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Halo 4 Singleplayer/Story Diskussion
Nun hat Halo 4 auch seinen eigenen Singelplayer Story Diskussions Topic. Ist mittlerweile auch bitter nötig, damit die schönen Kampagnen Infos nicht im Multiplayer blabla untergehen wie so oft. Dafür sind die Infos zur Kampagne doch zu Schade.
- Bitte beachten!
- Hier wird offen über bisher erschienene Bücher/Spiele die unmittelbar die Story von Halo 4 betreffen diskutiert.
- Offizielle Infos je nach Spoilergefahr für die Kampagne/Story in einen Spoilertag packen.
- Leaks und andere nicht offizielle Infos, die die Kampagne/Story betreffen, bitte in einen Spoilertag schieben.
Es gibt in diesem Topic keine Garantie fürs Spoilerfreie lesen, doch sollten alle selber abwägen was nun in einen Spoiler gehört und was nicht. Ein Spoiler-Quote-Wirrwarr solls hier aber auch nicht geben. Also lesen auf eigene Gefahr, aber Rücksicht auf Leute nehmen die nicht all zusehr gespoilert werden wollen.
Infos soweit:
- Halo 4 is set in 2557 - four years, seven months and ten days since the FUD was split into two and the finale of the events of Halo 3.
- True native 720p with FXAA
- New HUD, features subtle paralla movement during athetic actions and additional visual cues indicating that you are actually wearing a helmet.
- Chief, Cortana and other characters animated with the assistance of motion capture.
- Cortana impending rampancy will be a critical theme as will be exploring Master Chief as a person.
- Cortana has chosen a new visual identity whilst the Chief has been sleeping.
- The Covenant, at least Elites and Grunts, return but are not the primary enemy.
- The FUD eventually crash lands on Requiem, a planet enclosed in a massive Dyson Shell.
- A new faction from Reqium is introduced. Like the Covenant they will have unique and different enemy types, weapons and equipment. "If anything, they're kind of elevated in terms of their intelligence and complexity relative to the Covenant."
- Huge, alive environments - a piece of concept art depicts a floating air squid in a jungle setting.
- The skybox is filled with massive pillars reaching down from above and the surrounding view is painted by the inside of the Dyson Shell.
- Game is split between Campaign and Infinity - the new term of the entire multiplayer experience seperate from the Camapign.
- Multiplier directly and in-directly ties into the Campaign.
- The UNSC Infinity is the largest ship the UNSC has ever created. Over three kilmetres long, it was designed with cutting edge technology and features some additional technological enhancements provided by the study of Forerunner technology - including faster and more accurate slipspace travel.
- The UNSC is deployed on a top scret mission into deep space but will cross paths with the Master Chief during the campaign.
- Weapons in the overal sandbox include Assault Rifle, Battle Rifle, DMR, Assault Carbine, Covenant Carbine, Shotgun, Rocket Launcher, Sniper Rifle, Magnum and Plasma Pistol. There are numerous unrevealed, new weapons.
Scans aus der GameInformer mit Kampagen Infos und Bildern via Halobase: http://www.halobase.de/forum/showthread.php?t=15001 Dank geht an Jumper...