Hab es eben aus dem Briefkasten gezogen! Wollte es mir eigentlich Digital kaufen aber der Media Markt Geburtstags Gutschein hat mich doch überreden können es auf Disc zu bestellen 
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It may have taken the better part of a decade to make, but the arrival of Dreams feels significant. It represents a whole new way for people to make things and share them with the world. Media Molecule has made a suite of tools that feels intuitive to use, but more than that, it's built a social platform where players can collaborate and explore the imaginations of others. It's a technical marvel, a creative miracle, and one of the most innovative games in years.
As overwhelming as it is, Dreams is a unique and impressive game that offers plenty of ways for players to create whatever they want, with a great sense of community.
Dreams, under a creative mind, is a perfect tool to let your imagination run wild and paint a picture for all to see. While downfalls are present, there is nothing in gaming history that can come close for the masses to make whatever they want.
Rambling is good! What does the next few years hold for Dreams?
Alex Evans: There's a few different angles. VR is in the pipeline and is actually nearly done to be honest. I'd love to get multiplayer in there but we haven't got a date for that as that's not nearly done, but that's one that I really care about as I designed the code for multiplayer from the beginning so I'm confident it'll come out, I just can't say when. And we're a game studio, we're not tools studio so they're going to want to get our teeth into some meaty content. So I think that we were going to make more games in Dreams for sure - 100% guaranteed.
And they will be free updates?
Alex Evans: I know there will be free updates, and they will be juicy. I don't know how we're going to package it. But what we're going to do is we're going to work in parallel on a few things. And VR is the most cooked of them. And then we'll release them as and when we can. I imagine we will have paid content - maybe if we got Kojima's Dreams, you know, if you're reading this Kojima come on down and we'll make Kojima's Dreams.
Bin ziemlich angetan von dem Editor und arbeite mich durch die Tutorials. Nur mit der Gamepad Steuerung komme ich noch nicht so gut zurecht. Hat hier jemand einen Vergleich zu den Move Controllern?
gerade mal gefolgt und heut Abend mal reinschauen..
IGN ließ eine Spielentwicklerin ein Review schreiben. Sehr interessant und nicht so oberflächlich wie die Konkurrenz.
https://uk.ign.com/articles/dreams-ps4-game-developer-take

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