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Benutzer, welche sich diesen Thread anschauen:

Zu @superschaf Posts: Ich bin echt langsam wohl zu alt fürs Zocken bzw. die Industrie. Überall nur noch dieses Twitch, Mixer, YT, Youtuber, Skins-Prime-Dingens. Schön war die Zeit, in welcher die Spiele fertig und in sich geschlossen auf den Markt kamen...

Sorry fürs OT.

Du hast im schon recht, aber reine Multiplayer Shooter gab es „früher“ auch einfach nicht.
Diese Skin Geschichten ist ja letztendlich auch nur das was der Markt verlangt.
Und mit Skins (auch für Geld) kann ich persönlich gut leben, weil ich das komplett ignorieren kann. :D
 
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A summer of PUBG means a summer filled with big announcements, fun at tradeshows, and a sweepstakes to win a one-of-a-kind, tricked out PUBG Bus created by the infamous West Coast Customs! Come join the fun as the PUBG Bus drops by San Diego Comic-Con and PAX West with surprise stops (and guests) along the way!

https://summerofpubg.com/
 
PGI Ringside Set Skin Giveaway!
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To claim your Ringside Crate, simply visit the link below and enter your in-game name as it displays in the in-game lobby. Please note, we need your PUBG name, not your Steam name!

This giveaway is limited to one set per account, so double check to make sure you’ve entered your name correctly. The crate will be automatically added to your account within a few days after the giveaway ends, so watch for them when you login to the game.

There are a limited number of skin sets available through this particular giveaway, but keep your eye on our social channels for other ways to grab this and other upcoming skin sets.

https://www.surveymonkey.com/r/PUBGPGI

@Siebesiech
Twitch/Youtuber und eSports geht mir auch am Arsch vorbei. Aber limitierte Skins für ein Spiel zu bekommen das man sowieso spielt ist schon geil!
 
Zu @superschaf Posts: Ich bin echt langsam wohl zu alt fürs Zocken bzw. die Industrie. Überall nur noch dieses Twitch, Mixer, YT, Youtuber, Skins-Prime-Dingens. Schön war die Zeit, in welcher die Spiele fertig und in sich geschlossen auf den Markt kamen...

Sorry fürs OT.
Verstehe von dem allem auch 0.
Ist mir aber auch total egal.
Hauptsache alles läuft wie es soll und es ist kein Pay to Win.
Wenn manche sodumm sind unsummen für sinnlose Skins zu bezahlen...sollen die doch.
 
PC Update #18 erschienen!

This patch features a new, Sanhok-exclusive DMR and vehicle, as well as custom matches for everyone via the new custom match open beta

PGI: Booklet
  • To celebrate PGI (PUBG Global Invitational), we’ve added an in-game booklet which provides more detailed information about PGI
  • You can find info about prize money, rules, maps, schedule, team info, ranking, and videos
  • Click the right upper banner in the lobby to access the booklet
  • Once PGI matches are live, you will be able to click on a banner to view the stream

New Weapon: QBU (Sanhok Exclusive)
  • The QBU is a new, Sanhok-exclusive DMR with a standard magazine of 10 rounds of 5.56mm ammo, which can be increased to 20 with an extended magazine.
  • There is bipod attached to QBU—it will greatly reduce recoil when you shoot while prone.
  • The QBU replaces the Mini 14 on Sanhok.
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New Vehicle: Rony (Sanhok Exclusive)
  • The Rony is a new pickup truck that can only be found on Sanhok (from the automaker that brought you the Mirado)!
  • This truck holds up to 4 passengers and excels at moving across Sanhok's hilly landscapes.
  • The Rony is one of the larger vehicles on Sanhok, so it can be used for cover as well as transportation!
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Custom Match
  • Custom match UI has been updated and custom match creation is available for all players, in open beta on our test servers.
  • Read the full details in our Custom Match Update - Open Beta Test announcement.
    • Custom match list can now be viewed after selecting custom match game mode.
      • Normal mode: Classic battle royale rules—be the last person (or team) standing
      • Zombie mode: Play as either humans or zombies. Only one faction can win.
      • War mode: Team deathmatch with respawns. The team with the most points (kills and knocks) wins.
      • eSports mode: PGI 2018 eSports rule will be applied
    • After selecting your preferred game mode, custom matches can now be created using presets.
      • Each game mode currently has one default preset available.
        • Additional presets which will allow you to easily enjoy other game modes will be added in the future.
      • After creating the match, the settings can be adjusted using the options in the BASIC, RULES, and SPAWNS menus.
      • BASIC: Set session name, game mode, password, server region, map, weather, etc.
      • RULES: Set number of players, team size, gameplay, Blue Zone settings.
      • SPAWN: Set the types of weapons available and spawn rates.
    • Things to keep in mind when creating custom matches:
      • The number of total created custom games at once are limited.
      • At least 10 players are required to start the match.
        • While this update is on the test servers, only 2 players will be required to start matches.
      • You can keep the game in a waiting room for up to two hours
    • Custom game spectating feature has been disabled temporarily.
      • This feature will be reopened after maintenance work.

