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PS4 PlayStation 4

Benutzer, welche sich diesen Thread anschauen:

el_barto schrieb:
Ne, BF4 braucht nur 30GB auf dem PC.

Trotzdem werden sich solche SPielegrößen auch auf dem PC einstellen. Die Entwickler machen das ja nicht aus Spaß an der Freude und packen Gigabyteweise Blinddateien in die Spiele :D

Ist ja kein Werbeargument (v.a. nicht in Zeiten des digitalen Vertriebs), wenn man 50+GB große Downloads hat... Ganz im Gegenteil. Publisher werden schon wissen, dass sie damit u.U. Käufer mit schwachen Leitungen verärgern.


Extra machen die das nicht, deswegen sage ich ja: Inkompetenz :D Ist mir nicht anders zu erklären, wie von allen möglichen Titeln ausgerechnet CoD mit 40 (PC) - 50GB (PS4) daherkommen sollte. Auch vor dem Aspekt, dass es den Titel ja auch für die X360 gibt und man dort auf DVDs beschränkt ist. Und ich vermute CoD kommt dort mit einer DVD und effektiv nutzbar bei der X360 sind bei Dual Layer afaik nur ~7,5GB. Klar sieht das Spiel auf PS4 besser aus und es ist alles hochauflösender etc., nur wenn das den Speicherbedarf fast versiebenfacht fresse ich nen Besen.
 
Naja, einer der großen Faktoren, die sich massiv verbessern werden, werden die Texturen sein. Die werden auf der NextGen viel(!!) höher aufgelöst und mit geringerer Kompression verarbeitet werden können als jetzt. Selbst die besten Texturen auf der 360/PS3 sind im Vergleich zu aktuellen PC-Titeln schlichtweg minderwertiger Matsch.
Kann mir schon vorstellen, dass es dadurch zu so großen Veränderungen kommt.
Guerrilla haben ja bei Eurogamer auch ein wenig über die Dateigrößen geplaudert und auch gesagt, dass die Texturen einen Großteil der 50GB bei Killzone ausmachen.

Inkompetenz schließt du ja schon eigentlich selbst implizit aus. Auf der 360 kriegen sie es ja auch auf eine DVD, wie du sagst. Also werden sie schon ihre Gründe haben für die 49GB auf den Plattformen, die damit umgehen können.
Und ich nehm lieber knackscharfe Texturen und dafür große Spiele als unnötig einkomprimierte Dinger, denen man ansieht, dass es besser ginge.

Aber klar, plötzlich sind die großen, erfahrenen Teams bei sowas inkompetent geworden :D
 
PS4 System Software Update 1.50 Details

aka wir machen es MS nach und liefern auch ein Day1 Patch

We wanted to shed some light on system software update version 1.50 for PS4, which will launch simultaneously with the system’s official North American launch on November 15th, 2013. By updating to system software version 1.50, you’ll be able to experience a variety of new features in addition to the basic functions of PS4.

The system software update 1.50 is approximately 300 MB, and will include the following features:

Remote Play
Users will be able to access PS4 titles displayed on their living room TVs and play them on a PS Vita system over Wi-Fi networks by using PS4 Link (Depending on network environment or titles, remote play performance may vary outside of the home). We anticipate that most PS4 titles will be playable on the PS Vita system through Remote Play. The latest PS Vita system software version, to be released soon, will be required to use PS4 Link.


Second Screen

Users can use the PS4 Link application for the PS Vita system, and PlayStation App for iPhone, iPad, and Android-based smartphones and tablets, to use these devices as second screens in supported titles. PlayStation App has the ability to enable users to interact with games with their mobiles devices. For example on The Playroom, a title pre-installed in all PS4 systems that requires PlayStation Camera, users can draw pictures on their mobile device screens and flick them towards the TV. The images then appear as a 3D object within the game.


Record, take screenshots, and upload gameplay effortlessly

The PS4 system provides dedicated, “always on” video encoding systems that enables seamless uploading of gameplay. Users can share their epic triumphs by simply hitting the Share button on DualShock 4, take screenshots or scan through the last 15 minutes of gameplay, tag it and return to the game—the video uploads as the user plays. At the PS4 system’s launch in North America, users will be able to share their images and videos with friends on Facebook and screenshots with followers on Twitter, though users will need to sign up for individual accounts to use Facebook and Twitter.


Broadcast and spectate gameplay
The PS4 system also enhances social spectating by enabling users to broadcast their gameplay in real-time to game fans around the globe, using Ustream and Twitch live internet streaming services (users will need to sign up for individual accounts to use Ustream and Twitch). There are two ways for users to view live broadcasts. First, the Live from PlayStation application on PS4 aggregates streams from all PlayStation users. Second, users can spectate friends’ PS4 gameplay from PCs, and applications such as Ustream, Twitch, and browsers, which are installed on their mobile devices. These applications can be easily started up via PlayStation App, and users can also use these applications to post comments to gameplay broadcasts. Furthermore, users with PlayStation Camera can stream camera images and microphone sounds along with their live gameplay broadcast.


