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'Oh my god, we can breathe again!' 'We can break away from these constraints.' And one of the things that we're excited by is the solid-state hard drive and what it means for almost seamless loading."
"We do so much work, on our end, once you start the adventure, you never see a load screen. And there's so much work that happens behind the scenes of how we design the levels, how we chop them up, and it's all invisible to the player; you never see any of that work," he added. "But now, knowing that we're going to be able to load things more quickly, it just means the designers don't have to be as constrained by how they lay things out. How we think about things. When we load new characters. So I'm excited to see the doors that opens for us."
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PlayStation Official Magazine interviewed Epic’s VP of Engineering Nick Penwarden for its most recent issue. “The PlayStation 5 is a masterpiece of systems design,” Penwarden said. “Not only is it driving a huge leap in computing and graphics performance, but it is also revolutionary in terms of storage and data compression technology, unlocking new kinds of games and experiences for players to enjoy.” This is notable because it places a lot more value on the design rather than raw numbers.
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Wann gibs endlich die offiziellen Abmessungen?
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Kavan says that, “It will be a game-changer but it will also depend on the consumer’s side of audio. For me it’s personally the reason I want to work with PS5.” It would certainly be interesting, if not downright terrifying, to see how horror games utilize this technology.
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indie-entwickler, die vorher auf dem pc nur unterwegs waren. der zukünftige port von someday you'll return ist ihr konsolen debüt.
apropos indies:
die neun titel werden über den tag verkündet.
.Sony’s secretive new first-party studio in San Diego, Visual Arts, has hired one of Naughty Dog’s Environment Artists, Zak Oliver, who worked on The Last of Us, Uncharted 4, Uncharted: The Lost Legacy, and The Last of Us Part 2.
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Visual Arts is rumoured to be working on a new Uncharted game.
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