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MULTI Starfield

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Gamestar vergibt meiner Erfahrung nach eher zu hohe, als zu niedrige Wertungen. Aber man wird sehen, wie die Reviews ausfallen.

Scheinbar hats AMD hinbekommen zumindest die Premium Edition schonmal freizugeben, bei ihrem Reward Programm. Würd mich freuen, wenn sie im Laufe des Tages auch noch die Standard Edition freigeben. Am 5. oder 6. September "nützt" mir das dann auch nicht mehr viel...also schon, weils ichs halt dann zocke, aber ich würde schon gern Morgen loslegen...
 
Gamestar vergibt meiner Erfahrung nach eher zu hohe, als zu niedrige Wertungen. Aber man wird sehen, wie die Reviews ausfallen.

Scheinbar hats AMD hinbekommen zumindest die Premium Edition schonmal freizugeben, bei ihrem Reward Programm. Würd mich freuen, wenn sie im Laufe des Tages auch noch die Standard Edition freigeben. Am 5. oder 6. September "nützt" mir das dann auch nicht mehr viel...also schon, weils ichs halt dann zocke, aber ich würde schon gern Morgen loslegen...
Warum sollten sie das machen, die Standard Version läuft doch erst ab 6.09:?

Nur Premium kann morgen starten.
 
Ein brasilianischer YouTuber hat seine Wertung zu früh rausgehauen. Hier paar Punkte seiner Review:

He praised the graphics and the ships, saying they were incredible.

He also praised the performance, he played it on the xbox series x and according to him, the performance was way above average compared to other recently released games.

Although the game is running at 30 fps, he pointed out that the game camouflages this very well and even at 30 fps, it is an extremely fluid experience with a few drops that are not occasional.

The npcs are interesting, in the Bethesda standard, but the facial expressions are really disappointing and although they have improved compared to previous titles, they are not revolutionary and are somewhere between average and below average.

Another very relevant thing was the AI, he played in normal mode and according to him, the AI is very dumb. he pointed out that there were many other difficulties above normal but he didn't test to see if the AI improved on higher difficulties. He judged the game to be easy.

On gameplay and animations: simply very enjoyable, everything has weight, the animation of the doors opening is very fluid and he described it as one of the strongest parts of the game. Combat is walking forward and shooting, mainly because of the AI, but he said it's still very enjoyable and that despite being relatively linear, it's still very enjoyable combat.

Now, the quests. in his words, they have a similar basic structure, but even so, they are very captivating and hold the player. he claims to have spent many late nights trying to finish specific quests because they hold him so much and excite him so much. He didn't say much about the main campaign so as not to give away spoilers, but according to him, it's extremely good and certainly Bethesda's best campaign.

One of his criticisms of exploration was the lack of a mini-map and a guidebook. It's extremely difficult to find your way around and the player often finds himself lost in a gigantic city and has no idea what to do. According to him, the game will get much better when the guidebooks start coming out, since the game itself doesn't present most of its mechanics to the player, leaving him lost and forcing him to figure it out on the fly.

Another criticism was the inventory management, which he says is very limiting, his ship only carries 400 kilos and he said that the inventory is always full and he is always too heavy to run, making it very difficult to focus on looting something because his character carries so little weight and so does the ship. A problem that could easily be fixed with mods and future balancing.

I'm too lazy to write more, so I'll summarize the other points; the ship combat isn't a high point of the game, something that improves a lot when you get a better ship, but it still wasn't something to get too excited about.

Its overall score was 8.5 points, a very good game, with incredible graphics and atmosphere, huge cities with lots to explore, captivating missions, interesting characters and enjoyable gameplay.