UI / UX
  • In Options > Control tab, now gamepad related options will only be displayed when the gamepad is connected

Bug Fixes
  • Fixed an issue where, when dragging items from a loot crate or the field, players couldn’t acquire items because the item amounts were automatically divided
  • Fixed an issue where, when the backpack was full, players couldn’t throw away extended mags
  • Fixed an issue where the camera would rotate 180 degrees upon death, making it difficult to understand which direction you were killed from.
  • Fixed an issue allowing players to see through some buildings on Sanhok
  • The crossbow zeroing will always remain at 25m even with a scope attached.

https://steamcommunity.com/games/578080/announcements/detail/3114686663296593728
 
PGI Sporty Set jetzt verfügbar!

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The day we’ve all been waiting for has finally arrived. Today is the grand opening of PGI 2018 at the Mercedes-Benz Arena in Berlin!

To kick off the first day of PGI, players will be able to receive the ‘Sporty Set’ as an exclusive login reward. The Sporty Set is one of four PGI 2018 commemorative skin sets that we unveiled two weeks ago.

As for how to nab this set, we’re making this as simple as possible. Just log into the game any time while PGI 2018 is happening - that’s any time from NOW until July 30 5pm CEST.

https://steamcommunity.com/games/578080/announcements/detail/1715194164141926299
 
Hier mal meine Beute vom PGI Global Invitational 2018 in Berlin :D

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Es gab zusätzlich zum Daily Gift noch jeden Tag einen Code für einen Team Hoodie und ein Kleidungsstück aus dem Sporty(?) Set, einen Anstecker, ein Armband, eine PUBG Tasche und ein T-Shirt! Die eingeschweissten waren gratis: Chicken Tonight? und Have a Crate Day :D
Gibt jeden Tag ein anderes, größe kann man sich aussuchen.
Bei den Gewinnspielen habe ich nichts gewonnen.

Gab noch viel mehr Klamotten zu kaufen, zb den Hoodie aus dem Ringside Set :)

Die hälfte der Besucher waren übrigens Asiaten!

Wer am Wochenende noch hingeht seit füh genug da! Mindestens 2 Stunden bevor das Turnier losgeht. Ich bin immer sofort reingekommen ohne lange anstehen, kurz vor Turnierbeginn waren allerdings lange Schlangen vor dem Eingang (in der prallen Sonne).

Hingehen lohnt sich :deal:

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Ich kann superschaf nur bestätigen. Habe die gleichen Erfahrungen am Donnerstag gemacht.

Irgendwie haben sie mit den skins auch falsche Anreize geschafft weil viele einfach nur dafür da sind. Es gibt einzelne Blöcke in der Halle, die richtig menschenleer sind.

Und man hat außerhalb des Premium Bereichs quasi freie platzwahl dadurch


@superschaf

Ein paar shirts sind aber im Shop gekauft oder?

Wie soll ich mit meinem skin vom Donnerstag am besten umgehen? Direkt über eBay oder über steam?
 
@superschaf

Ein paar shirts sind aber im Shop gekauft oder?

Wie soll ich mit meinem skin vom Donnerstag am besten umgehen? Direkt über eBay oder über steam?

Ja

Über ebay kannst du sie sofort verkaufen, bei Steam sind sie erst in 1 Monat handelbar. Bei ebay bekommst du Geld, über Steam Guthaben. Musst du schauen was dir wichtiger ist.

Ich verkaufe sie bei Steam, weil ich das Guthaben dann sowieso reinvestiere.
Preisentwicklung kann man natürlich nicht vorraussagen aber ich gehe davon aus das sie sehr teuer bleiben werden.
 
Ja

Über ebay kannst du sie sofort verkaufen, bei Steam sind sie erst in 1 Monat handelbar. Bei ebay bekommst du Geld, über Steam Guthaben. Musst du schauen was dir wichtiger ist.

