"Heavy Rain" von Quantic Dream hätte auf Xbox 360 erscheinen können, doch Microsoft lehnte ab. Dies verriet nun Quantic Dream Chef David Cage in einer Rede auf den BAFTA Event.
[vid]http://www.youtube.com/watch?v=aVB6Zr_5xvY[/vid]
"We were pitching Heavy Rain to different publishers, including Sony, and we went to Microsoft. We had a very long talk and they really loved Fahrenheit [known as Indigo Prophecy in North America], and they really wanted to do something with us. And they got scared by the fact Heavy Rain was about kids being kidnapped, and this is why they said, 'This is an issue, we want to change it.", zitiert joystiq.com David Cage.
Quantic Dream lehnte die Forderungen von Microsoft ab. Cage denkt, Microsoft habe einen Skandal gefürchtet, während Sony die "Emotional Experience" von "Heavy Rain" erkannt habe.
Quantic Dream veröffentlicht im Oktober "Beyond: Two Souls" für Playstation 3.
joystiq.com Microsoft turned down opportunity to publish Heavy Rain, says Cage
[vid]http://www.youtube.com/watch?v=aVB6Zr_5xvY[/vid]
"We were pitching Heavy Rain to different publishers, including Sony, and we went to Microsoft. We had a very long talk and they really loved Fahrenheit [known as Indigo Prophecy in North America], and they really wanted to do something with us. And they got scared by the fact Heavy Rain was about kids being kidnapped, and this is why they said, 'This is an issue, we want to change it.", zitiert joystiq.com David Cage.
Quantic Dream lehnte die Forderungen von Microsoft ab. Cage denkt, Microsoft habe einen Skandal gefürchtet, während Sony die "Emotional Experience" von "Heavy Rain" erkannt habe.
Quantic Dream veröffentlicht im Oktober "Beyond: Two Souls" für Playstation 3.
joystiq.com Microsoft turned down opportunity to publish Heavy Rain, says Cage



