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sollte die xbox series x version nicht auch ray tracing bieten?
ps5:
series x:
ps5:
series x:
Delve into the video settings on the Xbox Series X version of Observer: System Redux and you’ll find that it has a 4K toggle. Turn it on and you’ll get sharper visuals at the expense of a smoother framerate. Imagine our surprise then, when we launched the PS5 version and found that it didn’t have the same 4K toggle. But it does have something else: a ray tracing toggle.
Turn on ray tracing in the PS5 version of Observer: System Redux and you get noticeably enhanced reflections. Out in the courtyard you can see the reflections of nearby buildings in the puddles, for example, and within the apartment block you’ll sometimes be able to admire your reflection in a mirror or pane of glass. Wondering if the Xbox Series X simply has them turned on by default we went back to check. But no; there are no ray traced reflections to be found.
While performance in both versions of the game can be a little shaky at times, what surprised us even more is that even with ray tracing enabled, the PS5 version of Observer: System Redux still performs better than its Xbox Series X counterpart. There are some parts of the apartment block where the Xbox Series X seriously struggles, ruining the immersion a little. It’s perhaps at its worst when you enter the basement.
ps5:
series x:
ps5:
series x: