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MULTI Disco Elysium (No Truce With The Furies)

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Erscheinungsdatum
15. Oktober 2019
Genre: Rollenspiel
Entwickler: ZA/UM Studios
System: PC, Tablets
Release: 2017

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NO TRUCE WITH THE FURIES is a police procedural role playing game inspired by Planescape: Torment and Kentucky Route Zero. All combat is handled in dialogue, story is everything.

Wake up as a disgraced detective lieutenant. Put on your disco pants. Wander a gorgeously rendered seaside city in another world, solving one last case. Or wander the inside of your own head, talking to your senses, doubts and memories. 24 uniquely realistic skills represent the real human psyche and physique.

The role playing game is an emergent art form – and we’re set to light it on fire.

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https://steamcommunity.com/games/632470/announcements/detail/1602642945918075511
The time has come to talk about the Thought Cabinet, Disco Elysium's illustrious “inventory for thoughts.” Let me start by presenting an image. A rather detailed image. Of all the icons of all the thoughts you can get in Disco Elysium, woven into a single tapestry. The Thought Cabinet art is made by Anton Vill, a concept artist known for, among other things, his work on the film Mad Max: Fury Road.

Each little composition on that image is one “Thought”. It's impossible to get them all in one play-through, or even two. Each Thought comes into play face down. Only its name and some initial info are known to you. It takes in-game time to reveal its true identity by “internalizing” it. To truly uncover the mysteries of all these bad boys takes years of hard-core roleplaying. There are a total of 53 thoughts in the game. On average, a single character discovers and internalizes 16 of them in one playthrough.

And that, in a nutshell, is THC – how we're abbreviating Thought Cabinet :) This mega-feature has gone through multiple iterations. It's a unifying element that ties all the game's systems together. Thoughts are like Fallout's “traits” (back in the 14th century when Fallout had traits) crossed with Civ's “world wonders”. They're loot for your mind that you collect from the world by talking to people. They function as traits, perks, reputations and alignments.

You store Thoughts in your Thought Cabinet - your mind-lab, where you cook up new ideas and obsessions. Conduct research into futuristic armour, become a free market evangelist by thinking about indirect taxes, or just contemplate suicide. All with the power of your mind.

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reviews gehen langsam online.
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Für weitere Informationen siehe die Seite Verwendung von Cookies.
 
Zuletzt bearbeitet von einem Moderator:
klingt nach goty material. :cool:

ACG - Buy
Everything is a strange uncanny valley of narrative and character here, it is utterly brilliant. It is difficult for games to surprise these days, but Disco not only surprised, it surprised at an incredibly high pace.

Fextralife - 8.5/10
In a day and age where social and political issues are subtly weaved into the very fabric of nearly every form of entertainment, Disco Elysium takes them head on without a hint of shyness. Disco Elysium is certainly not a game for those that are faint of heart, but if you have a sense of humor, and you're looking for a breath of fresh air then Disco Elysium is a must buy game. If it doesn't make you laugh out loud a time or three, I'll ride the Cock Carousel.

HaasGaming - 9/10
I think anyone can appreciate the sheer depth that the dialogue offers, and the comedic moments are simply stellar. Disco Elysium does handle some very real subjects, and handles them consistently with a lot of style and a lot of flavor. If you're not adverse to a lot of dialogue that can be a tad much, a tad too grandiloquent maybe, then I'm sure you'll love it.

Gaming on PC - 10/10
Aside from these two very minor tech issues, my time with the game has been pretty much perfect. Disco Elysium is an unforgettable journey that shouldn’t just be experienced by all RPG fans, but by anyone who has ever played a videogame. I can’t think of a single thing this game does wrong, and for all intents and purposes, ZA/UM‘s debut release has dethroned Planescape: Torment as the best RPG I’ve ever played. Don’t sleep on this gem!

Ragequit GR - 90/100
It is one of the best-written RPGs in recent memory. It is a glimpse inside the mind of Hunter S. Thompson, combined with the best script that David Lynch never wrote. It is True Detective’s Rust Cohle, drinking beer and smoking opium with Sherlock Holmes while Twin Peaks’ Dale Cooper is in the next room brewing damn good coffee. Despite being the first title to be produced by the independent developers of ZA/UM Studio, Disco Elysium is undoubtedly an indie masterpiece that will be regarded as one of the benchmarks with which we compare all future endeavours in the isometric RPG genre.

Millenium - 88/100
Disco Elysium is a real success, at least in its kind. The writing is intelligent and sought after, offering a breathtaking story and tasty dialogues to navigate. On the other hand, it is strongly discouraged for Anglophobes, the game uses a complex vocabulary which is not translated at all.

zusammenfassung aus dem era geklaut:
https://www.resetera.com/threads/disco-elysium-review-thread.147138/
 
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