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Scott Lowe @ScottLowe 3m
@jimmychampane Only a few momentary issues, no frequent or persistent framerate problems.
Zhadow schrieb:Die meisten Magazine tun das. Polygon ist halt einfach mal wieder... Polygon.

Vetulus schrieb:Zhadow schrieb:Die meisten Magazine tun das. Polygon ist halt einfach mal wieder... Polygon.
Ja....sehr sachlich![]()
Vetulus schrieb:Zhadow schrieb:Die meisten Magazine tun das. Polygon ist halt einfach mal wieder... Polygon.
Ja....sehr sachlich![]()
mnk schrieb:polygon gibt der ps4-version von cod einzig wegen der framerate eine schlechtere score als der x1-version. gleichzeitig gaben sie der x1-version von bf4 trotz schlechterer framerate und niedrigerer auflösung im vergleich zur ps4-version die selbe punktzahl. das sagt doch alles.
Unfortunately, at this time, we can't provide final verdicts for either the Xbox One or PS4 versions of the game. Microsoft has specified that review scores must be held until Nov. 12th at 9:00AM PST, and we were not given the opportunity to play the Xbox One version's multiplayer component. Regarding PS4, there were serious stability issues that repeatedly led to crashes after multiplayer matches concluded. As the PS4 is still more than two weeks away from its Nov. 15th launch date, it seems premature to assume that this issue will not be resolved — and penalizing the game this far from the PS4's launch doesn't seem especially fair. We will further evaluate both next-generation versions of Battlefield 4 once they launch on their respective platforms next month
Battlefield 4 was reviewed at an EA-hosted review event at EA Redwood Shores on provided PCs with AMD 8-Core CPUs and crossfire'd AMD 7970 video cards.
While the Xbox One version of Call of Duty: Ghosts has been confirmed by Activision to run at a lower resolution than its PS4 counterpart (720p upscaled to 1080p native, respectively), that numerical difference is less meaningful than you might imagine.
The two versions look nearly identical. Viewing the Xbox One release next to the PS4 , I had difficulty telling them apart. It's possible that the PS4 version looked somewhat sharper, but that may have just been my imagination after confirming the hard resolution difference. The next-gen releases of Call of Duty: Ghosts are so close together that gun to my head, I'd have no confidence in being able to discern which version was which — at least, while the two are standing still.
The Xbox One release's framerate was far more noticeable. As mentioned in the initial review, Call of Duty: Ghosts suffers from consistent framerate drops on the PS4, especially during multiplayer when action got especially hectic. The Xbox One version suffered no such drops, maintaining a steady 60 frames per second throughout.
For a multiplayer shooter, framerate consistency is paramount. Given its relative visual parity with the PS4 release, Call of Duty: Ghosts is a more playable, slightly superior (albeit disappointing) game on Xbox One.

satzberger schrieb:Ich verstehe gerade die Belustigung nicht - hier mal endlich ein Vergleichsvideo:
[vid]http://www.youtube.com/watch?v=pyeYnmad5VM[/vid]
Yzerman schrieb:Haben die Leute so wenig Vertrauen in ihre eigenen Produkte?
eape schrieb:Ist doch bei Sony das Gleiche. Übermorgen ist Launch und noch immer keine Reviews...
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