Play as you download

This feature enables users to play supported digital titles as they are being downloaded. The time it takes to begin playing will vary depending on game data size and network environments, and not all titles will support this feature When a game is purchased, users can start playing after PS4 downloads a portion of the data, while the rest of the game is downloaded in the background during actual gameplay. Games may be downloaded in stand-by mode.


Multi log-in

A maximum of four users can log-in to a single PS4 system simultaneously. These players can use their own save data to play games, and also earn trophies on their own Sony Entertainment Network accounts even when playing a multiplayer game together on a single PS4 system.


Party (Voice chat)

By using the Mono Headset bundled with the PS4 system, users will be able to chat with up to eight friends enjoying different applications or games. Furthermore, users can use Party to chat between PS4 and PS Vita systems.


Face recognition and voice commands
Users with PlayStation Camera will be able to register their facial image onto their PS4 system, and login to their system using facial recognition instead of DualShock 4. Furthermore, users can use either the microphone of the Mono Head set connected to DualShock 4, or PlayStation Camera to navigate through the PS4 home screen (PlayStation Dynamic Menu) with voice commands to start up games and shutdown the system, among other features; please refer to PS4’s online manual for recognizable voice commands.


Background music player
Users can enjoy gameplay while listening to music in the background with Music Unlimited, a cloud-based digital music service. Users can also voice chat with friends while listening to music. Learn more about Music Unlimited here.


Online Multiplayer
PlayStation Plus members will be able to play PS4 titles online with other players via the network. PS Plus makes it easy for members to join available online multiplayer matches in a variety of ways, including the ability to easily join a game from a live stream broadcast or Party voice chats.


Blu-ray Disc and DVD player
Users can enjoy not only gaming on their PS4 system, but also Blu-ray and DVD video contents. When using for the first time, users must connect to the internet to activate this feature.


Some features will not be available at launch, such as “suspend/resume mode” which is a feature that keeps the PS4 system in a low power state and promptly takes users back to their game. We will provide additional information about system software update version 1.50 and features available at the PS4 system’s North America launch, and features that will be available after launch, in the near future.

http://blog.us.playstation.com/2013/10/25/ps4-system-software-update-1-50-details/
 
Na Ja ( :D )...

Ist ja kein wirklicher Day1-Patch. In den USA kommt der ja erst 2 Wochen nach Launch :deal:

EDIT: Oh man, ich brauch ne Brille. Cancel that, kompletter Schwachsinn meinerseits :D

Hatte vorher den Tweet von PS Europe gelesen, die beziehen den Patch auf den 29. :D

Oh, das Suspend/Resume Feature gibts nicht zum Launch? Hoffentlich aber zeitnah!

Schick, dass man Sprachbefehle über das beiligende Headset nutzen kann, um die Konsole zu steuern. Werd ich zwar wie bei Kinect höchstens ein paar Mal machen, aber hätt ich nicht gedacht, dass das ohne die PS Cam geht.
 
Xbox on -> XBox play PS4 -> PS4 play Killzone ->
Mega+Mushroom+Explosion.+Mega+Mushroom+Explosion+boom+gif_50677d_3721172.gif


PlayStation App Release Date Announced NA: Nov. 13th Europe: Nov. 22nd

http://www.prnewswire.com/news-releases/sony-computer-entertainment-announces-north-american-and-european-release-of-playstationapp-a-new-application-that-enhances-the-playstation4-experience-229252341.html
 
.hack//Haseo schrieb:
Remote Play
Users will be able to access PS4 titles displayed on their living room TVs and play them on a PS Vita system over Wi-Fi networks by using PS4 Link (Depending on network environment or titles, remote play performance may vary outside of the home). We anticipate that most PS4 titles will be playable on the PS Vita system through Remote Play. The latest PS Vita system software version, to be released soon, will be required to use PS4 Link.
ib1UkayUQFl6sk.gif
 
.hack//Haseo schrieb:
PS4 System Software Update 1.50 Details

aka wir machen es MS nach und liefern auch ein Day1 Patch

We wanted to shed some light on system software update version 1.50 for PS4, which will launch simultaneously with the system’s official North American launch on November 15th, 2013. By updating to system software version 1.50, you’ll be able to experience a variety of new features in addition to the basic functions of PS4.

The system software update 1.50 is approximately 300 MB, and will include the following features:

Remote Play
Users will be able to access PS4 titles displayed on their living room TVs and play them on a PS Vita system over Wi-Fi networks by using PS4 Link (Depending on network environment or titles, remote play performance may vary outside of the home). We anticipate that most PS4 titles will be playable on the PS Vita system through Remote Play. The latest PS Vita system software version, to be released soon, will be required to use PS4 Link.


Second Screen

Users can use the PS4 Link application for the PS Vita system, and PlayStation App for iPhone, iPad, and Android-based smartphones and tablets, to use these devices as second screens in supported titles. PlayStation App has the ability to enable users to interact with games with their mobiles devices. For example on The Playroom, a title pre-installed in all PS4 systems that requires PlayStation Camera, users can draw pictures on their mobile device screens and flick them towards the TV. The images then appear as a 3D object within the game.


