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Scalebound war kurz nach der E3 schon spielbar laut Spencer. Aber nix geneures weiß man nicht.
Visual Novel zum gleichnamigen Anime?
lohnt sich für Microsoft vielleicht auch einfach noch nicht, da wenig Unterstützende Software von fern Ost für die XboxOne geben wird, und das Land da drüben eh für Microsoft verlorener Boden ist.
Sie haben 3-4 Visual Novels von 5pb. Sie haben Killer Instinct was bei japanern nicht schlecht wegkommen dürfte.
Und Sunset Overdrive hat ebenfalls nen Style auf den einige Japaner abfahren.
Der Leaker behauptet, Metal Gear Solid V: The Phantom Pain erscheint noch in diesem Jahr - das Game sei bereits zu 80% fertiggestellt. Ein Hauptgrund für die Verzögerung des Releases sei die KI gewesen, behauptet der Herr. Und die offizielle Ankündigung des exakten Erscheinungstermins gäbe es auf der Tokyo Game Show 2014.

Tokyo, September 17, 2014 – Sony Computer Entertainment Inc. (SCE) and Unity Technologies, provider of the Unity multi-platform engine and development tools, having originally entered into a strategic partnership in March, 2013 to provide Unity for PlayStation®, today announced that they have extended and strengthened that strategic partnership to offer Unity Pro for PlayStation® for PlayStation®4, PlayStation®3 and PlayStation®Vita at no additional cost to all PlayStation licensed developers.
The strengthened partnership demonstrates Sony Computer Entertainment’s commitment to providing the richest variety of gaming experiences for platform owners by making Unity’s PlayStation platform deployment tools, already released and being used by many developers, more easily accessible and free of licensing fees. The extended relationship increases SCE’s support for the activities of independent developers and deepens the cooperation with Unity in order to enhance performance and provide more features to meet the needs of experienced PlayStation developers.
"We are very happy to begin offering Unity for our PlayStation® platforms at no additional cost to developers," said Teiji Yutaka, Senior Vice President, Division Deputy President, R&D Division of Sony Computer Entertainment Inc. "Some of the most exciting and high quality games are being created in the vibrant indie community. We’re happy to help ensure all developers have the same opportunities to create wonderful new experiences for our powerful PlayStation platforms."
"We’re already seeing amazing Unity-authored games coming out, as well as many more that are in production, for all of the PlayStation platforms," said David Helgason, CEO, Unity Technologies. "This is an exciting step to make this clear and easy, and to guarantee that developers using Unity have a fantastic opportunity to participate in the PlayStation® developer community."
Many Unity-authored games are already released or in development such as Assault Android Cactus, BroForce, CounterSpy, DEEMO, Galak-Z, Night in the Woods, Oddworld: New‘N’ Tasty, Shiftlings, Starwhal: Just the Tip, The Golf Club, and TorqueL. As evidenced by this small fraction of Unity-authored titles, Unity’s adaptability and flexibility make the development platform ideal for an incredibly wide range of game styles and art. For a bigger list of released and in-development Unity-authored titles, visit Unity’s website gallery.
Developers interested in creating games for PlayStation platforms can reach out to their PlayStation representative to discuss becoming an approved PlayStation developer and receiving specialized PlayStation ready versions of the Unity Pro development engine and editor.
gibt es jetzt eigentlich noch ne pk von sony?
-7h bist dann bei 08:00Uhr morgens.
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