Multiple sources also tell
Variety that the days are numbered for Telltale Tool, the company’s in-house game engine. The studio is shifting to Unity for its projects (both detailed by
Variety’s source and referenced in
job listings), with the final season of “The Walking Dead” the last to premiere on the old engine.
“Stranger Things” is slated to be the first Unity engine project, according to multiple sources.
Despite the engine’s creaking bones,
fans reacted favorably to “The Walking Dead: The Final Season’s” latest trailer. The last Telltale Tool game will be also be the end of the road for Clementine and the franchise that rocketed the studio to fame. And at least one source says that the team under Hawley realigned to ensure her final title would be a peak moment.
Sources tell
Variety that while the move away from Telltale Tool is long overdue,
a new engine means growing pains. Developers are re-learning how to manage workflow as they adapt to the new engine. This is causing a longer process than Telltale is used to working.