Ich verkaufe sie bei Steam, weil ich das Guthaben dann sowieso reinvestiere.
Preisentwicklung kann man natürlich nicht vorraussagen aber ich gehe davon aus das sie sehr teuer bleiben werden.
Was kann man mit dem Guthaben machen?

Kriegt man das mit Echt Geld irgendwie umgewandelt
 
Hier der Rest vom PGI Global Invitational 2018 in Berlin:

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Samstag hatte ich Glück, mir wurden 2 Umschläge in die Hand gedrückt beim reingehen :staun:
Ist mir erst auch nicht aufgefallen, die waren mit Büroklammern zusammengeheftet und steckten deswegen zusammen. Erst als ich dann später mein T-Shirt holen wollte hab ich gemerkt das es zwei sind :schock:
Konnte mir dadurch alles 2mal holen :oops:


Noch paar Bilder vom Event:
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Insgesamt hat es mir sehr gut gefallen, war richtig gut gemacht :dhoch:
War vorher noch nie bei einer eSports Show deswegen wusste ich gar nicht was mich erwartet aber war dann sehr positiv überascht vom ganzen Turnier und dem drumherum. Von den kostenlosen Goodies abgesehen gabs viele Aktionen in der Arena zb. Turniere im Warmode und in PUBG Mobile, Foto Stände wo man sich mit PUBG Models oder Tarnanzug + Stufe 3 Helm fotografieren lassen konnte, Gewinnspiele, Autogrammstunden etc. :dhoch:

Nächstes mal sollten sie das mit den Skins aber anders machen, die Tickets waren zwar ausverkauft aber trotzdem waren 25% der Plätze leer weil soviele Leute sich nur die Skins geholt haben und dann gleich wieder gegangen sind :nein: Hätten sie besser erst nach dem Turnier verteilen sollen und nicht direkt am Anfang.


2019 findet es bestimmt in China statt, es waren extrem viele Chinesen da und die haben auch die meiste Stimmung gemacht.
Werde dann auch wieder versuchen hinzugehen :)
 
@superschaf

Schöner Bericht. :deal:

Das graue Shirt sieht klasse aus. Gabs aber nur am Samstag oder? War leicht enttäuscht, dass sie am Sonntag das gelbe Shirt ausgegeben hatten, weil es das schon bei den Promoständen in der Stadt rausgegeben hatten. Aber was soll's. :)
 
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Brendan Greene (aka PLAYERUNKNOWN), creative director of PLAYERUNKNOWN'S BATTLEGROUNDS, uses the power of Twitter to answer some common questions about PUBG. Why do vehicles seem to weigh so little? Is PUBG coming to PS4? Will the Xbox One version's bugs get fixed? Will the game include hit indicators? Will PUBG add an offline mode? Brendan answers all these questions and more.
 
PC Update #19 erschienen!

Dynamisches Wetter jetzt auf allen Maps, Geschossdurchdringung, Performance Optimierungen, QOL Verbesserungen, uvm.

Hey everyone,

PGI has come and gone and while we’re thrilled with how our first ever world tournament went off, we’re also happy to be able to dive back into a normal schedule and implement some key changes.

Today’s improvements are the first step in a recommitment to improving quality of life, fixing bugs, and making PUBG the best game it can be. Thank you all for supporting PGI and be sure to read on for what’s coming up in patch 19!

Gameplay
  • Bullet penetration system is now applied to arms and hands.
    • When bullet hits the arm/hand of the character, it will penetrate following its ballistic curve. The result will be different depending on whether the arm/hand is blocking more vulnerable body parts.
      • When a bullet penetrates a arm/hand and strikes a more vulnerable body part behind it, the greater damage will be applied. In other words, if a player’s arm/hand takes a bullet while blocking their head, the full headshot damage will be applied. This penetration system works for the head, torso, and waist only.
      • If a bullet penetrates the arm/hand, but no vulnerable body part is behind it, only the arm/hand damage will be applied
    • Arm/hand penetration is disabled for shotguns
    • Bullet penetration is not applied to legs.
  • When exiting vehicles while pressing the sprint key, sprint now remains engaged. This way you won’t have to release and press the button again to start sprinting.
  • If a teammate disconnects, but is still alive in game, other teammates couldn't see the game reward (result) screen after all other teammates died. Now players can check even if there are disconnected players in their team.
    • If a disconnected teammate reconnects the game, and finishes the game with better result, teammates will receive any additional rewards earned by that player.
    • To prevent abuse, other teammates cannot see the Deathcam until all players, including the disconnected player, have died.
  • Adjusted the position of the QBZ to feel more natural and less obstructive when seen from FPP.
  • When getting on a motorbike, if the driver’s seat is empty, it’s now much easier to enter the driver’s seat (and not accidentally get on the passenger seat).

