Ich hábe den Artikel gelesen, aber der Greenawalt klingt echt arrogant.
"I get asked a lot about competitors and the genre and what have you. [For us] there's hardly any inspiration coming from that space - it's all coming from our longer term vision." So Greenawalt isn't inspired by his competitors but rather the 'longer term vision'... but where did the inspiration for that vision come from then? So rather than thinking about it as a competitive set, we really started to think about where we wanted this to be in four or five years, and what steps do we take creatively to come up with new features like Rewind, Green Line, ForzaVista, Forzathon, Blueprint... there's great technology coming in both games.
Von Konkurrenten kann man nichts lernen und er ist echt stolz auf Rewind und Greenline?
Und der Redakteur sagt. 'Does that mean that Forza's biggest competitor is Forza? And if so, does it make sense to release a new one every year?' Forza ist konkurrenzlos? Ja, ok...
Im übrigen nicht falsch verstehen, ich habe alle Forza Spiele seit Jahren gekauft und werde es weiter tun. Aber wenn ich den Titel lese , dachte ich an eine Analyse was Forza richtig gemacht und NFS falsch und nicht an Zitate mit Eigenlob.