Online:
- A connectivity rating display has now been implemented for each player in an online session lobby. This appears as coloured bars (red, amber, green) to indicate the expected online performance of the player in the game session.
- More network bandwidth is now reserved for game-critical systems in online sessions. This may result in low-bandwidth users having their voice chat restricted to fewer players, but should result in a smoother online experience.
- Vote to Skip in Qualifying now requires 100% vote.
- Various Penalty system improvements have been made
Grafik:
- Xbox360 & PC - Numerous performance improvements have been made to increase frame rate and reduce stuttering.
- All Platforms – Numerous graphical improvements have been made.
- All Platforms – Fixed various issues to improve general game stability.
Allgemein:
- Fixed a very infrequent issue where some sessions would be skipped over when progressing to the next session during a Long Race Weekend
- Fixed 11/11 car setup bug. (->
längst überflüssig!)
- Fixed issue where AI cars would be too fast in the wet. (->
Ich bin gespannt!)
- The AI has been tuned on several circuits to provide smoother and faster driving.