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GEN7 Battlefield - Bad Company 2

Benutzer, welche sich diesen Thread anschauen:

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:cool: auf arica harbour. War eigentlich eine scheiss runde, wir wurden voll fertig gemacht. Die letzte Kiste konnten wir trotzdem verteidigen. :D
 
Zwei achievements geschafft heute:

Demolition Man - get 20 demolition kills

Ride of the Valkyrie - get 50 kills with the Huey. Das ist ein Vietnam achievement. und als ich diesen achievement bekommen habe lief auch gerade ride of the valkyrie. war ein epic moment :cool:
 
mit nur 2-3 Nicht-sniper ist es sogar fast unmöglich auf machen maps die bombe zu platzieren, wenn die gegner gut sind.


;)

Die Klasse ist ja auch sinnvoll, wie jede andere Klasse auch in BC2
 
Hab Bad Company 2 jetzt auch endlich mal gespielt, und komm im Moment nicht mehr los von :x
Medic macht mir im Moment am meisten Spass, ausserdem levelt man als Medic glaub ich am schnellsten..

Eine Frage, die Punkte die man sich erspielt, bekommt man die nur angerechnet wenn man die Runde zuende spielt, oder auch wenn man mitten im Spiel geht?

Falls es hier noch jmd. daddelt, kann er mich ja mal adden, wenn er mag =)
--->Ruhrpottritter ;)
 
Hat hier eigentlich irgendwer Level 50 erreicht?

Ich spiel das Spiel seit release recht regelmäßig und Punktetechnisch bin ich immer im oberen 1/3 zu finden, aber weiter als bis Level 35 hab ich es nicht gebracht bisher.Das ganze bei über 127h Spielzeit...
 
Mir fehlt im Hauptspiel nur noch 1 Erfolg (20 Kills durch Zerstörung) und bei Vietnam noch 5 (Silber + Gold Waffen,Kill mit jedem Fahrzeug,Huey kills und irgendwas mit Panzer kills)

Kann ich z.B. irgendwo sehen wieviele kills durch Zerstörung ich schon gemacht habe?

Normalesweise sind mir Erfolge Latte, aber bei BF:BC2 will ich sie irgendwie...
 
Lessons From Battlefield: Bad Company 2 That Probably Don’t Translate to Real Life

by James Bishop | 12:05 pm, May 11th, 2011

When I turn my on Xbox 360 — not a Sony fanboy so much as I enjoy Blu-rays — I do so to play Battlefield: Bad Company 2. I own over a dozen other games for the system and they all lay dormant. When there’s so much to learn about life, love and warfare inside one single game, why play any others?

On the other hand, there are definitely some aspects of Bad Company 2 that are probably a little far-fetched. Who knew that the various tricks and skills learned via a military shooter video game wouldn’t translate to real life? Head on past the break to see the absolute best lessons that don’t quite make sense outside of Bad Company 2.

1. Always Pack Your Parachute

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Regardless of the situation of current hazards, you should always have a parachute. If you jump off buildings, pull the chute. Out of a helicopter? Pull the chute. Down a ridge? Pull. The. Chute. Never mind the fact that it likely weighs close to 100lbs, at least it will always be there when you need it. Oh, and don’t worry about working up the speed to actually utilize the thing. As evidenced by Bad Company 2, it just sort of… works.

2. Keep a Knife Handy

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If you’ve ever found yourself trapped by a fence, chances are you could have done with having learned this lesson a lot earlier. It’s pretty simple: Any and all fences, be they wooden or chain link, fall to the unstoppable onslaught of the military combat knife. Seriously. If you’re out of fences, you could always stab some foo’. Or cut down some wayward foliage, I suppose. There are many different ways to utilize your knife, assuming you always have it on hand! Said knife is a certainly multi-tasker; Alton Brown would be proud.

3. When in Doubt, Blow it Up

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There are many more obstacles that litter the landscape beyond foliage and fences. Perhaps the one lesson that might very well translate to real life is this simple mantra: When in doubt, blow it up. It’s about as simple as things get. Walls got you down? Thank goodness for C4. Anti-air guns, buildings, helicopters, doors, tanks, shady crevices where folks could be hiding — all these and more are just ripe for a little explosive pick-me-up.

4. Electric Wrench: Ultimate Repair Tool

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In case you weren’t aware, anything can be repaired with an electric wrench. Well, mechanical things, anyhow. If someone had some doubts about a vehicle or mounted weapon and blew it up, a short session of drilling it with an electric wrench will make the whole thing as good as new — that is, assuming it didn’t blow up entirely. There’s only so much one electric wrench can do, but you can still fix up a helicopter by running the wrench against the ceiling while being carried in the bay. Of everything, this is perhaps the most dangerous thing to attempt outside of Bad Company 2.

5. Long Distance Shotgun-Shooting

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There was a time where shotguns meant you were fighting in close quarters. There was also a time where akimbo shotguns meant you were a low-down dirty scoundrel playing Call of Duty. Now, using shotguns means you’re a sniper. Yep.

Assuming you use slug ammunition to group the shot, shotguns are far and away the most deadly of sniping weapons. Not only does it have the versatility and stopping power of a shotgun, but the shot won’t drop terribly much over distance. This leads to regular snipers getting shot in the face by shotguns from across the map. Were that shotguns could snipe like this in reality.

6. Air Strikes are a Matter of Time

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When calling in air strikes, the only thing stopping the ground-pounding brought forth by those mortars is time. There’s no need for ammunition here; that’s somebody else’s problem. Wait a little while and they’ll be ready to go again. That’s clearly how things work in [insert current zone of war here], right?

A pair of spiffy binoculars to call down the pain should be standard issue as well, so never fear, that is, assuming you decided to try your hand at being a sniper. The two are obviously connected by some magical mysterious bond as there’s no way to call in mortars otherwise. A bummer, I know.

http://www.geekosystem.com/lessons-battlefield-bad-company-2/

:lol:
 
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