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hab ich mir getern mal angehört.. die Tonqualität ist unter aller Kanone.. wie lange machen die jetzt schon Podcasts?Spawn schrieb:

drizzt schrieb:

Robert Ashley talks to a developer at a big game studio about his strange trip from blue collar work to video game work, gets a lesson in work ethic from legendary game designer John Romero, finds out what can happen when you give your work away for free, and profiles Nick Smith (aka Ulillillia).
Over the course of 160 episodes, the Retronauts podcast has delved into the history of your favorite titles, interviewed legendary developers, and explored the many strange tangents that exist within the realm of classic gaming. Since 2006, we've made a habit out of talking way too much about the intricacies and oddities of video game history.
But now that its benefactor has gone kaput, Retronauts as we know it is without a home -- and its various contributors are without the platform they've used to educate and entertain these past seven years. That's where you come in. We'd like to keep Retronauts going for at least another year, but we're in need of the equipment and resources necessary to produce the quality podcast you've come to expect. Sure, we could always use Skype, but nothing beats the intimacy of four people in a tiny room screaming at each other about Milon's Secret Castle.


“We’re back! By the power of crowdfunding! Retronauts launches a new season by marking the 30th anniversary of three crucial Japanese consoles: Famicom, SG-1000, and MSX. Featuring the voice of Chrontendo‘s Dr. Sparkle and a lovely new musical theme.”
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