Joe Genius
Oh boy oh boy oh boy!
Wie krass wäre ne Netflix Serie mit freier Hand vom Kojima und nen dicken Budget.
Next Level Mindfuck.
Next Level Mindfuck.
Folge dem Video um zu sehen, wie unsere Website als Web-App auf dem Startbildschirm installiert werden kann.
Anmerkung: Diese Funktion ist in einigen Browsern möglicherweise nicht verfügbar.
Was sehen wir da neben der hübschen Vegetation?
Das ist ein Bild zu einem Kojima Game, da MUSS irgendwas versteckt sein!

Hab immer noch keinen blassen Schimmer, worum es bei dem Spiel geht noch was für eine Art Spiel das überhaupt ist
Neuer Screenshot als E3-Teaser. (Reaktion auf The Last of Us 2-Teaser.)
![]()
Mikkelsen found the mo-cap process unusual, but was impressed by Metal Gear creator Kojima's clarity of vision. "It’s been a little surreal, because obviously there’s nothing. We do everything. It’s mo-cap. But the storyboard is so immaculate," Mikkelsen said, "He (Kojima) tries to explain it again and again and again, and I thought I had it, but then this happens and I've lost it again. It’s too complicated. It’s too crazy. It’s too beautiful. It felt a bit like being in drama school: “Just jump in and improvising this scene. This is what happens. Don’t question it.”
The Hannibal star is convinced that Death Stranding will break new ground. "It’s wonderful, and I can tell from the little things I’ve seen – some things, it’s not done yet – but I’ve never seen anything like this. And he’s not happy with it yet! It’s going to be ballistic," Mikkelsen claims.
Death Stranding's motion capture was unusual, Mikkelsen notes, due to the challenge of being strapped with cameras: "That was weird. It was everything we’re not supposed to do, right? If you interact with people, if you see someone, you hug him. And then all of a sudden, you have a camera here, he has a camera, and we go bang bang. And they keep saying, “It’s OK, you can go like this and hug. I have to accept that they (the cameras) will add to it – as long as we give as much emotion to it as we can, they will add to it. But it’s tough for us (actors) to accept. We’re basically greedy people. We wear tracksuits and run around. It’s fun."
Mikkelsen has previously been quoted saying that he didn't initially understand the plot of Death Stranding and that his character may not necessarily be the villain. He does, however, know collaboration is core to the way it plays: "The whole concept of playing the game, as I understand, needs collaboration from different people from different parts of the world, which is also another level of fantastic-ness."
We don't know *exactly* how Death Stranding will encourage - or require - players to work together, but Kojima has talked about the core concept being 'sticks and ropes' that encourages people to build connections. You can read more about how this links to the game's themes in our Death Stranding breakdown. The notion of bringing players together – both virtually and in real-life – has long been a motif of Kojima's work.

Wir verwenden essentielle Cookies, damit diese Website funktioniert, und optionale Cookies, um den Komfort bei der Nutzung zu verbessern.
Siehe weitere Informationen und konfiguriere deine Einstellungen