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MULTI Catherine: Full Body (+ Classic)

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Genau darauf habe ich gewartet. Hatte das Spiel sträflicherweise zu PS3-Zeiten verpasst, wird dann hiermit aber endlich nachgeholt.
 
Das Spiel ist toll, aber persönlich hätte ich lieber einen Nachfolger.
Technik war eh zweitrangig.

Ich hab sogar noch die tolle Collectors Edition daheim, mit Boxershort :D.

51fKVuD9LNL.jpg
 
Habs auch nie gespielt. Spricht mich eigentlich an aber das Gameplay...nope, auf diese Tower Puzzles habe ich 0,0 Lust. Würde es als reines “Visual Novel“ nehmen aber so gehts wieder an mir vorbei
 
Gameplay welches mir nicht gefällt demotiviert mich leider viel zu schnell zur Aufgabe und nach alldem was ich von Catherines Gameplay sah, würde ich das never ever durchziehen. Hellblade hätte ich deswegen auch fast frühzeitig aufgegeben. Dann nehme ich diese Spiele viel lieber als interaktive Filme/Bücher. Wenn der Rest gut ist, brauch ich kein Gameplay, welches diese Dinge evtl. nur runterzieht.
 
Immerhin hat Catherine die Möglichkeit, die Puzzles auf leicht zu stellen, damit müssten sie für jeden problemlos zu lösen sein und man kann sich auf das skurrile Design konzentrieren.

Wer möchte nicht, dass sich seine Angst vor dauerhafter Bindung und Kinderwunsch in einen riesigen Monsterfötus manifestiert, der einen über gigantische Stufen jagt?
 
  • Development is a collaborative effort between Atlus and Studio Zero.
  • The third “Catherine” is named Rin (voiced by Aya Hirano). She is a pianist at Vincent’s regular bar, and has an exceedingly honest and gentle personality. Rin’s involvement in the story will introduce new branches for the other two “Catherines.”
  • A large amount of new endings, episodes, anime movies, and sexy events are being added.
  • The subtitle “Full Body” was chosen from the wine term, and exemplifies an even richer and somehow more erotic new Catherine.
  • A wide range of difficulties and convenient systems are being prepared.
  • There is a new mechanic where you move blocks where multiple are connected. There is also a new mode.
  • There are online battles.
  • There is cross-save support.
The magazine also has a few tidbits on Studio Zero’s traditional fantasy RPG Project Re Fantasy:

  • The idea and direction of the Atlus-style traditional fantasy RPG has been solidified.
  • There is a feeling among the studio that “something interesting can certainly be made.”
  • While talented individuals have been recruited for the project, there still are not enough programmers and designers.
  • In the sense of fusing the creativity assembled by the resonance of Atlus and Studio Zero, it is important to create Catherine: Full Body together. The thought is that this will have a positive influence on Project Re Fantasy.
  • Catherine: Full Body and Project Re Fantasy are of different genres at first glance, but are connected by their developers.
Thanks, Ryokutya2089 (2).

Update 6:25 a.m. Further details have come in.

  • The new “Catherine,” Rin, is described as a healing existence that assists the nightmare-ridden Vincent and shows him new values. While her speech and conduct give off an aura of considerably lacking in common, she is a very straightforward and gentle character.
  • The scenario is mainly being made by full-time staff.
  • The wide range of difficulties and convenient systems being prepared will enable people who are interested in the story to enjoy the game until the very end.
  • In puzzle action stages, there is a new mechanic where you have to think about not only how to move cube-shaped blocks, but also blocks in a state where multiple are connected.
  • You can switch between new and traditional modes during the story.
  • There was unexpected excitement for the competiive mode overseas, so online battles are being included.
  • There is more than one new ending.
  • Development is currently 50 percent complete.
  • A release date and price are still to be announced

Read more at https://gematsu.com/2017/12/catheri...exy-events-online-battles#1fTisY9KGazHDKTp.99

One Version wird wahrscheinlich bei der Ankündigung für den Westen angekündigt.
 
Japan-Release: 14. Februar 2019

dazu etliche neue infos bzw. wird man jedes puzzle skippen können, wenn man wirklich nur die story erleben will.
https://personacentral.com/catherine-full-body-japanese-release-date-announced-for-february-14-2019/

  • Catherine’s voice can now be changed. In addition to her original voice actor Miyuki Sawashiro, Mamiko Noto (Fuuka Yamagishi in Persona 3) has been added.
  • Including Sawashiro and Noto, there will be 11 selectable voice actors (9 of them being DLC), each with their own distinction and having played an adulterous partner in the past. Noto’s voice is called the “Yandere Lady,” and two others confirmed are the “Earnest Maiden” and the “Yearning Older Sister” voices.

+ full body ist mehr die vollständige umsetzung des ursprünglichen konzepts, als ein einfaches remaster:
Hashino states that Catherine: Full Body is a complete version of the concept from the previous game, which can be delivered because the sense of values has been diversified since 7 years ago. The existence of Rin, the new character, is someone who makes it possible for others to find new values represented in this game.
 
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