for a triumph, but is certainly worthy of a standing ovation.
The Anno series looks to the past but aims to the future with a balanced, substantial chapter, with few flaws and a lot of heart divided between Latinum and Albion.
Anno 117: Pax Romana combines an engaging narrative with an excellent learning curve and deep, addictive gameplay. Although the visual details could be improved, it keeps the player fully immersed in city-building.
ANNO 117: PAX ROMANA is not a typical city builder; it is a simulator that requires balancing supply and demand within a detailed economic system while also considering diplomacy. The result is a deeply engaging experience, though the high level of concentration it demands can be somewhat exhausting.
The gameplay is easy to learn but challenging to master, and in terms of bringing new audiences to Anno, I think this can do it, without overwhelming them with the systems. Still, that depth and challenge are there for those seeking it, especially for those among us with hundreds of hours in one save.
With major improvements over its predecessor, Anno 117: Pax Romana makes use of ray tracing technology for global illumination and reflections, creating a beautiful and immersive atmosphere. The gameplay has been refined, with the addition of new mechanics that add greater depth to the experience. However, not everything is perfect as the time required to complete each research task is quite long, which can lead to some fatigue due to the duration and the large number of points to unlock. Still, the game offers great rewards to the player.
Anno 117: Pax Romana is a new take on the Anno formula that builds on what came before. It embodies the franchise's strategic DNA, but it also introduces complexity through moral decisions, character-driven stories, and a retrospective look at history.
Anno 117: Pax Roma delivers the same satisfying city-building loop as Anno 1800 but offers little innovation beyond a Roman skin. While still fun and deep for newcomers, veterans may find it more like a reskin. The PS5 version suffers from mediocre graphics, hard to navigate UI, and awkward controller support - but keyboard and mouse are supported. Good game, flawed console port.
Anno 117: Pax Romana successfully expands the franchise, blending the depth of Anno 1800’s refined mechanics with a stunning Roman backdrop. Set across the provinces of Latium and Albion, it challenges players with complex city-building systems, resource management, and strategic decision-making, in an addicting way. The addition of diagonal construction, land combat, and an intricate research and religion system adds new layers of creativity and control. Anno 117: Pax Romana is one of the best city-building management games money can buy right now.
The latest installment of the popular strategy series has moved to the period of historical Rome. It brought various gameplay improvements and traditionally excellent management.
A triumph of design and discipline, Anno 117: Pax Romana elevates the city-builder to an art form, where an empire of balance, built on trade, faith and foresight, rises above all.
Anno 117: Pax Romana is an excellent entry for newcomers, while also adding many features that will bring back the most die-hard fans of the series.
Anno 117: Pax Romana marks a new chapter in Ubisoft's management saga. It is clear that the experience gained during the development of Anno 1800 has served to create a product that is polished and profound in every aspect, but also easy to access. Of course, newbies may feel a little lost at first among the many buttons on the interface, and there are a lot of tasks to complete. But Anno 117: Pax Romana is one of the best management games we've ever played. Now let's hear what Caesar wants...
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