And a feature in both of Xbox’s upcoming consoles. But as a recent PC Gamer
article put it, “Ray tracing has failed to deliver on its promise.” Few if any games have significantly benefited from the tech. Nobody’s going to love or hate a game because you can see a ceiling lamp shining off a bullet as it whips by, or a really convincing alleyway puddle. When WIRED read PC Gamer’s headline to Spencer, he said he thought it was “probably right.” “When I think about games where ray-tracing has had a dramatic impact on my experience as a player,” he says, “it’s kind of spotty.”
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“There’s a little bit of buzzword bingo that starts happening,” says Spencer.
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