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Xbox One & PS4 Spiele - Der Sammel- und Newsthread

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Und direkt was Neues von Warner. Neues Batman oder Mordor 2?

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Angeblicher Capcom-Leak. 3 Spiele, die wenn überhaupt in der Konzeptphase/Pre-Production sind.
http://gbatemp.net/threads/update-capcom-working-on-3-new-titles-leaked-concept-art-and-info.460458/

Knights of Aegis
1974, New York City. You are recruited into the Order of Aegis, an elite brotherhood of Mystic Knights sworn to protect and keep the peace between the mortal and supernatural realms.
When a powerful evil stirs in the darkness, you must master the ancient powers of the past in order to save humanity's future.

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Broken Horizon
Two centuries after they were abandoned on the planet of Eden, a group of colonists continue to fight for survival.
Team up in 4 player co-op Mech Suit gameplay and battle the planet's hostile enviroments, human raiders and ever increasing alien threat to control the planet's life-force, T-Eng.

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Lost Star
A Renegade Crew aboard a small Spacecraft, the Lost Star, is travelling at the Edge of the Galaxy, salvaging anything of value. When they come across an Ancient Map, the crew is unwillingy thrust into the ultimate battle between good and evil.

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broken horizon ist sicherlich ein lost planet reboot, aber naja, mal schauen was dran ist. alle drei klingen jedenfalls sehr interessant.
 
wenn ich mir so anschaue, was sie aus dead rising gemacht haben, ist das schon okay so.
 
Todd Howard: 2 new games "bigger than anything we've ever done"
http://www.neogaf.com/forum/showthread.php?t=1345499
Though Howard was reluctant to give many (well, any really) specifics, he did confirm that the studio has three large projects in the works – two "classically Bethesda" games and a new mobile game.

"We've got a good number of projects on the go," he said. "We're bigger now and we do want to be putting out more stuff. We have two larger projects that are more classically the scale of what we do, but even bigger. We overlap the projects so we're working on them at the same time, but they're staggered," he teased. "I can't talk a lot about them, but I can say that they're bigger than anything we've ever done. They're a bit different, but definitely in the wheelhouse that people are used to from us."
Howard was similarly cagey about the studio's new mobile game, although he did mention that he'd learned a lot from the experience of making Fallout Shelter. "It was a huge surprise to us," he said. "Particularly how successful it was. We've got – what – 75 million players now? The one takeaway was that the game is somewhat unique, so for the thing we're doing next we wanted to continue to do that. We need to not look too hard at what's working well for other people. The game we're doing is a very different style game, unique in the space. There isn't something else we're looking at for style."

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Crystal Dynamics ist in ihr neues Entwicklerstudio umgezogen.

Crystal Dynamics Expands into Brand New Studio
State of the Art Facility Features Cutting Edge Technology to Support Upcoming Projects
http://press.na.square-enix.com/releases/916/crystal-dynamics-expands-into-brand-new-studio-

[...]hydraulic desks for everyone [...]
black-out shades and light absorption paint for those darkness-loving developers [...]
six fully equipped sound proof audio rooms [...]
increased our studio meeting area [...]
tons of next-gen 4K screens [...]
huge new kitchen [...]
a photogrammetry capture space [...]
fully equipped Motion Capture stage [...]

Da hat sich der Marvel-Deal anscheinend gelohnt. :D
 
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