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PS4/PC God of War

Benutzer, welche sich diesen Thread anschauen:

Sony: "This will be the most brutal God of War you've played"
According to Qizilbash Sony Santa Monica has a “phenomenal” team working on God of War, and that gives them confidence. Early footage shows that they’re in “The right place” and he feels that people are going to be blown away.

Combat has changed as well: it’s no more one versus many, but more focused on one versus one or versus two. It’s more personal, strategic and visceral. It’s also going to be “the most brutal God of War ever.”
http://www.dualshockers.com/sony-exec-thinks-god-war-will-blow-people-away-phenomenal-team-working/
 
4 Concept Arts:

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in der zweiten episode des lost pages of norse myth podcasts hat barlog paar neue infos bekannt gegeben.
http://www.neogaf.com/forum/showthread.php?t=1427918

https://secure.cdn.us.playstation.com/god-of-war/audio/GOW_podcast_v2.mp3
Hidden questlines, languages in the game - 14:33
Elder Futhark is the base language of the game, but every realm in the game has its own, and for certain realms will be possible to learn their entire language. Translating something back might help to open parts of the game and reveal hidden questlines.

Magic and items - 11:00; 23:09
Magic in the game all involves words, spoken incantations and runes; a earth magic is mentioned for example that involves touching the ground to use parts of something (maybe parts of dead enemies? Parts of the enviroments like rocks and roots/vines?). An item is also mentioned that you can access that Kratos can open for the kid to get pieces of story and recall stories his mother told to him.

Runes and puzzles - 8:07; 20:27
In the game, runes connects the characters to the magic of the world (tattoing a rune on a person, like Atreus, will embue the person with a power) but are also there to create the sense of a barrier between the player/Kratos and the world. Kratos will need the help of Atreus to translate the runes. Some puzzles will involve reading runes and translating them to make a decision.

Differences between greek gods and norse gods - 24:50; 26:40
Nordic gods are vastly different from the greek gods. Balrog compares the greek gods to politicians living in marble palaces that likes to manipulate people into doing things, while he describes the norse gods (Æsir, Vanir and Giants) as more "down to earth". The Æsir are living every moments to its fullest, always ready to "party", fight and drink. The Vanir are living in armony with nature, always seeking balance and are the keepers of magic. The Giants are like "artists" that creates fantastic creations and the ones that are eventually victimized by a never ending war between the other two races.
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Oh man, selbst jetzt labert Barlog kompletten Unsinn über die griechische Mythologie. Nach sechs God of War Ablegern hat Santa Monica offensichtlich noch kein Wort Homer oder wenigstens Wikipedia gelesen. :ulgy:
 
Tippe eher auf richtige Gewalt und nicht diese albernen Wutausbrüche um Kinder zu unterhalten. GoW3 hatte etwas von den Looney Toons. Hat nur noch gefehlt, dass Hermes ein Amboss auf den Kopf fällt.

genau genommen habe ich mich bei teil 3 stellenweise für mein hobby geschämt.

kopfabreißen unter schmerzverzerrtem gesicht definiere ich nicht unbedingt als unterhaltung...
 
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