Farewell PGI 2018!
  • Loading screen, lobby theme, and lobby music have reverted back to normal.
  • In-game PGI advertisements and team logo graffiti have been removed.

UI/UX
  • Dropping items in stacks has been improved.
    • Quantity can now be adjusted using a slider.
    • Alt key + left mouse button immediately drops the full stack.
    • Alt key + right mouse button now drops half the stack.
  • Weapon attachment management when replacing items has been improved.
    • Removed or replaced attachments will now drop onto the floor if there is no room in your inventory.
    • When attaching directly from loot, the replaced attachment will be dropped on the floor if there is no room in your inventory.
    • When replacing an extended magazine with a quickdraw magazine, the extended magazine and overflow ammunition will be dropped on the floor.
    • When detaching an attachment by right-clicking, the attachment will be dropped on the floor if there is no room in your inventory.
    • Pressing Alt while right-clicking a weapon now detaches all attachments on that weapon.
      • Attachments will be sent to the inventory or dropped on the floor if inventory is full.
  • Players may now mute individual teammates.(ESC > Options > Team Management Tab)
  • Colorblind settings have been improved.
    • The following colors now change according to the selected colorblind type.
      • Scope and reticle colors
      • Blood
      • Supply Crate Smoke
    • Markers placed on maps are now numbered, so color is not the only way to distinguish them.
  • Eliminated teammates can now place markers on the map.
  • Equipped weapons HUD now shows slot numbers for improved readability.
  • Kill feed now displays personal knock-outs.
  • Sharpening option has been added to graphics settings.
    • You may now enhance sharpness independently of post-processing options.
  • Added an option to set a maximum frame rate
    • Maximum lobby FPS: 30 / 60 / Unlimited
    • Maximum in-game FPS: Unlimited + Smooth Off / Unlimited + Smooth On / Display Based / Custom
    • “Smooth” is an Unreal Engine feature that’s explained in more detail in a response posted here.[answers.unrealengine.com]
  • Now you can move your mouse cursor to another monitor when the system menu, world map, or inventory is opened, if you use multi-monitors

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World
  • Dynamic weather has been added to Erangel and Miramar.
    • Erangel: Overcast
    • Miramar: Overcast, Sunset
      • Overcast setting includes dynamic weather, and includes rain, fog, etc. during the game.
  • Erangel has received some improvements.
    • Small clusters of houses have been added to some areas of Erangel.
    • More tactical landscapes have been added near the river.
  • Added trees in the open area surrounding the Sosnovka Military Base.

  • Miramar has received some improvements.
    • More dirt roads have been added for better vehicle effectiveness.
    • Certain high-slope sections of roads have been lowered to enhance vehicle effectiveness.

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Custom Match
  • Additional Custom Match presets have been added.
    • 1 Normal Mode Setting: Early Access Setting
      • Lvl 3 Helmets and clothing spawns in world.
      • Item spawns are more scarce.
      • Blue Zone damage is weaker.
      • Jet skis do not spawn.
    • 1 Esports Mode: Gamescom Invitational 2017 Setting
      • Same as the Early Access Setting, but without the Red Zone and 1.5x AR spawn.
  • When Overcast weather is selected when hosting a Custom Match, the following dynamic weather settings may be adjusted in the Advanced options.
    • WeatherChange StartTime Min
    • WeatherChange StartTime Max
    • WeatherChange Duration Min
    • WeatherChange Duration Max
    • No Change Weight
    • Change to Rain Weight
    • Change to Fog Weight
  • Custom Match sessions are now listed in order of the number of players joined, instead of time created.
  • When creating eSports mode, redzone option is fixed to ‘off’
  • When you create a custom match, you must fill in the game title to proceed further
  • Added Bullet Tracer function to Observer
    • Backspace: toggle On/Off the function
    • Shift + Backspace: toggle On/Off team color
    • Ctrl + Backspace: change tracer effect
    • You can change the hotkey in Settings > Control > Observer Mode

Performance
  • Improved frame rate by optimizing weapons not currently held in hand.
  • Level streaming has been enhanced to increase performance.
  • Smoke and flames from vehicles have been optimized to improve frame rate.
  • Fixed an issue where frame rate hitches would occur when environment effects were created.
  • Server performance has been improved by adjusting the replication rate.
    • Previously, replication for all visible characters in sight was refreshed every frame. Now, replication rate differs according to distance from the player.
  • Network code has been adjusted to slightly increase server performance.
  • Lessened the discrepancy between the aim of the spectated player and the moving target being shot at.
  • Optimized CPU performance by improving the graphic rendering function.
  • Optimized GPU resources to lower GPU burden and improve performance.
  • Optimized attachment related rendering resources to improve performance.
  • Optimized fog to increase performance.
    • Previously 2 separate fog effects were used for the overall effect, they’ve now been merged together to improve performance.
  • Optimized grass assets to reduce memory resources used and improve performance.

