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Das behauptest jetzt du einfach mal oder gibts da auch ne Quelle?
PS4 version läuft mit 60fps
X1 version läuft mit 30fps
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Das behauptest jetzt du einfach mal oder gibts da auch ne Quelle?
PS4 version läuft mit 60fps
X1 version läuft mit 30fps
Das behauptest jetzt du einfach mal oder gibts da auch ne Quelle?
Yes, the PlayStation 4 build is, on average, twice the framerate of the Xbox One build. Both builds are rendering at native 1080p resolution, and generally look the same in graphical effects

Andere Quellen mit Entwickler Stimmen sprechen nun auch davon, dass die PS4 Version "bis zu" 60 fps erreicht und die One Version "minimum" 30 fps hält. Da soll noch einer den Überblick waren.![]()
The internet is abuzz with talk of Tomb Raider: Definitive Edition, the graphically impressive souped up version of 2013′s Tomb Raider reboot. Now on PlayStation 4 and Xbox One, folk know they can expect rendering effects closer to that of the original’s PC release (TressFX, subsurface light scattering, etc), but nobody seems quite sure what the framerate will be. Reports left and right seem to be contradicting one another, and that was giving us the shits, so we’ve done some digging around just for you to get to the truth.
Verified sources close to Rocket Chainsaw have detailed performance and rendering quality of both the Xbox One and PlayStation builds of Tomb Raider: Definitive Edition. And for that we’re thankful. So here it is!
On average:
PlayStation 4 =60 fps
Xbox One = 30 fps
Yes, the PlayStation 4 build is, on average, twice the framerate of the Xbox One build. Both builds are rendering at native 1080p resolution, and generally look the same in graphical effects (though some minor differences may apply). Performance is a different matter. Both feature unlocked framerates, meaning framerate fluctuates between higher and lower values. The Xbox One build can technically reach around 45 fps, though this performance is generally only achieved during the most empty, simplest environments. For most of your play, and during action scenes, the Xbox One build will sit on around 30 fps. On the other hand, the PlayStation 4 build will attempt to hit 60 fps as often as possible, and does a pretty good job of doing so, but does have slight dips under 60 fps during certain scenarios.
So there it is. Both 1080p. PlayStation 4 = ~60fps average. Xbox One = ~30fps average. Take with a grain of salt if you’d like, but we’ve confirmed it on our end, and confirmation for the rest of the world is only a week away.
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