Lair:
Connor lives near Daveport (New York), in a house owned by his mentor: Achilles.
Achilles is an old killer arrived many before the new world that has been established as the Mentor of the brotherhood in the Colonial America.
Secondary missions will be scattered for several territories.
Each murderer who recruits Connor will have its own mission of initiation in the order, to complete this same characteristics of customization (weapons, appearance, etc) will be opened.
After the Connor recruits to carry out certain missions or tasks, appear figures memorable / statues, in his lair.
Weapons and equipment of Connor is kept on a fourth secret beneath the mansion of his mentor, a curious fact: this room is opened by pulling a lever in the form of candles.
Also next to your home is a small port where it protects the Aquila.
Secret Locations:
The most extensive system of tunnels extends from Boston to New York.
The tunnels were constructed by the secret society of Freemasonry.
Only tunnels are accessible finding its location and solving the different puzzles (solving codes, puzzles with the use of lights and shadows, etc).
Already solved the tunnel challenge is marked on the map with the location of other discovered tunnels.
Pirates, Ships and Treasure:
The naval aspect of Assassin completo Creed 3 is shaped by three branches with their own objectives.
The first: are focused piracy missions, attacking other ships and gain new maritime zones as well as trade routes.
The second: focuses on the history, more specifically in the famous Naval Officer (and Templar): Nicholas Biddle.
The third: This point focuses on a secret treasure.
Hidden to everyone there are boxes containing special trinkets that Connor can exchange for a man of his crew, called Foot (leg) by letters.
These letters talk about the famous pirate “The Captain Kidd”, and reveal the location of a few islands in the Atlantic Ocean (a pirate treasure map).
After collecting six pieces of the map you can go for the jackpot (the spoils of a life of looting by Kidd).
Synchronization:
The majority of missions include several optional lenses. At the end of the missions the player receives synchronization points.
In pause, in the section of DNA menu, show the number of synchronization points that we have earned.
Winning synchronization points the player gains access to some additional artifacts and new objects of customization for Connor:
The Brotherhood:
The recruitment of new members to the brotherhood begins with missions of liberation, helping killers future in difficult situations.
Each of six potential recruits has its own set of skills and special missions, once these missions are completed the killer becomes more loyal to Connor.
When a murderer was a to this Connor group will have a “Menu of assassins” (similar to the arms collector), in which players can assign a specific action to each killer when they are called. For example: start a revolt, wear British uniforms and provide support, protect to a target, and so on.
The recruits as they can before be assigned to abide by contracts that will bring money, resources, and experience once completed.
Almanacs:
At the entire map will be dispersed the famous Benjamín Franklin almanacs, as well as other collectibles these are purchased just to make contact with them. It is the task of Connor to gather those pieces of knowledge, wherever they are.
The almanacs provide necessary information (such as the pages of the Codex of Altair) to manufacture items like a glass harmonica, which can be in the den of killers.
In the game there will be a series of side quests:
Hunting: get certain animals for certain purposes.
Mail: send a message from a character to another.
Messenger: deliver a package anywhere in the map.
Contracts: missions assigned with different functions.
Entertainment:
Assassin’s Creed 3 there are various table games, the best known among them is the Fanarona that you have to play if you want to get a trophy.
These games will be scattered at various points on the map with different AI-controlled characters.
Clubs:
Connor can become a member of various clubs: hunting, fighting, surveillance and thieves.
If Connor joins the hunting club should begin to hunt exotic animals of the border, four for each zone.
When Connor is synchronized with sufficient watchtowers a member of the club of researchers invite you to a meeting in the forest, next to a campfire started to tell old stories of sea monsters, UFOS, and hundreds of other myths. When finished, the Mission of Connor, will be to disperse these legends everywhere.
Forts:
The strengths of the game are the counterparts of the towers in Assassin’s Creed Brotherhood Borgia.
The destruction of the forts decreases the influence of the Templars in that same area, as well as that will be able to use the quick trip to that area, added to this is a juicy cash prize and a reduction of tax on each trade of the place.
The destruction of the forts consists of three points:
Kill the captain.
Destroying the weapons Arsenal.
Remove the flags.
Completed these three terms open the zone (new, similar to the destruction of Borgia towers) released.
The Economy of the New World:
Instead of buying properties, the economy of the game is based on trade.
All begins with the farm, where Connor workers produce goods at low cost to then send them to stores.
In your den, or in any other store, Connor can open a book of special accounts, check the merchandise in a store or ordering the production of new items.
The production of these objects is based on formulas and drawings, which may be obtained from secondary missions, contracts and other tasks. Each formula requires a special type of worker (for example a woodcutter) and the specific material (e.g., animal skins).
Connor can send their products either by sea or land. If you have not completed any piracy mission to free any area, increases the risk of the product not reaching its destination.
The convoys sent Connor may be attacked during the journey, therefore Connor must protect them during the entire trip or assign their murderers to fulfil that task since the bandits and other enemies attempt to steal its contents.