In the printed note, Druckmann expresses his thanks and explains the themes TLOU2 is trying to hit. "What would you do if someone you loved was the victim of a cruel and violent act?" he opens the note. "How easily could one's mind tip toward violent retribution? How far would you go to bring the people responsible to justice? If you were successful, how would it change you? Would you ever be the same?"
Druckmann says, with TLOU2, that he and the team at Naughty Dog are posing "difficult questions" and digging into the "darkest sides of human nature" to see what the limits of people are. "With The Last of Us Part 2, we set out to create an experience that explores these difficult questions, the darkest sides of human nature, and the vicious cycles of violence that we witness in the world around us on a daily basis," he writes. "The result is a game crafted by hundreds of developers that pushed themselves to create something more than mere entertainment--a game that we're incredibly proud of and that we hope will enthrall you and challenge your own views of justice and empathy. On behalf of everyone at Naughty Dog, we want to thank you for embarking on this journey with us."