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.hack//Haseo schrieb:Eventer schrieb:Mein KZ bundle kann auch 2 Wochen später kommen, für 474€ ist mir das sowas von egal...
Yo wärs mir auch.
Hab aber leider Killzone schon durch 9,99 Aktion gekauft. ._."
Darko schrieb:Ich Driveclub für max. 19€ + Vorbestellerpreisgarantie![]()
With the first PlayStation, Sony has been lucky. They were newcomers in the industry and had a very shallow experience in game development. That was countered by the fact that third parties supported the consoles with games like Ridge Racer, Resident Evil, Tekken, Final Fantasy VII or Metal Gear.
Unfortunately in the past few years the profit margins have increased in the mobile market, so leading Japanese publishers started to shift a lot of resources there. There’s also the competition of Nintendo’s portable, so PlayStation has become at times unable to host amazing third party titles.
While third parties drove the market, there were also first party genre-leading titles like Gran Turismo, but those were comparatively pretty rare.
In a market with the present circumstances first party titles able to drive the market need to be made by the World Wide Studio, born from the Japanese side.
In the past when the Japan Studio wanted to make a game, then the marketing side would come in and ask “How do you plan to sell this?” On the other hand in the West discussion with marketing is done at an earlier stage.
In the same fashion now the Worldwide Studio meets with the SCEJA marketing team every week to discuss issues together like they were in the same team, improving communication.
That has begun with Gravity Rush, Tokyo Jungle and Soul Sacrifice, and a system in which the studio and the marketing team can demonstrate their power together is being put gradually in place. While this still didn’t produce a smash hit, Yoshida-san feels that with further effort they’ll be able to produce titles for which they can say “We want to make a sequel” and able to drive a platform.
They’re getting better, but they’re not quite there yet. The western side of the studio has been very aware of the need of “supporting the platform,” and that consciousness is beginning to appear in Japan too.
Japan studio will be the one to invest most in the Vita, in order to make titles able to drive the platform.
PS4 will be adopted over time. Western studios have made big investments in technology and realistic graphics. On the other hand Japanese games are more focused on story and gameplay, so high-end graphics weren’t necessary. That’s not something that can improve in a short period of time, so things will be gradual there.
To drive the change Allan Becker, who founded the Santa Monica Studio, has been made head of the Japan Studio.
Becker is actually half American, Half Japanese and has been raised in Japan. He speaks Japanese fluently and he embodies both the American and Japanese cultures. He loves the Japanese culture and the most creative Japanese games. He really loves PaRappa the Rapper for instance. That’s why he accepted without reserve.
Santa Monica Studio is a very unique studio that can creates titles representative of the platform like God of War, or work with indies in titles like Journey. Recreating that developer-friendly environment with a variety of views is the aim of shifting Becker from Santa Monica to the Japan Studio.
Becker is a man that works behind the scenes, reluctant to go under the spotlight, but his history with PlayStation is extremely long, since the very beginning. When Yoshida-san was producer of Crash Bandicoot for the Japanese side, Becker was the producer on the American side.
Now Yoshida-san, Becker and another of the most relevant men behind Crash Bandicoot, Mark Cerny (even if Cerny is an external consultant) are working together again on Knack. They all have a strong attachment to the PlayStation brand, and are strongly determined to make it succeed.
omega schrieb:Kurze Frage. Mein 3D BlurayPlayer hat den Geist aufgegeben. Jetzt bin ich am überlegen mir entweder einen Neuen zu kaufen oder auf die PS4 zu warten, wenn diese auch 3D BluRays abspielt. Geht das? Hatte bisher immer nur die 360.
Pitahaya schrieb:Die PS3 kanns, also sollte es die 4er auch können
New Horizon schrieb:Pitahaya schrieb:Die PS3 kanns, also sollte es die 4er auch können
Hat Sony eigentlich überhaupt noch was zu 3D gesagt?
Hab das Gefühl das wird totgeschwiegen...
silbex schrieb:Ich habe für das PS4 Bundle + Controller + KZ immer noch keine Lieferbestätigung zum Erscheinungstag. Manchmal könnte ich Amazon echt verteufeln.
Edith: Ok, laut Amazon Chat bekomme ich es. Er hat es mir sogar versichert. Notfalls nagel ich die auf die Aussage fest.![]()
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