Record, take screenshots, and upload gameplay effortlessly

The PS4 system provides dedicated, “always on” video encoding systems that enables seamless uploading of gameplay. Users can share their epic triumphs by simply hitting the Share button on DualShock 4, take screenshots or scan through the last 15 minutes of gameplay, tag it and return to the game—the video uploads as the user plays. At the PS4 system’s launch in North America, users will be able to share their images and videos with friends on Facebook and screenshots with followers on Twitter, though users will need to sign up for individual accounts to use Facebook and Twitter.


Broadcast and spectate gameplay
The PS4 system also enhances social spectating by enabling users to broadcast their gameplay in real-time to game fans around the globe, using Ustream and Twitch live internet streaming services (users will need to sign up for individual accounts to use Ustream and Twitch). There are two ways for users to view live broadcasts. First, the Live from PlayStation application on PS4 aggregates streams from all PlayStation users. Second, users can spectate friends’ PS4 gameplay from PCs, and applications such as Ustream, Twitch, and browsers, which are installed on their mobile devices. These applications can be easily started up via PlayStation App, and users can also use these applications to post comments to gameplay broadcasts. Furthermore, users with PlayStation Camera can stream camera images and microphone sounds along with their live gameplay broadcast.


Play as you download

This feature enables users to play supported digital titles as they are being downloaded. The time it takes to begin playing will vary depending on game data size and network environments, and not all titles will support this feature When a game is purchased, users can start playing after PS4 downloads a portion of the data, while the rest of the game is downloaded in the background during actual gameplay. Games may be downloaded in stand-by mode.


Multi log-in

A maximum of four users can log-in to a single PS4 system simultaneously. These players can use their own save data to play games, and also earn trophies on their own Sony Entertainment Network accounts even when playing a multiplayer game together on a single PS4 system.


Party (Voice chat)

By using the Mono Headset bundled with the PS4 system, users will be able to chat with up to eight friends enjoying different applications or games. Furthermore, users can use Party to chat between PS4 and PS Vita systems.


Face recognition and voice commands
Users with PlayStation Camera will be able to register their facial image onto their PS4 system, and login to their system using facial recognition instead of DualShock 4. Furthermore, users can use either the microphone of the Mono Head set connected to DualShock 4, or PlayStation Camera to navigate through the PS4 home screen (PlayStation Dynamic Menu) with voice commands to start up games and shutdown the system, among other features; please refer to PS4’s online manual for recognizable voice commands.


Background music player
Users can enjoy gameplay while listening to music in the background with Music Unlimited, a cloud-based digital music service. Users can also voice chat with friends while listening to music. Learn more about Music Unlimited here.


Online Multiplayer
PlayStation Plus members will be able to play PS4 titles online with other players via the network. PS Plus makes it easy for members to join available online multiplayer matches in a variety of ways, including the ability to easily join a game from a live stream broadcast or Party voice chats.


Blu-ray Disc and DVD player
Users can enjoy not only gaming on their PS4 system, but also Blu-ray and DVD video contents. When using for the first time, users must connect to the internet to activate this feature.


Some features will not be available at launch, such as “suspend/resume mode” which is a feature that keeps the PS4 system in a low power state and promptly takes users back to their game. We will provide additional information about system software update version 1.50 and features available at the PS4 system’s North America launch, and features that will be available after launch, in the near future.

http://blog.us.playstation.com/2013/10/25/ps4-system-software-update-1-50-details/

wenn die das alles so hinkriegen, dann besteht zu xboxlive kein unterschied mehr und ich werde nichts vermissen. super sony! :dhoch:
 
Here’s a List of PS3 games that work with the DualShock 4


PS1 Games
Call of Duty (MW2, MW3, Black Ops, Black Ops 2)
Castle Crashers
Portal 2
Far Cry 2
The Last of Us
LittleBigPlanet/LittleBigPlanet 2
Ni No Kuni: Wrath of the White Witch
Heavy Rain (no motion sensing)
Uncharted 1/2/3
Red Dead Redemption
Infamous + Infamous 2
Resistance 2 (had to use a DS3 to get past the start screen, but DS4 worked fine after that)
Killzone 3
Dead Space
Battlefield: Bad Company 2
Motorstorm (Apocalypse, Pacific Rift)
Tomb Raider
Prototype
Skyrim
Dark Souls
Battlefield 3
Far Cry 3: Blood Dragon
Final Fantasy XIV
Super Stardust HD
Diablo 3
Bioshock: Infinite
Kingdom Hearts 1.5 HD

http://www.gamechup.com/heres-a-list-of-ps3-games-that-work-with-the-dualshock-4/
 
Ergo wird die Presse von bzw. ab da die Reviews für die Launch-Games schreiben? Interessant wäre noch, wann ein mögliches Embargo für die Veröffentlichung fallen würde.

Würd' nämlich z.B. gern wissen, ob Knack jetzt wirklich was taugt oder nicht.
 
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