Epic Games’ Unreal Engine 4 Available for Sony Computer Entertainment’s PlayStation®4
CARY, N.C., March 07, 2013 — Epic Games, Inc. announced today Unreal Engine 4 is available for PlayStation®4. In addition to showcasing the new Unreal Engine 4 “Elemental” demo running live and in real time on PlayStation®4 at the PlayStation®Meeting 2013, Epic is providing the resources PlayStation®4 developers need to harness the full power of its Unreal Engine 4 technology and realize all facets of their creativity using Epic’s revolutionary new toolset now and in the future.
“Being on the ground floor of Sony Computer Entertainment’s Tools and Middleware program is part of our long-term commitment to Unreal Engine 4 developers, and we’re excited to help teams ship fantastic new games for PlayStation®4,” said Tim Sweeney, founder and CEO of Epic. “Unreal Engine 4 has been built from the ground up to take full advantage of high-end next-generation hardware capabilities.”
epicgames.com Epic Games’ Unreal Engine 4 Available for Sony Computer Entertainment’s PlayStation®4
NVIDIA Announces PhysX and APEX Support for Sony Computer Entertainment's PlayStation 4
NVIDIA today announced support for Sony Computer Entertainment's PlayStation® 4 with the popular NVIDIA® PhysX® and NVIDIA® APEX® software development kits (SDKs).
Game designers use PhysX and APEX technologies for collision detection and simulation of rigid bodies, clothing, fluids, particle systems and more across a wide range of platforms, including desktop PCs, game consoles, and mobile and handheld devices.
NVIDIA PhysX technology is the world's most pervasive physics solution for designing real-time, real-world effects into interactive entertainment titles. The PhysX development environment gives developers unprecedented control over the look of their final in-game interactivity.
Taking PhysX technology content creation to the next level, NVIDIA APEX technology lets artists create intricate physics-enabled environments. They can expand the quantity and visual quality of destructible objects; make smoke and other particle-based fluids integral to game play; and create life-like clothing that interacts with the character's body to achieve more realism in their games.
"Great physics technology is essential for delivering a better gaming experience and multiplatform support is critical for developers," said Mike Skolones, product manager for PhysX at NVIDIA. "With PhysX and APEX support for PlayStation®4, customers can look forward to better games."
NVIDIA PhysX and APEX technologies are designed to run on a variety of CPU architectures and can be accelerated by any CUDA® architecture-enabled NVIDIA GPU, GeForce 8-series or higher.
nvidia.com NVIDIA Announces PhysX and APEX Support for Sony Computer Entertainment's PlayStation 4