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MULTI Titanfall 2

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Offizieller Titanfall 2 Controller geplant

Microsoft gibt bekannt, dass ein offizieller Titanfall 2 (PS4, Xbox One) Controller für die Xbox One am 28.10.16 in den USA in den Handel kommen wird. Der Preis beträgt USA 59,99.

titanpad.jpg


http://www.gamefront.de/

Batterieladeanzeige direkt im Controller über dem Dashboard Button?
 
Ein paar neue Informationen aus dem Cnet Preview:

  • Titanfall's infamous Smart Pistol will return. "The smart pistol does return," says Alderman, when I ask whether the controversial auto-aiming weapon will be killed off. "I think players on both opinion sides will be very satisfied with how we're going to implement it."
  • The anime series Attack on Titan wasn't an inspiration for Titanfall 2's new grappling hook -- but some of the team does watch the show.
  • The grappling hook will be even better in the hands of advanced players. "It's got physics to it, so you can swing around stuff. If you get really good it will actually bend around things. So if there's a building and a post on that building it will wrap around that post a little bit, change your momentum."
  • The new single-player campaign won't feel like a Call of Duty. "It really isn't your average linear, for lack of a better word, corridor FPS. It's not like you're getting pulled through this series of explosions or people yelling at you. There's going to be very quiet moments where you're taking in a broad environment and you have to figure out how you're going to traverse it."
  • Instead, moments in the campaign may feel like a "swimming pool." Steve [Fukuda, the game's director] says he wants it to feel like a big swimming pool and in the pool are enemies... you're diving in and out. You're attacking from one angle, you're getting out on this side, going around, coming back in, coming out."
  • Many subtle multiplayer tweaks were made to make the game easier for less experienced players -- such as simpler wall running. "Oftentimes, players who weren't hyper-aware, they would try and make a wall run jump to another surface and not quite make it. And not know why, because last time they did it, they made it just fine. So we tried to really normalize a lot of these."
  • There will be more pilot weapons than in the first game, but the objective is to still make them all feel different. They'll have a variety of mods and attachments, too.
  • Each Titan has a distinct personality now and so you won't be able to customize their play style -- but there are six Titans instead of three. Ion fires lasers and sets laser tripmines, Ronin can dash about with a giant sword, and Scorch leaves flaming death in its wake. Three more titans have yet to be revealed.
  • Beyond the grappling hook, Pulse Blade and Holo Pilot active decoy, four more potentially game-changing Pilot abilities have yet to be revealed. There are seven Pilot abilities in total, says the team. The original Titanfall let you see enemies through walls, activate a personal cloaking device or get a temporary boost of speed.
  • Some of the new multiplayer maps will have more chokepoints and fewer climbable surfaces to allow for more predictable battles. "They give more predictable playspace so you can actually see a guy run around the corner, have an idea of what he might be doing so you can react -- rather than he runs around the corner, there's a million things that he could be doing."
  • An engineer prototyped what Titanfall would be like in VR. "The company shut down for a while and gave us time off, and he spent that time adding Oculus support to our engine. A lot of us got to try putting on the Rift and looking at a Titan." The team says ejecting out of a Titan wasn't so fun, though: "It'll make you hurl!"
Quelle: http://www.cnet.com/news/titanfall-2-networks-interview-e3-2016/


Dass es auf den Maps weniger Klettermöglichkeiten gibt und dass man seine Titans nicht mehr anpassen kann, will mir noch nicht so wirklich gefallen, aber zum Glück kommt ja eine Beta zum ausprobieren der "Verbesserungen".
 
Dass es auf den Maps weniger Klettermöglichkeiten gibt und dass man seine Titans nicht mehr anpassen kann, will mir noch nicht so wirklich gefallen, aber zum Glück kommt ja eine Beta zum ausprobieren der "Verbesserungen".
Einige von den Veränderungen klingen auch alles andere als gut für mich.
Leider gibt es ja nur einen Stresstest kurz vor Release, sie nennen es ja nichtmal selber Beta, Zeit für Veränderungen wird es da keine mehr geben :(
 
Könntet ihr eure Verabredungen bitte im entsprechenden Sub-Forum oder, zumindest inhaltlich korrekt, im Titanfall-1-Thread klären? Danke.
 
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