bestoftimes
Jag mår bra, tack!
DHL verkackt es bei mir mal wieder. Seit Freitag dümpelt das Spiel hier in Braunschweig rum. So nah und doch so fern. 
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@Monkey CH
Heut ist ein 2 GB update erschienen ..die Texture Streaming Probleme noch vorhanden....Das sollen sie ganz schnell fixen..die One X hat 12 GB Ram das ist unakzeptabel sowas
Häh ?? Ich rede davon das es unskzeptabrl ist bei 12 gb ram solche texturnachlader zu haben, die so offensichtlich sind. Die Grafik ist jetzt nicht der pure wahnsinn. Da erwarte ich schon was mehrja voll, man kann das ganze Spiel in den RAM stecken
bzw. gleich gehts los

Ja und ich sag bei einer Spielegeöße von 8GB kann man das ganze Spiel in den RAM ladenHäh ?? Ich rede davon das es unskzeptabrl ist bei 12 gb ram solche texturnachlader zu haben, die so offensichtlich sind. Die Grafik ist jetzt nicht der pure wahnsinn. Da erwarte ich schon was mehr
Es ist aber schon deutlich besser geworden mit dem Patch. Ganz weg wird das nicht gehen, da es diese Probleme auch auf dem PC gibt, nur da nicht so deutlich. Das ist wohl ein Engineproblem, das sich wohl nicht so einfach beheben lassen wird. Mit der Menge Memory hat das nur sekundär was zu tun.@Monkey CH
Heut ist ein 2 GB update erschienen ..die Texture Streaming Probleme noch vorhanden....Das sollen sie ganz schnell fixen..die One X hat 12 GB Ram das ist unakzeptabel sowas
Das ist ein klasse Kampf-Abenteuer! Deck 13 hat sich gegenüber The Surge 2 klar gesteigert. Die Frankfurter präsentieren ein in allen Bereichen reiferes Spiel: Das Leveldesign ist weitaus verschachtelter und bietet tolle Déjà-vu-Momente. Auch das Environmental Storytelling ist besser, das Kämpfen mit Trefferzonen ist noch taktischer und die Drohnen sind eine coole Ergänzung. Zwar hat man sich auch erzählerisch gesteigert, so dass zumindest situativ mehr Rollenspielflair entsteht, aber die futuristische Spielwelt und die Story können nicht die ganz große Anziehungskraft entwickeln. Hinzu kommen technische Probleme hinsichtlich der Texturen und Bildrate, einige Bugs bezüglich der Wegfindung und Reaktionen sowie ein schwerer, aber nicht fataler Fehler. Diese Defizite trüben den Spielspaß, aber mir gefällt der schwarze Humor, das Erkunden bleibt reizvoll und vor allem das unheimlich befriedigende Kämpfen macht richtig Laune, zumal die individuelle Charakterentwicklung und die Öffnungen weiterer Wege immer wieder motiviert. Zwar hätte ich mir noch mehr spektakuläre Bosse gwünscht, aber Freunde des Soulsprinzips dürfen sich nach Remnant: From the Ashes auf einen weiteren, überaus spannenden Tanz mit dem Tod freuen.
The Surge 2 beats its predecessor in every aspect. One of the best souls-like games ever made.
"Despite warts Surge 2 is a blast and funfactor is what matters to me. Well worth it.
The Surge 2 is an exceptional Soulslike, with top of it’s class combat, stellar level design and a crafting system that makes experimenting fun and simple.
Both offering just the right amount of time to pull off a kinetic combo of clanging metal and spark-filled destruction.
These are still pretty minor grievances because all The Surge 2 really needed to do to be an improvement was to be a bit more interesting, and it's definitely that. Refined combat, an intriguing and varied place to explore, and just more variety, in general, are huge contributors to The Surge 2's success as a hardcore action RPG and as a sequel. It's not ripping up any rulebooks or striking out with all that much fresh ambition, but it is a supremely confident followup to a bang average game.
The Surge 2 stays despite of a bunch of nice changes the only Souslike title that is only recommendable for hardcore fans. Neither the story, nor the boss fights are memorable and many weak design decisions everyone will encounter through their playthrough makes this title as arduous as The Surge.
The Surge 2 does enough to tweak the formula of the original to iron out some of the creases that plagued the original game, these improvements overshadowing the game's hit-or-miss writing and occasionally recycled content.
The Surge 2 builds on what made the original a sleeper hit, but it regrettably maintains some of the visual and design foibles that deserved to be improved on in a second outing.
While Deck13 still has some work to do, The Surge 2 is a massive step up from its predecessor in just about every respect. For the first time, I'm actually excited to see what the studio is working on next.
Deck13 and Focus Home Interactive make The Surge better, stronger, and faster than it was with this sequel.
