Heute Nacht um 0 Uhr soweit ich weiss.Die Digitalversionen werden doch erst morgen um 15:00 Uhr freigeschaltet , oder?
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Heute Nacht um 0 Uhr soweit ich weiss.Die Digitalversionen werden doch erst morgen um 15:00 Uhr freigeschaltet , oder?
https://www.resetera.com/posts/4455066/After 15 hours of playing this over the weekend i'll take a break from it. Don't honestly know if i'll return to it.
Overall i had my fun with it and i can see the huge potential but some things are driving me nuts.
- stealing
Why am i allowed to steal if everyone knows it's stolen? Nobody saw me steal it and it's not an special unique item. I chocked out a wanderer and looted him. 3 towns over i tried to sell his stuff and every merchant says to me it's stolen and they're not buying. What the hell? I likethe system that i can't rob a merchant and sell him his own wares back without him noticing and that i can#t sell unique items even a few towns over but this is a) broken or b) plain shit design. There're a few people you can sell stolen stuff to but they're poor as can be.
- choking
You can choke enemys/npc/everyone out from behind. This is fun but way overpowered. I, a peasant nobody, choked out a knight and robed him of his armor worth a few thousand coins. Nobody saw me doing it but as explained in the point "stealing" i couldn't sell his stuff. Magically every merchant knows it's stolen goods. Even his measly undershirt... After a few minutes i returned to the chocked out knight and he starts attacking me... I choked him from behind. He couldn't have known it was me but he's started to attack me anyway. (I didn't wear anything i stole from him either). He hit me with his fists and i attacked him with a sharp sword. I had to hit him over 20 times before he gave up.
- fighting
I like the fight-system in this game but man it's broken. When i in the real world, even as a peasant with no experience, hit anybody without clothes with a sword they'll die in a few hits. Not in this game. Multiple stabs (with the pointy end) into the head(no helmet/etc.) and my enemy still tried to hit me with his fists and nearly killed me before i was finished with him. When you're trying to sell your game on the "as much realism as can be" angle i understand that i need tactics against a knight in armor or enemys who know how to fight. But why does the realism suddenly stop when i fight against unarmored nobodys?
- fast travel
it's not my cup of tea... It's slow (a theme of this game) but your going to be attacked during it and when you fight against more than one enemy in the first hours you're fucked as the enemys'll even kill you with their fists. Even fater if they're in a group. You have to run away but every time i tried they caught up to me and killed me. So i didn't use the feature and walked through the beautiful game. But it takes ages on foot so add 10-20 hours traveling time to your adventure.
- random searches
In some cities it can happen that a guard is telling you stop so he can search you for stolen items. Even if you've never stolen anything in this town he'll search you (you can resist and run/fight/etc) and you've to pay a hefty fine (and all your stolen shit is gone). remember what i wrote under "stealing"... They can't know that this stuff is stolen but magically it still happens.
I don't want to trash the game because many people'll love it very much but for me these things are dealbreakers. If you're going for realism than please go for realism and not his strange mix.
I'm really interested how the reviews'll turn out. I think it'll average out between 75 and 79%.
er gönne sichlangsam bin ich auch scharf auf das spiel![]()
https://www.resetera.com/posts/4457576/Oh boy, let me address some things cause a few of them are pretty awkward.
- stealing
I think the tutorial or the codex page tells you that you need to sell it in a village far away or they will recognize it. Alternatively, you can just put it in your chest and wait a few days, they will give up searching for it after couple of days and they are not marked as stolen anymore. I don't have any problem with it.
Sure, they could reduce the distance you have to travel but this is also differently every time. Why are you even trying it to sell them randomly to anyone, wtf? You can see which items are stolen in your inventory because they have this red mark, you don't need to ask around. If that mark is gone, nobody misses them anymore.
Alternatively (important), you meet a person pretty fast in the game for that you can do a side quest, if you do that, he becomes your personal illegal salesperson and you can sell him stolen shit every time. Later not only him but also his friends that are in the same profession. So this is literally no problem anymore.
- choking
It's also not that simple. Yes, like I said before, it seems pretty simple and an easy way to steal stuff, but then you will realize that sometimes when you start to choke someone out, the recognized you and even if it works, the village will know what you did and your reputation goes down. Sometimes and I personally had that once, the choke doesn't work, the opponent comes out, pushes you back and than have fun with the fight. With the integration of the limited save system, quick load is mostly no option so you have to stick with the consequences. It maybe works 4 out of 5 times but the fifth one, if you abuse it and can't get enough, could give you major trouble.
- fighting
Really? I mean, really? Come on, you want it to be even more realistic? This game tries it best to give you unique and realistic feeling, and while I can understand it a liiiiiiiitle bit, it's exaggeration high 10. I never had problems against nobody, for me they went down after 2-3 hits. Maybe you used a sword that had too high stats? Than the atk will be massively reduced.
You probably doesn't even have the advanced techniques unlocked or the combos.
- fast travel
You can get attacked? And than it pulls you out and you have to fight? I never had that..... but I don't use fat travel that much, used it maybe 5 times over 45 hours? I actually like it that there is a risk. Maybe, uhm, crazy idea but, uhm, just don't use fast travel (that often)? Not really a critique that I understand. You will get your own horse later anyway so you don't even need it anymore then.
- random searches
This one is ridiculous. What is wrong here? I don't get it. Yes they will search you randomly, (I even think it has to do with how you look or if you are dirty or have torn down clothes, that is an important factor in the game in general) but this is absolutely normal, back then and even still today as example on airports (I don't know the specific term for that). This tries to teach you to get your stolen stuff out of the villages immediately. It's once again, a risk thing, stealing stuff can get you in deep trouble and I don't see anything wrong with that. Personally, I only got searched so far with nothing on me, never while I had something, so it's everything, but not unfair or "magic" (unfair). It's exactly how it would be in reality.
You could criticize that you never see them do it on other people, I would give you that (At least I can't remember seeing that so far) but in reality, they would probably do that every 10-15 minutes with any random or strange looking guy, I can't blame them with how often I run around through these villages, to be honest.
It just seems like you didn't understand half of what you was playing and I hope nobody here takes that serious and loses interest because you don't understood things and talked nonsense. :/
Specially the searches and stolen items part, there is nothing wrong here.
- fighting
I like the fight-system in this game but man it's broken. When i in the real world, even as a peasant with no experience, hit anybody without clothes with a sword they'll die in a few hits. Not in this game. Multiple stabs (with the pointy end) into the head(no helmet/etc.) and my enemy still tried to hit me with his fists and nearly killed me before i was finished with him. When you're trying to sell your game on the "as much realism as can be" angle i understand that i need tactics against a knight in armor or enemys who know how to fight. But why does the realism suddenly stop when i fight against unarmored nobodys?
Bei solchen Sachen frage ich mich immer ob die Entwickler das nicht bemerkt haben und einfach keine Lösung gefunden haben (programmiertechnisch). Sowas muss einem doch auffallen.
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