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MULTI Warframe (Ninjas Play Free)

Benutzer, welche sich diesen Thread anschauen:

Devstream #71
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- das Team will sich nach dem optischen Update in 18.5 um den audiovisuellen Aspekt kümmern
- ein neues Dynamic Theme erscheint für PS4 Tennos im April
- Archwing rework steht fest, aber ist nicht im Mittelpunkt der Entwicklung + ein Heiler Wing und eine neue Waffe kommen demnächst
- die Sentinel's (Carrier usw.) kriegen eine eigene kleine Questreihe
- "Custom holstering" kommt u19
- Dex Sybaris ist wirklich die Waffe für's dreijährige Bestehen von Warframe
- wir kriegen bald die erste Nahkampfwaffe (Hammertime!) die auf Eis Schaden setzt
- Volt rework wird beim nächsten Devstream ein Thema sein
- DE mag die Idee, dass alternative Skins auch mal einfach das alte Geschlecht des Frames ändern können
- Kavats kommen mit u19
- der Banshee und Oberon Deluxe Skin sind noch in Arbeit, was davon als erstes kommt, weiß keiner so wirklich
- Mag rework wurde gezeigt:
  • Pull is mostly the same but has more synergy with other abilities.

  • 2 is now "Magnetize," a sort of "reverse absorb." Still attracts bullets, but creates spherical DoT around a target and absorbs enemies/projectiles.

  • 3 is now Shield Polarize. Same basic functionality but works on armored enemies, which releases shrapnel which can be used as a weapon with "Magnetize." Allows Pull do bonus damage and bonus % to energy drop chance. This ability still buffs you to the same degree as it currently does.

  • Crush feels lackluster currently. Changes for synergy with other abilities being worked on. Passive is not final, but is an item vacuum ability, but only while bullet jumping.
https://www.reddit.com/r/Warframe/comments/4azgsg/devstream_71_megathread/
 
ich hab grad einen -50% coupon gezogen. welcher frame ist denn so ätzend zu farmen, dass sich der kauf lohnen würde? oder gibts was anderes empfehlenswertes? cosmetic items wären jetzt nicht meine prio.
 
It's 2016 And Warframe Is Still An Excellent Free-To-Play Game
http://kotaku.com/its-2016-and-warframe-is-still-an-excellent-free-to-pla-1768070371
I wish more games were like Warframe. I like being able to jump in for a few minutes and feel like I progressed just as much as I like to log on for a few hours and feel like I did a lot of different things. I love being able to pick specific loot and make concrete progress towards that. I love how all my abilities seem different and interesting. I use a combination of my abilities, mods, weapons, and my friends abilities to have a good time.

und der oberon skin ist nun am pc erhältlich:
Oberon_Deluxe_1920x1080.jpg

+ passende skins für paris und ack & brunt

18.5. ist übrigens für uns konsolen tennos seit gut einer woche bei sony und microsoft. würde mich nicht überraschen, wenn wir das update nun heute oder morgen abend (zum devstream) endlich bekommen. hoffe aber mal, dass DE in zukunft beide konsolen teams aufstockt, damit die wartezeit nicht mehr so groß ausfällt. ziel war es ja noch vor paar monaten, dass die schere zwischen den plattformen immer kleiner wird bzw. irgendwann gar nicht mehr vorhanden ist.
 
Oberon Skin ist imba, Paris Skin geil, aber Ack&Brunt? Why? Irgendeinen Grund warum man das nicht auf Silva&Aegis genommen hat?
Weil das waren zwar Energiewaffen, aber immerhin Schwert und Schild, finde es dämlich Axt und Schild jetzt auf Schwert umzuzwängen, fand ich bei Loki und den Dual Kamas schon befremdlich...
 
Devsteam #72
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direkt mal von reddit geklaut, da ich keine zeit hatte:
https://www.reddit.com/r/Warframe/comments/4cx0oi/devstream_72_megathread/

As usual, I'll be updating this post as we go along to give y'all the summary of today's episode of Steve Universe™.

Now, Neo; would you like the gold pill, or the blue pill?

(personal little scream of joy; Mynki's here!)

Pax East panel in three weeks! Apparently quite a lot of things will be shown! Mynki said to have ''a lot on the board'' for the panel. Expect a lot of cool new stuff!

Console Tenno, the update's coming soon! Reminder on Rebecca's part that the Staticor and Inaros are coming, and both require Nitain. Also, Inaros requires 2 Argons as well; be prepared!

The Tenno being children was Steve's idea originally! Also, U19 will have a lot of worldbuilding. ''If the Second Dream wasn't your kind of thing, U19 will definitely alienate you.'' - Steve

Operator customisation expansions on the way! Male hairstyles! Female hairstyles! More facial accessoires! New outfits are coming as well, concepts still being worked on!

For those doubting the relevance of operator looks; you might end up rethinking that very soon. Or as Steve said it; [evil laugh].

