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Eindeutig die Wii. Eine Woche lang gespielt seitdem liegt das Teil hier rum.
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Trayal schrieb:Mir blutet ja beinahe schon das Herz...12 Stimmen für den NDS.![]()
BAZONG schrieb:Hab ihn auch bloß wegen 3 DQ-Titeln (4-6). Eigentlich völlig unvernünftig, mir dieses Ding zu holen.

rpgamer.com schrieb:Every once in a blue moon, a game comes along where everything is simply done right and The World Ends With You is a shining example of what RPGs can do when they diverge from the cookie-cutter molding. Though this title may fly under the radar of many, anyone who picks it up will undoubtedly have made an exceptional purchase, as this is one game that any DS owner would be insane to be without.
rpgamer.com schrieb:Devil Survivor is an interesting, original title that caught me completely by surprise. Normally I'm fairly wary of tactical RPGs, but the game's unique blend of tactical and turn-based gameplay coupled with its swift, edge-of-your-seat pacing and rapid combat kept me thoroughly engaged throughout the thirty-some hours it took to complete. I'd be hard-pressed to say that it isn't the best RPG I've played to date on Nintendo's handheld. Devil Survivor is definitely not a game you want to miss.
+ Unique hybrid combat system.
+ Great story with multiple endings.
+ Undeniable feeling of tension throughout the game.
+ Great soundtrack from a new composer.
- Some battles seem needlessly cheap.
rpgamer.com schrieb:I must acknowledge that Knights in the Nightmare will probably not be for everyone, but then again no game is. Knights is something completely unique and as such has a learning curve. But, once the game is understood, it only gets better and better. Knights is a shining example of the creativity that the game industry needs more of. It is without a doubt a must-have for RPGamers, especially those that enjoy unique, strategy-focused battle systems. Knights in the Nightmare is an incredibly creative and interesting experience that should not be missed by anyone remotely intrigued by the concept.
+ A tragic tale with a unique storytelling method
+ Completely original tactical combat
+ Beautiful, detailed art
+ New Game+ alters the story
- Too many ways to negate the challenge
- Order of plot events could have been clearer
rpgamer.com schrieb:Suikoden: Tierkreis should be avoided by anyone seeking a good combat experience foremost. Its strengths lie in the crafting of a story that sustains interest throughout, and the game world it fleshes out. This is a significant strength, and the mechanics are not terrible enough to make the game completely unpleasant when in combat. I enjoyed it much more often than not, but cannot forget or forgive the many frustrations it possesses.
+ Fantastic characters and a strong story.
+ Beautiful DS graphics.
- Way too easy.
- Excessive random battles can be frustrating.
- Bugs and flaws make the game feel unpolished.
rpgamer.com schrieb:Considering the game sets out to recreate a classic experience, it's hard to find any real faults in Etrian Odyssey III aside from the graphics and music. There are a couple places where the instructions to progress the story are unclear, and the standard battle system and first-person crawling don't try to break new ground. Other than that, the interface is perfect with a clean, fast menu system and a fun way to use the stylus. The story is interesting even without mountains of text, and the best in an Etrian Odyssey game by far. The creative, reinvented classes and ability to dual-class are the highlights of this new entry in the series. The slightly smaller labyrinth and lower level cap combined with the improved pacing make this a less intimidating game for those frightened away from EO1 and EO2, although the hardcorest of the hardcore might be upset that it is not fifty hours longer nor is it brutally difficult outside of optional endgame content.
+ Excellent, re-imagined classes
+ Consistent pace and even challenge
+ Solid, fast turn-based combat
+ Mapmaking by hand pulls you into the game
- Progressing the plot can be tricky at times
- Graphics and music are underwhelming
rpgamer.com schrieb:Radiant Historia does have a few annoyances, such as the occasional long stretch without a temporal node that can be accessed, but they are minor. Fighting the enemy remains invigorating throughout, and the twisting tales that propel the plot continue to be interesting. When even hunting for the solution to an idiot NPC's propensity to stay in an area that will soon be a battlefield is tantalizing enough to warrant going back in time, the game has clearly done a lot right.
+ Fast-paced, entertaining combat system
+ Well-told, well-paced plot
+ Plenty of reasons to explore
- Paradoxical leveling
- More linear than it initially appears
+ Can skip the plot sequences when revisiting sequences
BAZONG schrieb:@ Trayal
Stimmt, Tierkreis wäre noch eine Überlegung wert. Aber der Rest interessiert mich wirklich nicht. Betrifft übrigens auch dieses Golden Sun (ich mochte Teil 1 schon nicht).
Trayal schrieb:Schade, damit lässt du dir entgehen, was es auf den derzeitigen Konsolen einfach nicht gibt: Erstklassige JRPGs.
Was JRPGs angeht, wischt der NDS sogar mit der PS2 den Boden auf.
BAZONG schrieb:J-RPG's schwächeln enorm. Daher meine nicht mehr ganz so loyale Stellung gegenüber dem Genre. "Erstklassig" damals und "erstklassig" heute ist nimmer dasselbe.
BAZONG schrieb:Wenn Du "IMO" dazuschreibst, lasse ich es gelten. Andererseits kenne ich ja Deine allzu "blumige" Sicht- und Ausdrucksweise diesbezüglich recht gut und weiß das einzuschätzen
Trayal schrieb:Stattdessen wird man mit Baustellen wie Final Fantasy XIII abgespeist, wo man sich einfach nur mehr fragt, was in den Köpfen der Entwickler vorging, während all den wichtigen Entscheidungen im Gamedesign.
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