Foren Aktuelles Erstellen Mitglieder Anmelden

MULTI Senua’s Saga: Hellblade II

Benutzer, welche sich diesen Thread anschauen:

Wir hatten ja noch gar nicht die beiden aktuellen in-engine Senua Screenshots:
Senua is brought to life in Senua's Saga: Hellblade II thanks to our development of skin and eye materials using studio references.
FJjjvCRUUBACjdt
 
Ist echt schade, wenn du liest, das sie quasi ständig kurz vor der Schließung standen und die rettenden Publisher oder Auftragsarbeiten erst 5 vor 12 reingekommen sind.

Unter Microsoft/Xbox dürfen sie sich nun hoffentlich noch lange austoben.
Hellblade was a tangent, so we’ll just continue going off on tangents and doing things that other people don’t think of or can’t risk doing. We’re part of a big organisation now, so I think we are almost obliged to take chances that no one else has the privilege of taking.


Und hier noch die Abschnitte, die sich direkt auf Hellbalde 2 beziehen:
“The goal with Hellblade 2 isn’t to perfect it, but to create an experience that feels more believable and more refined. Its ambition in terms of scale is bigger. I think Hellblade 2 will make Hellblade look like an indie game.”
This ambition takes the form of an all-encompassing approach to the concept of “capturing reality”. Forty locations in Iceland were scouted, narrowed down then scanned into the game’s engine as is; level designers weren’t allowed to invent new pathways or structures. Real costumes were made and scanned, the textures built from scanning pieces of ancient material. The team even employed a combat trainer so that Melina Juergens – the game’s lead actor – could perform all the in-engine combat herself.

“The idea is believability – making things look real or believable – and the best way to do that is to base everything on real things.”
Where Hellblade was a personal journey into one woman’s psychosis, the sequel will ask bigger questions about religion and society, linking psychotic episodes to the religious visions of historical figures such as Joan of Arc.
“Psychosis is defined as having hallucinations and beliefs that aren’t grounded in reality. You can apply that to a lot of things, a lot of beliefs, but it should only be classed as an illness if it impedes your life in some way. Otherwise, it’s just a different way of thinking.”

Hellblade 2 moves away from this being a personal affliction for Senua and more about how a person like that can change the world.”


Interessant auch, dass Hellblade im Grunde direkt aus Heavenly Sword entstanden ist. :D
Heavenly Sword, Enslaved, and Hellblade exist as a sort of unofficial trilogy; Hellblade is so-called because it is a direct reference to Heavenly Sword – a declaration of unfinished business.

“In Heavenly Sword, Nariko’s sidekick Kai could see things – she was living in another world of sorts. And so the concept was, what if she grew up? What would she be like? That’s where that idea for Hellblade came from – if we had another stab at Heavenly Sword but in a different world, in a different universe, what would it look like?
 
Zurück
Oben