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360 Halo: Reach

Benutzer, welche sich diesen Thread anschauen:

Damit hier auch mal was negatives steht, ich finds verdammt schwul von Bungie, dass John im Spiel nicht auftaucht. Das bremst meine Euphorie ziemlich.

Ich habs mal verpackt. :gerri:
 
Aldebaraner schrieb:
Ich bin der Hype Train! :ugly:

Die Fahrkarten, bidddde !!!

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Vielleicht ein paar interessante Sachen dabei für den oder anderen über Bungie und Halo:

-Halo was originally supposed to be a Mac exclusive title, up until Bungie got bought up by Microsoft

-During early development, Halo was initially supposed to be a third person shooter, before that, it was supposed to be an RTS (No not Halo: Wars!)

-The multiplayer for the original Halo was only playable 5 weeks before the game actually came out

-We never get to see Master Chief’s face

-Halo:CE had 3000 lines of dialogue, Halo 2 had 14000 and Halo 3 had 39000

-When Halo 2 was shut down on April 15th, there were over 37 billion kills performed and 57000 years spent in matchmaking

-The original Halo was supposed to have 25 levels, not 10

-Halo 2′s development team consisted of around 60 people. Halo 3′s development team had about 120.

-During the development of Halo 3, 20000 lbs of pizza and 24000 gallons of soda were consumed

-Bungie was originally started by 2 people, Alex Seropian and Jason Jones

-The Halo franchise has grossed over 1 billion dollars since it’s initial launch in 2001

-Bungie has an infatuation with the number 7 and no one knows why. But the number 7 can be seen throughout every game they have made (7 Halos, 7 Terminals in Halo 3, Spartan 117, etc.)

-Bungie day is on the 7th day on the 7th month every year (July 7th)

-Halo: CE was originally supposed to include a flamethrower (It is available in the PC version, however)

-On Halo: CE for PC, you could fly the Banshee in multiplayer

-The 2003 E3 Demo for Halo 2 was entirely scrapped and Bungie had to develop an entirely new game in just over 18 months

-Halo was never supposed to be a trilogy

-Halo 2 was originally going to have a bunch of Warthog variants like a Snow Camo Warthog and Swamp Warthog. Those were obviously scrapped.

-Halo 2 wasn’t initially supposed to have a cliffhanger ending.

-The Mongoose was initially supposed to be in Halo 2. But Bungie couldn’t figure out a way to properly implement it, so it was scrapped.

-Halo: ODST was the first Halo game to be completed in less than 3 years

-Halo: Reach and Halo: Combat Evolved occur within a day of each other

-The Halo 3 Beta had 820000 participants, the most at that time. The Halo: Reach Beta had over 2.7 million players.
 
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