superschaf
Moderator
- Erscheinungsdatum
- 29. September 2020
Entwickler: Survios
Genre: Action, Abenteuer, Zombies
Release: Herbst 2019
Plattformen: SteamVR, PSVR
Homepage: https://www.twdonslaught.com/
Steam: https://store.steampowered.com/app/1082680/The_Walking_Dead_Onslaught/
Inhalt: Fight your fears head-on in The Walking Dead Onslaught, the official VR game of AMC’s The Walking Dead. Experience an all-new exclusive TWD story, defend yourself with real-motion melee and ranged combat, and confront both the horrors and humanity of the apocalypse.
Genre: Action, Abenteuer, Zombies
Release: Herbst 2019
Plattformen: SteamVR, PSVR
Homepage: https://www.twdonslaught.com/
Steam: https://store.steampowered.com/app/1082680/The_Walking_Dead_Onslaught/
Inhalt: Fight your fears head-on in The Walking Dead Onslaught, the official VR game of AMC’s The Walking Dead. Experience an all-new exclusive TWD story, defend yourself with real-motion melee and ranged combat, and confront both the horrors and humanity of the apocalypse.
VISCERAL REAL-MOTION COMBAT
Onslaught introduces the most visceral combat experience that veteran VR-studio Survios has built to date. Scavenge and wield an arsenal of iconic melee and ranged weapons using real-motion VR mechanics - and experience the variety of their graphic end results.
PROGRESSIVE DISMEMBERMENT SYSTEM
We are progressing VR with interactions between you and an object, offering a variety of end results through multiple thresholds. It’s the most visceral combat experience that Survios has built to date.
MELEE RESTRAINT SYSTEM
- Delimbing: Walker limbs are vulnerable for removal at many joints, including arms, legs and neck
- Carving: Proprietary “gore mesh” creates realistic wounds anywhere on a walker’s body
- Impaling: enemies get impaled and react where they are stabbed
- Context-based physics: varying reactions take place based on context; precise slicing through enemies result in getting stuck, resistance when pulling out weapons and grappling (a challenging technique in VR)
- Walkers can also be grabbed and restrained for precision melee attacks and strategic defense
- Walkers can also be pushed and thrown at other walkers
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