The Surge 2 won't blow you away by any means, but enjoyable combat and exploration offer enough to keep you challenged and engaged.
If you loved the first game, even with all its flaws, you should still give the sequel a chance
The Surge 2 picks up where The Surge left off and inches forward in both quality and execution. If you are a fan of the previous title you will feel right at home, and I highly recommend it. Even though it has its flaws, it does enough to warrant a purchase if you enjoy Action RPGs, and is likely the best Action RPG (that isn't an expansion) until Elden Ring sometime next year.
The Surge 2 is a solid game focused on combat – the fighting is superb, enjoyable and never becomes boring. The world is interesting, the technical aspect of the game was done competently (although there are some minor issues), and the level design, which was the most frustrating part of the previous game, was sorted out, too. About the biggest pitfall of the game is that it’s a notch too easy for some.
The Surge 2 is a better game than its predecessor, with improved exploration, satisfying customization, and tough-as-nails boss fights.
Like its protagonist, The Surge 2 is built from disparate parts from other things, but unlike its protagonist, the game ends up being a boorish abomination that can’t properly combine the various elements that it has directly lifted from other sources. It’s not only one of the worst Souls-likes; it’s also an awful game above all else that should be sent straight to the scrap heap.
The Surge 2 is better than original. Good story and interesting gameplay with reworked leveling system, the ability to replenish health during the battle and dozens of unique weapons give you many options to search for martial art and self-realization. But loading screens, lack of detailed maps and grind are disappointment. However, even so the game is worth to go through it at least once - especially if you like Dark Souls.
With more options, more weapons, and a much bigger environment to play with, The Surge improves on everything from its predecessor.
Deep, varied, and punchy combat make The Surge 2 worth the effort, even if you have to bear through its lifeless story.
If you want a sci-fi, difficult timing-based combat game with that unforgiving hardcore Dark Souls touch, you can't go wrong with The Surge 2.
The Surge 2 combines a rewarding combat system with a fantastic game world to craft one of the best games of 2019. Fans of Soulsborne games shouldn't hesitate to check this one out.
The Surge 2 offers the hard-earned pleasures of Souls-style combat, with less of genre's signature sting
The Surge 2 is more of a side step, than a step up. The game's strong combat remains, with an improved variety of weapons and locations to explore, alongside some smart mechanical changes such as the drone. Unfortunately the game's frustrating difficulty spikes, infuriatingly punishing new block mechanic and extensive range of niggles and issues lead to an inconsistent experience overall. Big fans of the original will likely still enjoy The Surge 2, but others may want to look elsewhere.
The Surge 2 is a must-play for fans of the soulslike genre. With incredibly well-designed areas, excellent combat featuring a wider variety of enemies, and a story that proves itself worth being invested in by the end, it improves upon its predecessor in almost every area and is absolutely worth your time.
The Surge 2 is as brutal as it is fun
It may make some of the same mistakes as the first game, but The Surge 2 still manages to improve upon it in every way, to create a brutal but rewarding sequel
In many ways, The Surge 2 does come off as a significant step-up from the 2017 original — Deck13 offering proof that they're listening to feedback and critique prior not only exists but has been implemented more importantly.
The Surge 2 is that kind of game where you clearly notice all it's problems... but you can't stop enjoying anyway. Once you've started slicing and dicing to dress with the limbs of your enemies, you'll have to cut your own hands to put the controller down.
The Surge 2 checks many of the boxes for a successful sequel, but this sci-fi action RPG falls just short or recapturing the full dismembering joy of the original.
The Surge 2 is a good sequel that adds new content and further improves the gameplay, but fails to correct the defects of the first episode of the series.
I could probably explain The Surge 2's shortcomings for another 10 paragraphs, but it doesn't change the fact that it's a fun game that makes a lot of mistakes. Considering there are over 80 weapons, though I only felt the need to use one, is disappointing, just like armor sets skills that are inferior to what you'd gain from using different pieces. Toss in a fairly random story about a cult, lackluster graphics, probably one of the hardest games to navigate I've ever played and it's easy to say The Surge 2 manages to build on the original but it isn't to the point where you should be rushing out to play it.
The Surge 2 is a much better, engaging, and rewarding experience than the first game. Dozens of quality of life improvements, more interesting environments and characters, and the addition of parrying makes The Surge 2 a must-play for anyone who even slightly enjoyed their time with the first game. However, the game holds itself back from being an excellent souls-like with some poor lighting in areas, intense difficulty spikes, and a final area that is just plain unfun.
The Surge 2 is a perfect example of a sequel done right, and in this case Deck13 hit it out of the park to deliver an enhanced action-packed experience with the coolest-feeling combat and a great difficulty curve to match. While not entirely flawless, the sum of all its parts is a game worth the price tag and play time, as The Surge 2 steps out of the shadows of Souls-likes and into its own as a standout action RPG, one of the best I've played this year.
