Mad Max plays out like a standard open world game. As Max, you traverse the hostile wasteland – in a car, of course – collecting and scavenging for goods wherever he can in order to survive. These goods can be used to upgrade himself, or his car.
[...]
Combat, while controlling Max, is also fairly standard. Max has a variety of means to take down his enemies, be it with his fists, a knife, or his trusty shotgun. There’s also a sniper rifle that’s stashed away in his car to be broken out for emergencies, or whenever the player feels like driving a virtual bullet of a terrifyingly high caliber through some pixels.
[...]
However, what did stand out to me about the game are the vehicles. Well, of course, that’s rather obvious. This game does bear the Mad Max name. Interceptor is no more, and Max is left with a car that’s a lot less pretty. In any case, his vehicle is almost a character in this game, and the player must take care to upgrade the car.