Sound
  • Decreased the volume of vehicle sounds for players inside vehicles in FPP mode

Replay
  • The replay system has now been updated to a newer version and past replay files cannot be played anymore
  • Fixed an issue where War Mode/eSports mode replays were not saved successfully

Bug Fixes
  • Fixed an issue where destroying doors with grenades or Molotovs did not display debris.
  • Fixed an issue where some free-falling characters appeared to be locked in default free-fall animation.
  • Fixed an issue where pausing in replay did not pause the sounds.
  • Fixed an issue where a frying pan and a firearm could be held at the same time.
  • Fixed an issue where the breath gauge did not appear in killer spectating, death cam, or replay.
  • Fixed an issue where spectating in FPP showed inaccurate character locations.
  • Fixed an issue where a player that had been disconnected and reconnected could voice chat with the player he/she is spectating through killer spectating, if his/her team was eliminated while the player was disconnected.
  • Fixed an issue where leaning was possible while in an emote animation.
  • Fixed an issue where two players moving in a small space could sometimes get stuck.
  • Fixed an issue where the reporting screen message in spectator mode was displayed in English only
  • Fixed an issue where player names weren’t displayed correctly in the death cam if the player had died by vehicle explosion or suicide.
  • Fixed an issue where the limb penetration system was not applied properly.
  • Fixed the issue which prevented players from changing the red dot reticle when using an SMG.
  • Fixed an issue where throwables could pass through character models

https://steamcommunity.com/games/578080/announcements/detail/1696054587148780477



PUBG Highlight Clip Challenge gestartet!

Schickt eure besten PUBG Clips ein und gewinnt Preise!

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01: CAPTURE
Collect in-game highlight video clips from PUBG using software like Overwolf* or other recording programs.

02: UPLOAD
Upload to your submission to Gfycat* or YouTube*. That way, you can link your favorite PUBG moments in just a few easy steps!

03: SUBMIT
You can submit as many clips as you want. Simply provide a Steam* name and PUBG handle for each video. The more submissions, the more chances to win!

Jede Woche werden Gewinner ausgesucht. Aktion läuft bis 2. September 2018!

https://intel.playbattlegrounds.com/



"FIX PUBG" Kampagne inklusive Roadmap angekündigt!

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“FIX THE GAME.”

This is a phrase we’ve been hearing a lot lately. Since we released PUBG as an Early Access game last year, the game has grown exponentially, and we’ve been fortunate enough to have millions of incredibly passionate players like you. However, we haven’t always been able to meet your expectations. Simply put, the game still has many unresolved issues.

The bottom line is, you’re the reason for our success. You’ve stuck with us, and now it's time for us to deliver the fixes you've been asking for.

That’s why today we’re announcing a new campaign called "FIX PUBG" For the duration of the campaign, we’ll be entirely focused on addressing problems with the game, including bugs, long-needed quality-of-life improvements, and fundamental performance improvements. Throughout this campaign we’ll share specifics about what we’re working on and the expected time it’ll take to address the issues. Then we’ll deliver on our promises.

https://steamcommunity.com/games/578080/announcements/detail/1699432921248849797

Throughout the next three months, we’re dedicating the vast majority of our resources to addressing your issues with the game and implementing your suggested improvements. Of course, our dedication to improving PUBG will continue, even after the FIX PUBG campaign is over. We hope you’ll continue sticking with us!

Roadmap und Log auf der Seite:

https://fix.pubg.com/
 
Neuer Twitch Prime Loot für PUBG erschienen: Jungle Crate

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Take down your enemies whilst fashionably blending in to the wild savagery of the jungle — even battle royale survivors have to look good! The Jungle Crate contains 8 items, including two weapon skins: Croc Bite for the M16A4 and Bengal Blade for the SCAR-L.

https://twitch.amazon.com/prime/loot/pubg

Bis 17. September lässt sich die Kiste freischalten
 
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