Our throttle testing started with a limit of 5 Mbps of download speed, which
Sony recommends as the minimum "for an optimal gaming experience." At that bandwidth level, the service usually wouldn't even start; instead, a pre-launch connection test told us that the connection simply wasn't good enough for PlayStation Now. The same error surfaced when bumping the bandwidth limit up to 6 Mbps.
At 7 Mbps, we were able to start PlayStation Now reliably—but with a significant performance hit. The image was noticeably grainier than it had been at full bandwidth. Sometimes we were able to get a relatively smooth frame rate at this bandwidth, but most of the time the frame rate stuttered, dipping noticeably up and down near constantly. A game like
Super Street Fighter IV was technically playable at this level, and inputs seemed to register just fine, but the constant stuttering usually made it a frustrating experience.
With just a little more bandwidth, though, the experience improved quite a bit. At a limit of 8 Mbps, the image returned to what seemed like 720p HD and boasted a solid frame rate throughout. At this bandwidth level, the only issues were occasional compression artifacts appearing as small, scrambled boxes of pixels for a few frames here and there. By the time we hit 9 Mbps of download speed, streaming once again felt like local play.