Quelle ist Reddit https://old.reddit.com/r/GamingLeaksAndRumours/comments/165smoo/leaked_portuguese_starfield_review/
 
Denke auch, entweder sehr hohe oder durchschnittliche Wertung
Also durchschnittlich glaub ich nicht (wobei es da auch die Frage ist was man als Durchschnitt ansieht).
Das wird ganz bestimmt ein ziemlich gutes Spiel werden. Aber Bethesda-Spiele sind eben auch nicht für jeden etwas, die treffen nicht den Geschmack und Nerv von allen, daher wird es sicherlich auch Wertungen geben, die dann insgesamt den Schnitt runterziehen.
Das ist halt nicht so eingängig wie ein Spiderman zum Beispiel.
Dazu hast du auch immer mal Magazine, die Xbox-Scores eh kritischer beäugen. So hat Metro.co.uk Hi-Fi Rush zb "nur" 80Punkte gegeben, weil Microsoft in den letzten Jahren für deren Geschmack zu wenig Spiele rausgebracht hat.
.
Von daher vermute ich mal wird es nicht in die ganz hohen Regionen stoßen sondern halte wie gesagt einen Score von 88-90 irgendwie um die Kante rum für denkbar.
 
Hab mir zumindest das preorder promo Shirt bei Saturn geholt
Bildschirmfoto 2023-08-31 um 10.01.54.png



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Ein brasilianischer YouTuber hat seine Wertung zu früh rausgehauen. Hier paar Punkte seiner Review:

He praised the graphics and the ships, saying they were incredible.

He also praised the performance, he played it on the xbox series x and according to him, the performance was way above average compared to other recently released games.

Although the game is running at 30 fps, he pointed out that the game camouflages this very well and even at 30 fps, it is an extremely fluid experience with a few drops that are not occasional.

The npcs are interesting, in the Bethesda standard, but the facial expressions are really disappointing and although they have improved compared to previous titles, they are not revolutionary and are somewhere between average and below average.

Another very relevant thing was the AI, he played in normal mode and according to him, the AI is very dumb. he pointed out that there were many other difficulties above normal but he didn't test to see if the AI improved on higher difficulties. He judged the game to be easy.

On gameplay and animations: simply very enjoyable, everything has weight, the animation of the doors opening is very fluid and he described it as one of the strongest parts of the game. Combat is walking forward and shooting, mainly because of the AI, but he said it's still very enjoyable and that despite being relatively linear, it's still very enjoyable combat.

Now, the quests. in his words, they have a similar basic structure, but even so, they are very captivating and hold the player. he claims to have spent many late nights trying to finish specific quests because they hold him so much and excite him so much. He didn't say much about the main campaign so as not to give away spoilers, but according to him, it's extremely good and certainly Bethesda's best campaign.

One of his criticisms of exploration was the lack of a mini-map and a guidebook. It's extremely difficult to find your way around and the player often finds himself lost in a gigantic city and has no idea what to do. According to him, the game will get much better when the guidebooks start coming out, since the game itself doesn't present most of its mechanics to the player, leaving him lost and forcing him to figure it out on the fly.

Another criticism was the inventory management, which he says is very limiting, his ship only carries 400 kilos and he said that the inventory is always full and he is always too heavy to run, making it very difficult to focus on looting something because his character carries so little weight and so does the ship. A problem that could easily be fixed with mods and future balancing.

I'm too lazy to write more, so I'll summarize the other points; the ship combat isn't a high point of the game, something that improves a lot when you get a better ship, but it still wasn't something to get too excited about.

Its overall score was 8.5 points, a very good game, with incredible graphics and atmosphere, huge cities with lots to explore, captivating missions, interesting characters and enjoyable gameplay.

Quelle ist Reddit https://old.reddit.com/r/GamingLeaksAndRumours/comments/165smoo/leaked_portuguese_starfield_review/
Hört sich doch ganz gut an.
 
Ein brasilianischer YouTuber hat seine Wertung zu früh rausgehauen. Hier paar Punkte seiner Review:

He praised the graphics and the ships, saying they were incredible.

He also praised the performance, he played it on the xbox series x and according to him, the performance was way above average compared to other recently released games.

Although the game is running at 30 fps, he pointed out that the game camouflages this very well and even at 30 fps, it is an extremely fluid experience with a few drops that are not occasional.

