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Endijian schrieb:Nein, wenn du so lame sein willst und das balg verschonen willst, kriegst du deine hello-kitty-ich-ich-bin-so-gut Punkte gutgeschrieben. Genau so als wenn du Gruppenanführer wärst und du dich dafür entschieden hättest.
Oxblood schrieb:Aber man bekommt trotzdem nur die Punkte seiner Entscheidung und nicht die der endgültig vom Spiel ausgesuchten...das ist...irgendwie doof und irgendwie auch okay, aber immerhin zeigt, es, daß solche Sachen mit mehreren nicht richtig funktionieren![]()
Each Raid has 2 sizes, for 8 and 16 heros, as well as ajustable [sic] difficulty levels. The quality of the loot is based on the difficulty setting of the instance." After every bossfight EACH player gets a bag of Rewards", says Lead designer Gabe Amatangelo. "Inside that Bag you can find class specific Items, or Badges which can be used to buy items. You don't have to fight for your rewards.
There will be no companion characters in PvP fights, at least not in the Warzones, where teams of both factions battle each other. The game modes in pvp will be along the lines of classical pvp variants such as capturing and holding control points and Capture the flag. Thus far we have seen four and eight player warzones.Although there are tests for mass pvp fight going on Georg Zoeller didn't comment on mass pvp fights at that moment.
Furthermore BioWare is working on a warzone where players from the same faction can fight faction each other, but only as a backup solution in case the enemy can't provide enough players. There will also be open world pvp fights in which each faction can pursue missions objectives. Several planets will offer special pvp assignments, which could be something like capturing enemy buildings or eliminating enemy leaders.According to Zoeller this ensures that pvp oriented players can focus on certain areas and it gives them a bit more structure. The question concerning armed combat vehicles, Georg Zoeller answers with a promising maybe... So, chances are the players might be able to ride into combat in vehicles, maybe not in open world pvp but in Warzones. Apart from this, players will be able to fight against other players during some of their regular quests, similar to Warhammer Online, where some quests lead intro enemy territory making an pvp encounter more likely.

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