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NEWS EA kauft Respawn Entertainment

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Jetzt ist es passiert: Electronic Arts schluckt Respawn Entertainment für rund 455 Millionen Dollar. Respawn war bisher ein unabhängiges Studio, das mit dem Multiplayer-Shooter-Franchise Titanfall 1/2 bekannt wurde. Publisher und finanzieller Unterstützer dieser Spiele war EA zwar bereits, dennoch betonten die ehemaligen Entwickler von Infinity Ward bisher stets ihre Unabhängigkeit und Eigenständigkeit.

KFlruOpk


Laut Insidern soll Respawn an Titanfall 3 sowie an dem geplanten Star Wars Großprojekt arbeiten, das zuvor vom mittlerweile geschlossenen Studio Visceral Games geleitet worden war.

Die offizielle Pressemitteilung im englischen Wortlaut:

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EA to Acquire Respawn Entertainment

Electronic Arts announced today an agreement to acquire Respawn Entertainment, a leading independent game development studio and creators of AAA shooter and action games including the critically-acclaimed Titanfall franchise. Respawn brings to EA the proven leadership and studio talent behind Titanfall and Titanfall 2, two of the most highly-rated shooter titles in the last five years. The acquisition builds on a successful publishing partnership between Respawn and EA, with multiple projects currently in development - a new title in the Titanfall franchise, a game set in the Star Wars universe and a VR gaming experience.

"We've seen firsthand the world-class caliber of Respawn as a development studio with incredible vision, deep talent and an inspiring creative mindset," said Andrew Wilson, CEO of Electronic Arts. "Our longtime partnership is grounded in a shared desire to push the boundaries and deliver extraordinary and innovative new experiences for players around the world. Together, we've brought this to life in the Titanfall franchise, and now with the Respawn team joining EA, we have exciting plans to accomplish even more amazing things in the future."

"We started Respawn with the goal to create a studio with some of the best talent in the industry, and to be a top developer of innovative games," said Vince Zampella, CEO of Respawn Entertainment. "We felt that now was the time to join an industry leader that brings the resources and support we need for long term success, while still keeping our culture and creative freedom. EA has been a great partner over the years with Titanfall and Titanfall 2, and we're excited to combine our strengths. This is a great next step for Respawn, EA, and our players."

Respawn is the creator and developer of the critically-acclaimed Titanfall franchise that energized the first-person shooter genre with its innovative gameplay. The first game, Titanfall, was published by EA in 2014, and received global recognition with more than 75 top awards. Fans and critics fell in love with the game's refreshing, fast-paced multiplayer gameplay. Respawn and EA launched Titanfall 2 in late 2016, with a new single-player campaign and expanded multiplayer gameplay, resulting in one of the year's top-rated shooters.

Respawn will join EA's Worldwide Studios organization, a global creative collective of leading game development studios bringing to life an unmatched portfolio of top games and services across all major platforms.

Under the agreement, EA will pay $151 million in cash, and up to $164 million in long-term equity in the form of restricted stock units to employees, which will vest over four years. In addition, EA may be required to pay additional variable cash consideration that is contingent upon achievement of certain performance milestones, relating to the development of future titles, through the end of calendar 2022. The additional consideration is limited to a maximum of $140 million. The transaction is expected to close by the end of the calendar 2017 or soon thereafter, subject to regulatory approvals and other customary closing conditions. The acquisition is expected to be neutral to EA's net income in fiscal years 2018 and 2019.

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Zuletzt bearbeitet von einem Moderator:
EA soll lieber nen Vertrag mit Obsidian machen, dass die KOTOR3 entwickeln (dürfen) :waah: (aber bitte nicht direkt kaufen)

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FAQ dazu von Respawn + paar allgemeine Sachen
Q – What’s going to happen to Titanfall?
A – Titanfall is and will remain a major part of our studio’s DNA. The Titanfall team is continuing to work on the franchise.

Q- What’s going to happen with Star Wars?
A – Respawn will continue to work on our Star Wars game. Development is going well and we have a great relationship with Lucasfilm.

Q – How will the merger effect Respawn?
A – There will be no layoffs or major org changes and titles currently in development will continue uninterrupted.

Q – Why EA?
A – EA will provide us with more resources, access to new technologies, and expertise in areas that Respawn values for future growth. Respawn will retain the same creative freedom we’ve always had. We believe in the leadership driving EA’s trajectory to exciting areas that match our own goals. This is an opportunity to achieve more together through the unique strengths we each bring to the table.


Q – Did you make this decision because the company was in trouble?
A – Not at all. This decision was made because it’s the best way to get Respawn the resources, support, and knowledge we need to achieve our long term goals.

Q – What does this mean for new games beyond Titanfall and Star Wars?
A – We will still have creative freedom to explore new IP’s and will work with EA’s studio leadership to plan future projects.

Q – Does this change Vince’s role at Respawn?
A – No. Vince will continue to run Respawn and will also become part of the studio leadership team at EA.
http://www.respawn.com/combine
 
Wie das irgendwann mal endet wissen wir glaub ich alle...:(

So Respawn...jetzt bitte soviel Lootbox-und Mikrotransaktionsgedöns wie möglich ins neue Star Wars-Game packen...job done.
 
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