Mattze1988
Passerati-Fahrer
Yeah, Mercedes G-Modell is auch dabei. 
Die Bilder sehen hammer aus. Aber krass, wie alt SA im Vergleich aussieht
Die Bilder sehen hammer aus. Aber krass, wie alt SA im Vergleich aussieht
Folge dem Video um zu sehen, wie unsere Website als Web-App auf dem Startbildschirm installiert werden kann.
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Loomit schrieb:tastepolice schrieb:Was irgendwelche Missionsdetails angeht die IGN jetzt veröffentlichen will fände ich es gut wenn die hier nicht direkt gepostet werden. Was den Spielverlauf angeht möchte ich eigentlich weistestgehend uninformiert an das Spiel heran gehen demnächst![]()
Wäre mir auch ganz lieb. Ist seit etlichen Jahren eh derselbe Mist.
.the game world extends out into the fictitious state of San Andreas, Rockstar's interpretation of southern California. There are farmlands, deserts, villages, mountains; there is even a functioning ecosystem teeming with wildlife. Trevor lives in a stinking shack out in Blaine County, a deserted coastal region, modelled on California's Salton City.
Importantly, the whole map is open from the start. Players can take a chopper and fly out over the hills, parachuting down onto the peak of Mount Chiliad. They can jet-ski, mountain bike, play golf, exercise. They don't have to, they just can.
Again, you can keep swapping between them, grabbing different aspects of the action, or you can stick with one protagonist, concentrating on your own key skills. It's exciting stuff, it's what we've always loved GTA for – that sense of freedom, of anarchy, in a functioning world. The sense that extraordinary things will happen.
"A lot of the decisions, we're talking about them here on a philosophical level, but they're also practical decisions, too: we're making a game. You have to understand the medium. On an obvious level we wanted somewhere big so you can fly properly – we have a lot of missions that involve flying, in helicopters or whatever, it was logical. Also, Jet skis work better around LA than they would in New York.
And although the follow-up to that title, GTA: San Andreas, explored a little of this place, GTA V already feels like it has plunged into the decadent heart of the city like no game before it.
Driving around the intricately detailed streets, we spot tributes to landmarks like Muscle beach and the Hollywood sign, we see mime artists and weirdos patrolling the pavements, there's a guy dressed as Jesus – that guy is really out there in Santa Monica, posing for photos with tourists. There are dodgy fast food joints with names like The Lucky Plucker, there are juice bars and boutiques. The sense of place is incredible; a sort of skewed, woozy take on the real thing. Los Angeles. Los Santos. The two are inextricably linked, but it is LA that the game is really thinking about.
Baudrillard would love the version of America that Rockstar has constructed, a hyper-real theme park of violence, corruption and excitement. But you don't have to think about it. You don't have to think at all. GTA V might be about friendship or ambition or regret, but it also looks to be a game in which you can blast through the streets in a truck, boot filled with guns; a game where you can pilot a jet fighter over the Californian landscape; where you can bike down a mountain or jet ski into that fluorescent sunset.



tastepolice schrieb:Noch 3 neue Screens zu später Stunde.
http://gtanext.de/gallery,list20,1,gta-5-screenshots.html




lüsterneLINDA schrieb:die, die es schon auf konsole zocken konnten, sagen was anderes.
und außerdem haben wir uns doch darauf geeinigt, dass die screens garnichts besonderes sind.![]()
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