1). WATER: From the few images I saw in the GI article, I am very impressed with the water in TESV: Skyrim. One of the images shows a man in "Elvish-looking" armor with a glowing axe and it looks like the water is undulating and splashing photo-realistically around his ankles. Did anyone else notice this? Does anyone know if BethSoft is using some new kind of water physics system in Skyrim?
2). WEATHER: We know from the article that snow is going to be amazing - actually accumulating and forming on surfaces - even trees! What about rain? Will it rain in Skyrim [hopefully so!

] and will it be as realistic and jaw-droppingly impressive as the snow?
3). SHADOWS: The article also mentions that all objects cast realistic shadows - but it doesn't mention if they will affect/cover the player or other NPC's, etc. Will self-shadowing and true soft-shadows feature in Skyrim? Some of the screenshots seemed to show this, but others did not.
4). OBJECTS and NPC's: Also, I would like to know more about the amount of rendered objects in Skyrim. Oblivion had over 9,000 hand-placed objects in the world and 1,000 NPC's populating the world. Will Skyrim feature more of both? :goodjob: