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Kann man beim ersten Teil in Sachen Entscheidungen so viel erwarten wie bei dem was man vom neuen torment bisher gesehen hat? Bin schon neugierig.![]()
bin mal gespannt wie weit sie kommen, die knapp 4 Millionen vom 1.Teil werden sie wohl nicht erreichen da fig noch nicht so bekannt istWith the Pillars of Eternity: The White March, Part I, we introduced Player and Companion AI with a limited number of AI packages and settings that could be picked from. We got great feedback from the community and can expand on this feature in Pillars II. With this addition, you can customize AI behaviors with a visual UI allowing for the fine tuning spell-casting and ability use. For example, the order that an AI casts spells in can be defined and conditional logic can be set for each spell. This gives you the power to preset combat AI for Wizards, Priests, and Ciphers based on a variety of gameplay conditions. We plan on having this feature work for multi-classed characters as well, and we will have more details about the look of the UI very soon.
http://www.neogaf.com/forum/showthread.php?t=1339591IGN posted another in their longform interview series, this time with Feargus Urquhart of Black Isle and Obsidian fame. As always Feargus makes for a terrific interviewee and they discuss amongst other things:
Y'all should give it a listen, I can never get enough of Feargus discussing the industry and there is some really interesting titbits in there.
- How there was another Fallout 3 before Van Buren (!)
- That Square Enix originally approached Obsidian to do Deus Ex Human revolution 2 (!!)
- How Stormlands got cancelled (intended to be a launch title for the xbone) and how it ended up being Tyranny
- Aliens: Crucible (leaked footage here)
- That metacritic bonus
- And of course Pillars of Eternity and crowfunding
Ausserdem wurde eine neue Monster Gattung vorgestelltFirst and foremost, we are excited to announce that everyone who has backed us at the Premium Digital tier and above will be getting a boost! Today, we're officially announcing the Pillars of Eternity pen-and-paper RPG experience! This new journey to the world of Eora begins with a 30-page Starter's Guide, featuring a rule set developed from the ground up by Josh Sawyer and the Pillars of Eternity design team. Now, you can have your own adventures with your friends, in the comfort of your favorite tabletop setting. Best of all, if you've backed the campaign at Premium Digital or above you literally don't have to do anything to get this. Pillars of Eternity RPG is our own take on how to play a pen and paper game; it will not be using the Pillars of Eternity computer game system or that of any other RPG - it's going to use our own ruleset made specifically for the Pillars of Eternity world. Of course, if you haven't backed us at Premium Digital or above, we won't shut you out! You can get the pen-and-paper Starter's Guide for just $7 as an add-on, as well.
Lappen.Wird mal Zeit, dass ich den ersten Teil zock, der seit acht Monaten in meiner Steam-Bib liegt. Noch ungespielt
Noch grösserer Lappen.müsste den auch mal beenden, aber absolut keine zeit für so nen großen titel gerade![]()


SO sieht das ausWie sieht das eigentlich aus, wenn die Stretch Goals nach dem Ende der Kampagne erreicht werden![]()

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