Familiar isn’t always bad, and in the case of The Surge 2, familiar is just aggressively fine.
The Surge 2 keeps what was great about the first game and improves upon it many times over. It still has some issues but The Surge 2 is an incredibly enjoyable, hugely playable game
The Surge 2 successfully builds upon the original game in practically every way – offering a larger roster of bosses, more equipment to pillage, and a bigger, more organic open-world to explore. A few pacing issues and some issues with the visuals aside, The Surge 2 offers a greater variety of experiences over its predecessor and is easily Deck13's best.
It can't hold a candle to a From Software joint, but The Surge 2 will satisfy those chomping at the bit for the next take on the genre.
This sequel improves upon the original in a few ways but misses the mark elsewhere.
If you missed the first Surge, but always meant to take a look, hop into this one instead. Think of it as a shortcut to a better game.
My time in Jericho City has been a combat fueled, cyberpunk nightmare come true. What we have here is a sequel that sticks to what it the series does well and expands on it. The bigger maps and hub like city have been an absolute joy to explore. The fighting is as visceral and engaging as ever. The boss battles are demanding and sometimes towering. The defeats will be devastating, the victories bitter sweet. The Surge has returned and it’s time to put on the exosuit, start the body modification, and figure out what happened to Jericho City.
Video Review - Quote not available
Thanks to a compelling combat system and a deep character customization, The Surge 2 is a better game than the previous one, but fails to stay close to the giants of the genre.
Despite some of the technical issues and difficulty scaling, The Surge 2 is a fun game that should satisfy those looking for a souls-like experience. The combat is rewarding, and the directional blocking system is definitely something I would love to see implemented into other action games.
The Surge 2 boasts a much better combat system than its predecessor. Unfortunately, everything else is mediocre to poor. The game shows improvement, but Deck13 still isn't there by a long way.
The Surge 2 is frantic, punishing and moderately performing, to the point of entering in the ranking of the best soulslike. The flaws are there, but this new adventure will know how to get you right.
The Surge 2 is a fantastic addition to the PS4 library and will please fans of challenging action-adventure games. It offers satisfying and rewarding gameplay in spades and will melt through your time like a hot knife through butter if you let it. I have no reservations in giving this golden child the Thumb Culture Gold Award. Well done!
The Surge 2 is better than its predecessor in almost every regard. If you liked the first game, you're going to love this one.
Although The Surge 2 is certainly a better game than its predecessor, it still has a long way to go to reach the highs of similar titles.
The Surge 2 is a definite improvement over the original game in pretty much every possible way. Combat is much faster and smoother, with an offense-oriented focus that makes it even more engaging, exploration is much more interesting thanks to the improved world design and the story will keep players moving from one dangerous district of Jericho City to the next in search of answers. The technical issues currently found in the game, unfortunately, do damage the experience a bit, and so does the fact that, despite the changes, The Surge 2 doesn't offer anything substantially different from the original game.
The Surge 2 is full of surprises, but not the ones you'd expect.
Es ist aber schon deutlich besser geworden mit dem Patch. Ganz weg wird das nicht gehen, da es diese Probleme auch auf dem PC gibt, nur da nicht so deutlich. Das ist wohl ein Engineproblem, das sich wohl nicht so einfach beheben lassen wird. Mit der Menge Memory hat das nur sekundär was zu tun.
Gefühlsmässig gibt es auch weniger Tearing im 60 FPS Mode. Der HDR Mode ist leider nach wie vor nicht brauchbar.


Das Spiel ist dadruch aber nicht einfacher geworden. Beim erste richtigen grossen Boss habe ich ca. 4 Stunden gebraucht. Es sind halt einfach bestimmte Gamemechaniken vereinfacht worden, ohne aber das Spiel dadurch einfacher zu machen.Ich hatte schon etwas Angst vor der möglichen Vercausualisierung, da mich ganz besonders der Schwierigkeitsgrad an Teil 1 so gereizt hat (mittlerweile stehe ich da im fünften Durchgang kurz vor dem Endboss) und die eben daraus entstehende Atmosphäre.
Da mir Tearing so gut wie nichts ausmacht und ich wirklich total geil drauf bin, werde ich mir ab Freitag selbst ein Bild davon machen.
Danke für Dein Feedback @Monkey CH![]()
Das Spiel ist dadruch aber nicht einfacher geworden. Beim erste richtigen grossen Boss habe ich ca. 4 Stunden gebraucht. Es sind halt einfach bestimmte Gamemechaniken vereinfacht worden, ohne aber das Spiel dadurch einfacher zu machen.

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