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Man, da rechts oben! Durchgehend!
It's been a whole year (!!) since we launched our campaign (wow, time bleeds quick these days), and it seems apt to celebrate with an early playable slice of the game.
The Preview will be available from Thursday night (Oct 2nd) at 9pm PT / Midnight ET, and remain open through the month of October.
Kickstarter and Humble backers at the $25 tier or above, get ready for the avalanche of meaty murder before you. Steam keys (PC only) will be emailed to you shortly.
If you want to join in, you can go to http://heart-machine.com/ and nab the Limited Preview widget.
Though we're working incredibly hard, we still have much to do. More levels, more enemies, more weapons; so many things! We're excited to put this early build into your hands so that we may learn directly from you, our supporters, what's working and what can be refined.
We wish you well on your journey. Enjoy the preview and be kind, Drifters.
Quelle: https://www.facebook.com/events/739510949418605/
http://gamingbolt.com/our-game-is-480p-yeah-its-low-resolution-and-very-intentionally-so“Not at all ,our game is 480p, so. Yeah, it’s low resolution, and very intentionally so. I mean, it is pixel style, so why would we make it 1080p?,” he said to GamingBolt.
The Wii U port is, unfortunately, currently in limbo.
So what happened? We had information about our engine, two years back, when we announced support for the platform. This had assured us we could port to the Wii U with relatively little hassle by now. However, due to ongoing internal contractual issues beyond our control between the platform holder and engine developer, we just don't know when or if this situation will have a good resolution. We are looking into the options available and doing what we can to help push the issue, including posting about it here.
This means we will still offer the option of Wii U in the Surveys, with the stipulation that if you do choose it as your platform, and we end up unable to support it this year, we will offer you a key on another platform of your choice. We would rather keep this option open, knowing there's still a possibility for it to work, than cancel the port right now.
I realize this isn't ideal, and plenty of people are looking forward to the release on a Nintendo platform (as are we, being life-long fans). Please understand business can sometimes get in the way of production, and there's only so much we can do to help sway these types of events with larger entities. We'll keep everyone updated as soon as we know more.

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