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MULTI No Man's Sky

Benutzer, welche sich diesen Thread anschauen:

Gut 20.000 haben wohl schon einen bekommen

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http://www.neogaf.com/forum/showpost.php?p=215185131&postcount=282

Naja, gute Sache für die, die vom Spiel enttäuscht wurden.
 
Keine ahnung , ich verstehe nicht was man genau da machen muss

http://www.playstationtrophies.org/game/no-mans-sky/trophy/148124-The-Sentinel.html

Attain ‘Everlasting’ status in Longest Lifespan
Obtained after surviving 32 continuous days (Sols) on a planet with extreme conditions.

This trophy isn't cumulative and the counter starts when you first set foot on a planet when coming from space and resets each time you leave the planet or die. You can fly by Ship as long as you do not leave the planet atmosphere. As of the date of posting this Guide there is a nasty bug which makes your Ship sky rocket into space after you take off, which will reset the counter for this trophy. It is because of this why it is recommended to save often and avoid flying until the trophy pops.

This is the one trophy which can be pretty hard to obtain naturally since there isn't much to do on each planet, plus your chosen planet has to meet one of the 2 following requirements for it to be labelled as "Extreme"



  1. Extreme weather conditions
  2. Aggressive Sentinels


You are informed about planet conditions when you step out of your Ship for the first time – if any of the conditions are shown in red, then the planet is extreme and valid for obtaining this trophy.

It is best to tackle this trophy after you have upgraded your suit with life support modules. If you are on an extreme weather planet then it is good to also have deflector (Heat/Cold/Radiation/Toxin) upgrades. If you are on planet with aggressive Sentinels then shield/multi tool upgrades can be handy.

The safest but least interesting way to get this trophy is the following:

  1. Get as many stacks of Plutonium, Carbon or Thamium9 as you can (so you can recharge your Life Support Unit)
  2. Have all Life Support upgrades installed in your suit
  3. Fly with your ship until you find a structure with a save point in front of it
  4. Go into the structure and stay idle until trophy pops, while remembering to recharge your Life Support Unit from time to time and save.
You can of course explore the planet, find all the animals and farm materials but remember that those things will increase your chance of getting killed and resetting the counter.

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Zuletzt bearbeitet:
Changelog zum Patch:

Objectives and stuck without Hyper-drive Issues
  • Player no longer able to redeem your pre-order ship at a point which would then prevent you learning the hyper-drive blueprint (and if you have done this, we save you).
  • Player no longer able to bypass being sent to find hyper-drive tech by reloading a save in game at a very specific point.

Getting Stuck in the world
  • Fixed a couple of low repro bugs that could result in you falling through the world and getting stuck underground.
  • A raycast in some space stations could hit a very specific point that would put the player inside the floor.
  • Fixed an issue that would cause your ship to be thrown in the sky at high speed when taking off (in rare cases could in turn lead to getting stuck).
  • Fixed an issue that would cause your ship to get stuck in terrain and prevent you from taking off, if the player managed to out run generation of terrain LOD 1, and land inside an overhang.

Gameplay
  • Some players were unable to achieve the extreme survival journey milestone, this has been resolved.
  • Fixed an issue where some players had some technology types being reported as "already known" when they weren't actually known.
  • Under some circumstances a message was sometimes misinforming you that you learnt a blueprint when you hadn't, this has been fixed now.
  • It was possible you could use up all available slots for waypoints on the galaxy map and be unable to set new waypoints. This is much better now.
  • There was a bug that could cause objective markers to disappear when you loaded a previous save. This is fixed now.
  • Fixed a rare issue when scanning creatures that would cause all planets to show as 100% complete even if you had only completed one.

Save / Load
  • Fixed a bug what could cause some corrupt save games to not be loaded, this is now fixed.
  • Fixed an issue where saves made with the system clock set in the future could cause problems.

Crash Fixes
  • Fixed a crash that would sometimes happen when warping into a system with a space battle in progress.
  • Fixed a crash that could happen when interacting with an NPC.

Tweaks and Improvements
  • It is now easier to scan flying creatures.
  • Fixed height and weight stats being the wrong way around for creatures.
  • Gek towers can no longer be interacted with repeatedly.
  • The 'You have unredeemed items' message will now only show for the first 5 minutes.
  • Fixed getting 0% charge on Photon Cannon when buying a new ship and constantly being prompted to charge it.
  • Reduce Suit VO for life support warnings and only do life support VO on 25% and 50%.
  • Fixed grave being transferred to the new star system after you warp.
  • Fixed toxic protection 3 (theta) from having the wrong name.
  • Fixed incorrect marking of sea caves under floating islands.
  • Turning down music and SFX volume in the options will now work correctly (mutes the VO also).
  • If you change ship or multi-tool and then revert to previous save the ship should now be the one you had at the time.
  • Atlas station collision improvements to prevent you from bumping into them too much.
  • Fix for the stars not being discarded during load/warp (causing duplicate stars).

PC Only Issues
  • Editing the settings file and corrupting it could cause the game to crash. Instead of crashing it will now revert back to the default settings.
  • The inventory screen now works correctly regardless of resolution.
  • Added error message for older CPUs without SSE3 support.
  • Synchronise frame capping with the first vsync (removes some framerate issues).
  • Added steam id to login call to help track down some login issues.
  • Fixed the X key size on the galaxy map.
  • If you press Tab+P in quick succession, the game paused and didn't let you out of it.
  • Fixed a performance issue by defaulting your texture resolution to a sensible value based on available GPU memory.
 
Eiweißperlen sind der beste Shit im Universum. Kann man schneller mit Kohle verdienen als mit Gold. Aber die Wächter reagieren mega empfindlich darauf wenn man die sammelt. Gehen direkt zu Alarm 3 :waah:
 
Bei mir war irgendwie die Luft raus.. Bins noch für 45 Euro losgeworden.. Mal die updaten abwarten und in nem Sale wieder Zuschlagen :)

Muss aber sagen, dass die ersten 20 Spielstunden meine intensivsten und schönsten seit langer Zeit waren! Danach überwog leider der triste Alltag..
 
So. Fehlen nur noch paar Trophäen bis zur Platin :) Mal schauen ob ich jemals den Mittelpunkt erreichen werde. :O_o:
Da ich mir das Ende schon gespoilert habe, werde ich das Zentrum wohl nicht mehr anvisieren.

Versuche noch Schiff und meinen Anzug auf Max zu bringen, dann wird vermutlich auch irgendwann die Luft raus sein.

Bisher aber ein fabelhaftes Spiel. Jeden Tag ein Sonnensystem abgrasen ist so schon entspannend. Und No Man's Sky ist der erste Titel, der mich nachhaltig von Rocket League weggebracht hat!
 
Dank Angry Joe weiß ich auch schon was es da gibt. Naja, muss ja eh noch 35 mal warpen für die Platin :O_o:
Deswegen schau ich das Review auch nicht, obwohl ich so gerne wissen würde, was er zum Spiel sagt.
ich weiß ja schon, dass er nicht amused ist, aber ich mag seine Art zu kritisieren, weil er so gut wie immer den Nagel perfekt auf den Kopf trifft und ich auch bei abweichender Meinung vollkommen verstehe, wieso er so denkt.
 
Mal sehen, ob das öfter passieren wird. Schon interessant und wahrscheinlich auch angebracht, wenn man bedenkt, wie viele enttäuscht waren.
Es geht um mehr als Enttäuschung. Eher um falsche Werbung. Wenn ich mir aktuell die ollen E3-Trailer auf der Steam-Seite von NMS anschaue, frage ich mich echt, was das soll. Hat das Spiel gar nicht nötig.
 
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