Foren Aktuelles Erstellen Mitglieder Anmelden

MULTI Project Motor Racing (ab Seite 38/Post 741) / Project CARS 3 (1 Betrachter)

Benutzer, welche sich diesen Thread anschauen:

Patchnotes des Updates:

Online:
  • Crash during shut down when the game browser is refreshing resolved.
  • Online Reputation: Improvements and various fixes.


Rendering:
  • The replay of the player’s vehicle continuously in ghost form after the user re-spawns and appears in ghost form to view a replay, resolved.
  • Water-spray headlight, opacity, and colour tweaked.
  • Fixed various corruption on console issues after prolonged play.
  • Fixed corrupt-looking start lights when racing.


GUI:
  • Fixed players no longer being registered for any Scheduled Event if they choose to play a replay.
  • Game returning to splash screen when accessing EULA after Invite resolved.
  • Added widget to access store in-game to allow acquisition of additional content.
  • Fixed crash when simultaneously pressing “Delete” and “Back” keys on a saved Style before selecting “Yes” to the dialogue box.
  • Added the garage button in Career screens.
  • Players prevented from selling cars while game is generating Thumbnails to avoid a crash and UI disappearing.
  • Fixed crashes when setting passwords in the lobby screen.
  • Fixed various crashes when saving replays.
  • Fixed username to show when not online/signed in


Career:
  • Fixed difficulty in the Jerez Clock Watcher Event.


Vehicles:
  • KTM X-Bow R: Adjusted callipers and suspension to avoid clipping with upgrade rims.
  • Ford GTLM: Re-enabled LODA chassis damage.
  • BMW 2002 Racing: made the driver seat wider to avoid clipping with character.
  • Fixed various broken wheel rim blurs.
  • The boost from “200 HP Hybrid Boost” still remaining equipped to the 2016 Ford Fiesta OMSE Supercar Lites in race, even if player has set boost back to “No Hybrid Boost” within Upgrades, resolved.
  • Fixed rain drops not appearing on certain custom liveries.
  • More accurate vehicle windscreen reflections enabled.


Wheels:
  • Default wheel deadzones across all platforms now matched.
  • Steering deadzone removed from consoles to reduce vagueness around centre.


Tracks:
  • Added Yas Marina.
  • Nurburgring sponsor updates.
  • Adjusted various pre-race cams to resolve flickering.


VR:
  • Numerous tweaks and fixes.
  • Disabled depth of field in main menu when in VR and triple screen.
  • Fixed the in-game special effect audio that vanishes when waking the Oculus Rift after leaving it to enter standby mode during a race.
  • Fixed user being able to access Photo Mode in the garage in VR mode while using a gamepad.


Various Additional Miscellaneous Fixes
 
ja :O_o:
Um diese Inhalte anzuzeigen, benötigen wir die Zustimmung zum Setzen von Drittanbieter-Cookies.
Für weitere Informationen siehe die Seite Verwendung von Cookies.

Dieses flackern am Tunneleingang hat ich noch nie, zudem fällt mir immer wieder massives Tearing auf..
 
Ich feier das DLC mit den neuen Events etc. :fauli:

BAD349A5-54C8-457D-A61F-D31785395BF9.png
 
Irgendwann, wenn ich meins SSD mit den PS4 Games an die 5er anschließ, werd ich mich dem DLC widmen.

Aktuell hab ich dazu noch nicht das Bedürfnis für.. Erstmal den PS5 Stuff spielen.
 
Zurück
Oben