The npcs are interesting, in the Bethesda standard, but the facial expressions are really disappointing and although they have improved compared to previous titles, they are not revolutionary and are somewhere between average and below average.

Another very relevant thing was the AI, he played in normal mode and according to him, the AI is very dumb. he pointed out that there were many other difficulties above normal but he didn't test to see if the AI improved on higher difficulties. He judged the game to be easy.

On gameplay and animations: simply very enjoyable, everything has weight, the animation of the doors opening is very fluid and he described it as one of the strongest parts of the game. Combat is walking forward and shooting, mainly because of the AI, but he said it's still very enjoyable and that despite being relatively linear, it's still very enjoyable combat.

Now, the quests. in his words, they have a similar basic structure, but even so, they are very captivating and hold the player. he claims to have spent many late nights trying to finish specific quests because they hold him so much and excite him so much. He didn't say much about the main campaign so as not to give away spoilers, but according to him, it's extremely good and certainly Bethesda's best campaign.

One of his criticisms of exploration was the lack of a mini-map and a guidebook. It's extremely difficult to find your way around and the player often finds himself lost in a gigantic city and has no idea what to do. According to him, the game will get much better when the guidebooks start coming out, since the game itself doesn't present most of its mechanics to the player, leaving him lost and forcing him to figure it out on the fly.

Another criticism was the inventory management, which he says is very limiting, his ship only carries 400 kilos and he said that the inventory is always full and he is always too heavy to run, making it very difficult to focus on looting something because his character carries so little weight and so does the ship. A problem that could easily be fixed with mods and future balancing.

I'm too lazy to write more, so I'll summarize the other points; the ship combat isn't a high point of the game, something that improves a lot when you get a better ship, but it still wasn't something to get too excited about.

Its overall score was 8.5 points, a very good game, with incredible graphics and atmosphere, huge cities with lots to explore, captivating missions, interesting characters and enjoyable gameplay.

Quelle ist Reddit https://old.reddit.com/r/GamingLeaksAndRumours/comments/165smoo/leaked_portuguese_starfield_review/
Eine der ersten Mods wird also wie üblich sein: Unlimited Carry Weight Mod :D
 
also bis auf das "lost sein", was mich bissi nerven würde und die Gewichtsbeschränkung (das hasse ich wirklich bei jedem Spiel, einfach unlimitiert und gut ist es), liest sich das super.

ps: da es aber eh eine große map gibt, wurscht eigentlich
 
die Gewichtsbeschränkung (das hasse ich wirklich bei jedem Spiel, einfach unlimitiert und gut ist es), liest sich das super.

Da sind die Geschmäcker auch unterschiedlich.
Ich mag die Gewichtsbeschränkung, weil mir das immersiver erscheint.
Finds immer etwas komisch wenn ich einen Typen spiele, der dann ne ganze Lagerhalle irgendwo in seiner Hosentasche versteckt hat.
Gerade dieses knobeln....nehm ich das mit oder nicht, warte ich auf was besserer, hier muss ich definitiv nochmal zurückkommen etc macht für mich auch einen gewissen Reiz aus.
 
Da sind die Geschmäcker auch unterschiedlich.
Ich mag die Gewichtsbeschränkung, weil mir das immersiver erscheint.
Finds immer etwas komisch wenn ich einen Typen spiele, der dann ne ganze Lagerhalle irgendwo in seiner Hosentasche versteckt hat.
Gerade dieses knobeln....nehm ich das mit oder nicht, warte ich auf was besserer, hier muss ich definitiv nochmal zurückkommen etc macht für mich auch einen gewissen Reiz aus.

dann dürfte man in jedem Spiel eigentlich immer nur höchstens eine geringe Anzahl an Gegenständen mitnehmen, weil mehr kann man eh nicht tragen :D.

Aber ich weiß was du meinst. Für mich müsste es irgendwie eine Zwischenlösung geben. Diablo 4 zb ist ultimativ nervig, ständig ist man voll, findest aber auch dauernd etwas.

kann es bald 2 uhr früh sein :D
 
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