Türenmacher
IO Independent
Entwickler: Leslie Benzies neues Studio
Publisher: unbekannt
System: unbekannt
Release: TBA
Leslie Benzies, einer der Köpfe hinter GTA, hat Rockstar bekanntlich verlassen und mehrere Studios gegründet.
Publisher: unbekannt
System: unbekannt
Release: TBA
Leslie Benzies, einer der Köpfe hinter GTA, hat Rockstar bekanntlich verlassen und mehrere Studios gegründet.
Derzeit arbeitet er an einem neuen AAA (?) Spiel auf Basis der kostenlosen "Lumberyard"-Engine von Amazon, wohl mit großer Online-Komponente oder direkt Online Only.The legal dispute is ongoing, but in the meantime, Benzies and two other ex-Rockstar North leads — Matthew Smith, former audio director at the studio, and Colin Entwistle, former lead programmer — are starting their own team for a new video game project. Their unnamed company currently has offices in Edinburgh, Scotland, the hometown of Rockstar North, as well as Los Angeles. Their game, which has the working title of “Everywhere,” is in development on Amazon Lumberyard, the retail giant’s free game engine.
http://www.polygon.com/2017/1/26/14397968/everywhere-leslie-benzies-amazon-lumberyardWhat are you working on — is it a game, movie, book, interactive transmedia experience?
Leslie Benzies: We’re building a video game. Our working title is “Everywhere.” While it’ll have many established gaming elements, we’re also including features that games haven’t touched on yet. I’d like to tell you all the stuff we’re excited about, but I have to keep the specifics under wraps for now. I can say this. We want this game to be less restrictive than other games. While the game has multiple narratives, we also want players to create their own narratives that include characters with a real personality. If we do this right, we’re going to give players the chance to really live out their fantasies, not just the limited fantasies that most games set up for them, and do so in a deeply immersive way.
The potential of games is so vast — they’re already incorporating many other forms of entertainment and technology. Furthering that process is what’s inspired us to make this game.

