Dow Jones
ASCEND TO ULTRA
So, die Bugs sind eliminiert.
@Dow Jones muss ich aber leider enttäuschen. Seine Genozid-Fantasien haben sich nicht bewahrheitet. Die Spezies der Bugs darf in einer kontrollierten Umgebung am Leben bleiben.![]()
Doof.
Folge dem Video um zu sehen, wie unsere Website als Web-App auf dem Startbildschirm installiert werden kann.
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So, die Bugs sind eliminiert.
@Dow Jones muss ich aber leider enttäuschen. Seine Genozid-Fantasien haben sich nicht bewahrheitet. Die Spezies der Bugs darf in einer kontrollierten Umgebung am Leben bleiben.![]()
@Dow Jones: Spielst du Helldivers?
Ich habs mir bisher noch nicht angeschafft aus Mangel an Mitspielern. Mit Lara würde ich allerdings jederzeit gegen die Bug-Brut in den Krieg ziehen!![]()
San Andreas? Nee... is mir zu weit... bin zur Zeit in Los Santos!
hab das bisher für 2 verschiedene Städte gehalten... 
Genau das habe ich gerade gemacht und er lädt bereits eine Vorabversion für Vorbesteller runter!!!Da greifen wir dann alle einheitlich zur deutschen Version, würde ich vorschlagen.![]()

Genau das habe ich gerade gemacht und er lädt bereits eine Vorabversion für Vorbesteller runter!!!![]()

Fixed:
The standing info (number of Commends available) is no longer reset between each mission
Helldivers no longer get stuck in vehicles when the vehicle is destroyed, or teleports across the map once the vehicle is despawned
Now the Shield Backpack should always activate when picked up
The Illuminate Council Member is now showing correctly in the Encyclopedia
The Bug Impaler tentacles no longer glitch when spawning
Unexploded ordnance no longer spawn outside of objective search areas
Objective timers no longer desync between PS Vita, PS3™, and PS4™ because of low framerate on the PS Vita
(PS4™) Fixed a bug where a local non-PlayStation™ Network user's progress could get reset if he hotjoined while a local * PlayStation™ Network user was playing, returned to the main menu when prompted, and then entered the game in offline mode
(PS4™) Fixed an issue where entitlements (DLC) would not get unlocked if the user did not have PlayStation®Plus
Fixed a bug where the game would crash if an Illuminate Obelisk would get hit by an Illusionist Confuse Orb
Fixed a bug where the game would crash if a player holding an upgraded RPG (with laser sight) would enter the extract shuttle
Fixed an issue where new DLC character's hands would not move when throwing grenades
Fixed a bug where the game would crash when enemies or other things would fall into one of the snow environment capture objective ponds
Added:
It is now possible to receive the Slayer capes by completing a difficulty 12 planet for each race
Changed:
The mission-end star for low death-count now counts every player’s deaths, not only the host’s
The Illuminate Obelisk walls will now stop at vehicles and objectives, and will no longer destroy objectives
Carry objectives are now failed earlier when dropped into chasms and it should decrease the likelihood of carry objectives becoming stuck in unreachable places, rendering the mission impossible to complete
The game will now time out faster in the main menu when one of the local players does not have a Sony Entertainment Network account
As always we owe big thanks to the community for their support in reporting these issues!
Today we announce our second expansion – Helldivers: Masters Of The Galaxy – a free content update for Helldivers which adds new Enemy Master units to fight. The expansion will also be accompanied by the release of additional DLC reinforcements.
Features:
___________________________________
- New trophies
- New Bug “Hive Lord” Enemy Master
- New Cyborg “Siege Mech” Enemy Master
- New Illuminate “Great Eye” Enemy Master
Super-Earth Ultimate Edition retail release
Following Helldivers’ amazing success on PlayStation Store, today we are very happy to announce that Helldivers Super-Earth Ultimate Edition will launch at select retail stores and PlayStation Store on August 26th

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