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PS3 KZ3 Multiplayer

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Aldebaraner

Wetterhasser
Wie schon im Killzone 3 Thread beschrieben, bin ich erstmal enttäuscht von dem MP, da er in vielen Bereichen "reduziert" daher kommt.:kaffee:

Ein wenig Hoffnung macht aber der angekündigte Patch.:deal:





A fix to the "Your Faction Has Won/Lost" issue, along with all oddities that resulted from this occurring

An issue that allowed more than two clans to join a clan match will be fixed

Increased Accuracy, Bullet Damage and Faster Reload Ribbons will update correctly on personal statistics screens

We've simplified the process to invite players into your game (just one button press)

The radius of the Marksman's Scramble++ has been lowered

Medic's Revive distance increased and cooldown to re-use is decreased

No collision on mortally wounded player bodies

Increased player stamina

An icon will be shown in the menu when you have a Killzone 3 message in your inbox

Shortly after the game's release, you'll also see these changes patched in:

Support for color-blind players
Implement unranked custom games for players to create private or clan matches

Enhanced custom games functionality that will allow players to:
Control over games modes and settings
Secure games, allowing you to invite the players you want to play with
The ability to prevent abilities and weapons from being used
Toggling on and off functionality, such as ribbons, skills, explosives, etc.
Selecting which careers you want available to players
Allow friendly fire to be turned on or off
Faction switching enabled or disabled
The Clan Officer role will be added to clans
Separate turn speeds for hip-fire and ADS
Overly enthusiastic death screams will be toned down:lol:
Increased the amount of kills required to win a Guerrilla Warfare match
Increased Accuracy ribbon will have its effectiveness lowered
Likewise, the Bullet Damage ribbon will have its effectiveness lowered as well
Matches will end if the other team forfeits (i.e. too few, or no players on the enemy team)
Matchmaking enhancements that will close and merge games based on player count, which will keep games more full
Balance factions out by moving players to the other team at the end of the match if one team is lopsided
The ability to turn off HUD markers for point pop-ups and objectives
A menu option to allow squad-only chat
The addition of a Mute All button
Scoreboard flickering will be fixed
Clans will no longer get matched against other clans that have many more players than they do (i.e. 4 vs. 7, 5 vs. 8)

And that list is just the beginning. As we release our patches you'll get a full list of everything we've updated in a patch list, which is much more than what we've listed above.
 
Ja wollen wir es mal hoffen. Ich will dem MP noch ne Chance geben.


Bin übrigens gestern vom Hocker gefallen, als ich den Koop ausprobieren wollte. Resident Evil lässt grüßen. Zum brechen dieser verkleinerte Bildausschnitt.
 
Man könnte meckern ohne Ende, aber man wirft den MP immer wieder an. Schon komisch. :p

Ahhhhhhhh........ :)


Tomorrow morning at 8.30am GMT the servers will be brought down for Server Maintenance.

We will be updating the matchmaking to make some improvements and there will also be some fixes for connectivity issues (server side).

After that Patch 1.04 will be rolled out as well!


Please note:

This is 90% sure to happen, but we are waiting on some final testing results. If those fail, the patch might be postponed until Monday!
 
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