Mod Fusion will be simplified! The idea is to remove ''how much fusion cores will this mod take to level up'' and instead change it into a solid number for clarity. If you think it's fun to get R5 cores, this change will apparently be right up your alley!

DE's opinion on Draco is pretty simple; they know the issue, there's a clear map meta, but that meta will change. There will always be a lootcave or optimal spot for this and that, but the new map system will change it all quite a bit; it will not be nerfed, it will be giving people interesting places to play through, and good incentives TO play. The new system 'removing' Draco is not DE wanting to increase grind, or make it harder for you; it's to make the game less boring and make it so you don't burn out playing just one node. The Void has the same problem; they just want to make it less repetitive and more fun, with good incentives to play.

Mag rework and VOLT REWORK are coming before U19!

These reworks are being bundled up, released all together (BEFORE U19); Mag, Volt, ALL PASSIVES!

Limbo's Passive was noted as ''auto-crouches underneath low objects''. He limbos.

Banshee Deluxe Skin! Confirmed to be coming in April!

The artist behind the Banshee skin was approached by DE after posting work on the forums, and Mynki felt especially good about having frame designs that he had no control over, for something fresh and unlike the usual frames we know; thus resulting in the interesting balance of frame designs and premium skin designs we have now. The artist has designed five skins so far, Banshee's is the fourth.

VOLT REWORK:

After a review, Volt was found to be pretty good still. Overload has received a total rework.

  1. Shock: still the same, synergy with some powers.

  2. Speed: same cast for the player, but the idea is that it will drop a portal-esque object like Wormhole, allowing allies to walk into it and choose whether they want to use Speed or not.

  3. Shield; increased range and a graphical update!

  4. Overload now uses the ground as a conductor, holding affected enemies in its radius in place (That's right, CC potential!) and turning them into what are essentially Tesla coils; their health bars become a meter of how much energy they still hold, which is used to zap enemies around them. Affected enemies can be ''charged up'' for extra damage with Shock as well. And yes, it scales with enemy health! Its interaction with electrical appliances (e.g. lamps) will be removed (seeing as that was dependant on level design with lamp placement and such), but we'll get this rework with all its CC and damage in return.
  • Volt's passive builds en electric charge as he walks between attacks; kind of like rubbing your feet in the carpet and then using your finger to zap someone, to say it simply. So you attack, and after that moving generates and builds up an electric charge, which is released on your next attack.
Peacemaker will receive scaling with weapon mods, like Artemis Bow, Exalted Blade and Primal Fury!

Kavat pets and Kela de Thaym coming before U19! She is also apparently massive.

Wukong, Nezha, Ivara are, of course, getting augments! They should come up (or already be up on) the Design Council.

More Weapon Augments are also being worked on! A Suda augment for the Obex that gives a chance to make killed enemies explode /u/foxboy93, Red Veil has expanded Kunai magazine (tentatively, they found it kind of lame); New Loka has a Panthera augment that has a chance to disarm enemies.

More Starchart 3.0! Nodes are not necessarily missions at all times, they are places where missions can spawn. New Players can now clearly see where to go and what to unlock to go somewhere new. You can also pick where your Clan Dojo will be deployed on the starmap, and its location will have consequences!

Void Keys will not become useless, but the mechanics to enter the void will be changed; Void cracks will open in spots on planets, allowing entry. (Note, this is tenative; please do not freak out!)

On the topic of being limited to coloring all accesoires with the same 5 colors; Mynki understands the problem, he doesn't see why it wouldn't be implemented. It's going to take work to get done on the database side, but they will be bringing it up to the coding team! Rejoice!

Putting Premium skins on weapons of the same type (e.g. Bo Volu skin on all staff weapons) was discussed, though the answer was a bit vague.

2016 Convention plans!; Pax Reveal is gonna blow our minds, says Steve!

alles geil, aber dat obex mod. :waah:
 
am donnerstag kommt das 18.5.er update. bin schon auf die ganzen änderungen gespannt. werd auch versuchen, inaros zu erspielen. der klingt vom konzept her ziemlich cool.

hat jemand von euch zufällig ein gerne auch ungeleveltes intensify mod und ein transient fortitude rumfliegen? mit den beiden wäre ich mod-mäßig dann richtig gut dabei.
 
am donnerstag kommt das 18.5.er update. bin schon auf die ganzen änderungen gespannt. werd auch versuchen, inaros zu erspielen. der klingt vom konzept her ziemlich cool.

hat jemand von euch zufällig ein gerne auch ungeleveltes intensify mod und ein transient fortitude rumfliegen? mit den beiden wäre ich mod-mäßig dann richtig gut dabei.

Ich guck gleich mal schnell.
 
@mnk intensify hätte ich noch paar ungemaxte und transient fortitude hab ich selber nur 1x. :/ sag bescheid, wenn du on bist.
 
hilft mir heute abend jemand, ein paar prime sachen zu farmen die ich zu dukaten machen kann? würde gerne das inaros quest machen und das kostet 200. hab jede menge t1 keys, das sollte ja eigentlich reichen.
 
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