Mooncrest
http://www.mooncrestrpg.com/news/
Entwickler: KnightMayor
Publisher:
System: tba
Release: tba
What is Mooncrest?
After generations of peace, whispers of an ominous threat are heard on the streets of Mooncrest. Can a mismatched pair of heroines overcome the challenges of their enemies and each other or will all end in ruin?
Mooncrest is a single-player, story-based fantasy RPG, with a focus on real-time tactical combat, cinematic conversations, and challenging puzzles. KnightMayor’s premiere title features:
A Story of Sisterhood: An immersive story of fellowship where the interactions with your wayward companion propel you on an adventure of intrigue.
“Souls-style” Combat: Engage in tactical, real-time combat where your wits will matter as much as your reflexes.
Challenging Puzzle Solving: Tease your brain with intuitive puzzles that favor logic and reward your cleverness.
Mooncrest is brought to you by a seasoned team of former BioWare and pen-and-paper game designers. We have more than 20 years of combined game development experience and our goal is to bring back the single player, story-driven experiences we loved in the past.
Mehr Gameplaydetails hier:
http://www.mooncrestrpg.com/news/2015/07/16/core-gameplay-elements-in-mooncrest/
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Who is KnightMayor?
Rick Burton, James Henley, Brian Ledden, and Jeff Visgaitis have come together to form the new indie game studio, KnightMayor.
Initially James and Rick met together at BioWare Edmonton while working on Mass Effect. Prior to that, James had worked on Jade Empire and Dragon Age. After Mass Effect‘s release, James transferred to BioWare Austin while Rick moved on to the Dragon Age team. Eventually, Rick transferred to BioWare Austin as well. There they met Brian while working on Star Wars: The Old Republic. Through mutual friends at BioWare Austin, they were introduced to Jeff; an Art Director from the pen-and-paper RPG industry.
Together, the KnightMayor team has approximately 20 combined years of game development experience across five shipped AAA titles. They are based in Austin, TX which boasts one of the largest and most creative indie game communities in the United States.
Eine Kickstarter Kampagne wird in naher Zukunft folgen.