Der Fokus der Sony Worldwide Studios sei nun die Playstation 4, bestätigt der Vice President der Sony Worldwide Studios Europe Michael Denny, gegenüber Gamereactor. Die Vita soll aber weiterhin mit Cross-Play Titeln, Indies und einigen Exklusivgames von Drittherstellern versorgt werden.
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Michael Denny im Interview mit Gamereactor:
Sonys Worldwide Studios veröffentlichten u.a. "Killzone: Mercenary" (SCE Cambridge Studio), "Uncharted: Golden Abyss" (SCE Bend Studio), "Wipeout 2048" (Ex-Studio Liverpool), "Gravity Rush" (project SIREN), "Soul Sacrifice" (SCE Japan mit Marvelous / Comcept) und "Freedom Wars" (SCE Japan) für PS Vita.
gamereactor.eu Denny on PS Vita: Sony Worldwide Studios' focus is now on PS4
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Michael Denny im Interview mit Gamereactor:
For us Vita's still the best handheld dedicated gaming device out there. If you want quality handheld gaming, the Vita's for you, and there's a large array of content already out there for it, and more digital content that's coming. I mean Borderlands 2 is still to come to the platform...
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You marry that with the remote play experience that people can get on PlayStation 4, I think it's really still a great system for people. In terms of the focus of Worldwide Studios, I think you've clearly seen that's going to be more in terms of PlayStation 4 going forward now.
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So, as you said, there'll be cross-play titles, there'll be titles that are going cross-platform as well. There's some big third-party titles still coming, and there's lots of great, innovative new indie titles coming digitally to the platform.
Sonys Worldwide Studios veröffentlichten u.a. "Killzone: Mercenary" (SCE Cambridge Studio), "Uncharted: Golden Abyss" (SCE Bend Studio), "Wipeout 2048" (Ex-Studio Liverpool), "Gravity Rush" (project SIREN), "Soul Sacrifice" (SCE Japan mit Marvelous / Comcept) und "Freedom Wars" (SCE Japan) für PS Vita.
gamereactor.eu Denny on PS Vita: Sony Worldwide Studios' focus is now on PS4
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